|
|
@ -318,6 +318,7 @@ public: |
|
|
Equation equation_a; |
|
|
Equation equation_a; |
|
|
Factor factor_source_a; |
|
|
Factor factor_source_a; |
|
|
Factor factor_dest_a; |
|
|
Factor factor_dest_a; |
|
|
|
|
|
INSERT_PADDING_WORDS(1); |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
union { |
|
|
union { |
|
|
@ -432,7 +433,27 @@ public: |
|
|
}; |
|
|
}; |
|
|
} rt_control; |
|
|
} rt_control; |
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0xCF); |
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x31); |
|
|
|
|
|
|
|
|
|
|
|
u32 independent_blend_enable; |
|
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x15); |
|
|
|
|
|
|
|
|
|
|
|
struct { |
|
|
|
|
|
u32 separate_alpha; |
|
|
|
|
|
Blend::Equation equation_rgb; |
|
|
|
|
|
Blend::Factor factor_source_rgb; |
|
|
|
|
|
Blend::Factor factor_dest_rgb; |
|
|
|
|
|
Blend::Equation equation_a; |
|
|
|
|
|
Blend::Factor factor_source_a; |
|
|
|
|
|
INSERT_PADDING_WORDS(1); |
|
|
|
|
|
Blend::Factor factor_dest_a; |
|
|
|
|
|
|
|
|
|
|
|
u32 enable_common; |
|
|
|
|
|
u32 enable[NumRenderTargets]; |
|
|
|
|
|
} blend; |
|
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x77); |
|
|
|
|
|
|
|
|
struct { |
|
|
struct { |
|
|
u32 tsc_address_high; |
|
|
u32 tsc_address_high; |
|
|
@ -557,9 +578,7 @@ public: |
|
|
|
|
|
|
|
|
} vertex_array[NumVertexArrays]; |
|
|
} vertex_array[NumVertexArrays]; |
|
|
|
|
|
|
|
|
Blend blend; |
|
|
|
|
|
|
|
|
|
|
|
INSERT_PADDING_WORDS(0x39); |
|
|
|
|
|
|
|
|
Blend independent_blend[NumRenderTargets]; |
|
|
|
|
|
|
|
|
struct { |
|
|
struct { |
|
|
u32 limit_high; |
|
|
u32 limit_high; |
|
|
@ -722,6 +741,8 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D); |
|
|
ASSERT_REG_POSITION(zeta, 0x3F8); |
|
|
ASSERT_REG_POSITION(zeta, 0x3F8); |
|
|
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458); |
|
|
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458); |
|
|
ASSERT_REG_POSITION(rt_control, 0x487); |
|
|
ASSERT_REG_POSITION(rt_control, 0x487); |
|
|
|
|
|
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9); |
|
|
|
|
|
ASSERT_REG_POSITION(blend, 0x4CF); |
|
|
ASSERT_REG_POSITION(tsc, 0x557); |
|
|
ASSERT_REG_POSITION(tsc, 0x557); |
|
|
ASSERT_REG_POSITION(tic, 0x55D); |
|
|
ASSERT_REG_POSITION(tic, 0x55D); |
|
|
ASSERT_REG_POSITION(code_address, 0x582); |
|
|
ASSERT_REG_POSITION(code_address, 0x582); |
|
|
@ -729,7 +750,7 @@ ASSERT_REG_POSITION(draw, 0x585); |
|
|
ASSERT_REG_POSITION(index_array, 0x5F2); |
|
|
ASSERT_REG_POSITION(index_array, 0x5F2); |
|
|
ASSERT_REG_POSITION(query, 0x6C0); |
|
|
ASSERT_REG_POSITION(query, 0x6C0); |
|
|
ASSERT_REG_POSITION(vertex_array[0], 0x700); |
|
|
ASSERT_REG_POSITION(vertex_array[0], 0x700); |
|
|
ASSERT_REG_POSITION(blend, 0x780); |
|
|
|
|
|
|
|
|
ASSERT_REG_POSITION(independent_blend, 0x780); |
|
|
ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0); |
|
|
ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0); |
|
|
ASSERT_REG_POSITION(shader_config[0], 0x800); |
|
|
ASSERT_REG_POSITION(shader_config[0], 0x800); |
|
|
ASSERT_REG_POSITION(const_buffer, 0x8E0); |
|
|
ASSERT_REG_POSITION(const_buffer, 0x8E0); |
|
|
|