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@ -15,7 +15,6 @@ |
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namespace OpenGL { |
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using Tegra::Texture::ConvertFromGuestToHost; |
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using Tegra::Texture::SwizzleSource; |
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using VideoCore::MortonSwizzleMode; |
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@ -207,32 +206,6 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte |
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return texture; |
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} |
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void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer, |
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u32 level) { |
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const u32 width{params.GetMipWidth(level)}; |
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const u32 height{params.GetMipHeight(level)}; |
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const u32 block_height{params.GetMipBlockHeight(level)}; |
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const u32 block_depth{params.GetMipBlockDepth(level)}; |
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std::size_t guest_offset{params.GetGuestMipmapLevelOffset(level)}; |
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if (params.IsLayered()) { |
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std::size_t host_offset{0}; |
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const std::size_t guest_stride = params.GetGuestLayerSize(); |
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const std::size_t host_stride = params.GetHostLayerSize(level); |
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for (u32 layer = 0; layer < params.GetNumLayers(); layer++) { |
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MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth, |
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1, params.GetTileWidthSpacing(), buffer + host_offset, |
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memory + guest_offset); |
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guest_offset += guest_stride; |
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host_offset += host_stride; |
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} |
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} else { |
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MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth, |
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params.GetMipDepth(level), params.GetTileWidthSpacing(), buffer, |
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memory + guest_offset); |
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} |
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} |
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} // Anonymous namespace
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CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params) |
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@ -245,54 +218,11 @@ CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfacePar |
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is_compressed = tuple.compressed; |
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target = GetTextureTarget(params); |
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texture = CreateTexture(params, target, internal_format); |
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staging_buffer.resize(params.GetHostSizeInBytes()); |
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} |
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CachedSurface::~CachedSurface() = default; |
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void CachedSurface::LoadBuffer() { |
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if (params.IsTiled()) { |
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ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {} on texture target {}", |
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params.GetBlockWidth(), static_cast<u32>(params.GetTarget())); |
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for (u32 level = 0; level < params.GetNumLevels(); ++level) { |
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u8* const buffer{staging_buffer.data() + params.GetHostMipmapLevelOffset(level)}; |
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SwizzleFunc(MortonSwizzleMode::MortonToLinear, GetHostPtr(), params, buffer, level); |
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} |
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} else { |
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ASSERT_MSG(params.GetNumLevels() == 1, "Linear mipmap loading is not implemented"); |
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const u32 bpp{GetFormatBpp(params.GetPixelFormat()) / CHAR_BIT}; |
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const u32 block_width{VideoCore::Surface::GetDefaultBlockWidth(params.GetPixelFormat())}; |
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const u32 block_height{VideoCore::Surface::GetDefaultBlockHeight(params.GetPixelFormat())}; |
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const u32 width{(params.GetWidth() + block_width - 1) / block_width}; |
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const u32 height{(params.GetHeight() + block_height - 1) / block_height}; |
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const u32 copy_size{width * bpp}; |
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if (params.GetPitch() == copy_size) { |
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std::memcpy(staging_buffer.data(), GetHostPtr(), params.GetHostSizeInBytes()); |
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} else { |
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const u8* start{GetHostPtr()}; |
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u8* write_to{staging_buffer.data()}; |
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for (u32 h = height; h > 0; --h) { |
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std::memcpy(write_to, start, copy_size); |
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start += params.GetPitch(); |
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write_to += copy_size; |
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} |
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} |
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} |
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for (u32 level = 0; level < params.GetNumLevels(); ++level) { |
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ConvertFromGuestToHost(staging_buffer.data() + params.GetHostMipmapLevelOffset(level), |
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params.GetPixelFormat(), params.GetMipWidth(level), |
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params.GetMipHeight(level), params.GetMipDepth(level), true, true); |
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} |
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} |
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void CachedSurface::FlushBufferImpl() { |
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LOG_CRITICAL(Render_OpenGL, "Flushing"); |
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if (!IsModified()) { |
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return; |
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} |
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void CachedSurface::DownloadTextureImpl() { |
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// TODO(Rodrigo): Optimize alignment
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glPixelStorei(GL_PACK_ALIGNMENT, 1); |
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SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); }); |
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@ -300,60 +230,30 @@ void CachedSurface::FlushBufferImpl() { |
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for (u32 level = 0; level < params.GetNumLevels(); ++level) { |
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glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level))); |
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if (is_compressed) { |
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glGetCompressedTextureImage( |
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texture.handle, level, static_cast<GLsizei>(params.GetHostMipmapSize(level)), |
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staging_buffer.data() + params.GetHostMipmapLevelOffset(level)); |
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glGetCompressedTextureImage(texture.handle, level, |
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static_cast<GLsizei>(params.GetHostMipmapSize(level)), |
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GetStagingBufferLevelData(level)); |
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} else { |
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glGetTextureImage(texture.handle, level, format, type, |
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static_cast<GLsizei>(params.GetHostMipmapSize(level)), |
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staging_buffer.data() + params.GetHostMipmapLevelOffset(level)); |
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GetStagingBufferLevelData(level)); |
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} |
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} |
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if (params.IsTiled()) { |
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ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {}", |
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params.GetBlockWidth()); |
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for (u32 level = 0; level < params.GetNumLevels(); ++level) { |
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u8* const buffer = staging_buffer.data() + params.GetHostMipmapLevelOffset(level); |
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SwizzleFunc(MortonSwizzleMode::LinearToMorton, GetHostPtr(), params, buffer, level); |
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} |
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} else { |
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UNIMPLEMENTED(); |
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/*
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ASSERT(params.GetTarget() == SurfaceTarget::Texture2D); |
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ASSERT(params.GetNumLevels() == 1); |
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const u32 bpp{params.GetFormatBpp() / 8}; |
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const u32 copy_size{params.GetWidth() * bpp}; |
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if (params.GetPitch() == copy_size) { |
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std::memcpy(host_ptr, staging_buffer.data(), GetSizeInBytes()); |
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} else { |
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u8* start{host_ptr}; |
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const u8* read_to{staging_buffer.data()}; |
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for (u32 h = params.GetHeight(); h > 0; --h) { |
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std::memcpy(start, read_to, copy_size); |
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start += params.GetPitch(); |
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read_to += copy_size; |
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} |
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} |
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*/ |
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} |
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} |
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void CachedSurface::UploadTextureImpl() { |
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SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); }); |
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for (u32 level = 0; level < params.GetNumLevels(); ++level) { |
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UploadTextureMipmap(level); |
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} |
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} |
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void CachedSurface::UploadTextureMipmap(u32 level) { |
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u8* buffer{staging_buffer.data() + params.GetHostMipmapLevelOffset(level)}; |
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// TODO(Rodrigo): Optimize alignment
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
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glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level))); |
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SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); }); |
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u8* buffer{GetStagingBufferLevelData(level)}; |
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if (is_compressed) { |
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const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))}; |
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switch (params.GetTarget()) { |
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