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[vk] Reordering disabled broken DynamicState and ExtendedDynamicState

pull/3049/head
CamilleLaVey 2 months ago
parent
commit
4a8085a6cf
  1. 262
      src/video_core/vulkan_common/vulkan_device.cpp

262
src/video_core/vulkan_common/vulkan_device.cpp

@ -617,83 +617,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
cant_blit_msaa = true;
}
}
if (extensions.extended_dynamic_state && is_radv) {
// Mask driver version variant
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 21.2 have broken VK_EXT_extended_dynamic_state");
//RemoveExtensionFeature(extensions.extended_dynamic_state,
//features.extended_dynamic_state,
//VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (extensions.extended_dynamic_state2 && is_radv) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
LOG_WARNING(
Render_Vulkan,
"RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
// RemoveExtensionFeature(extensions.extended_dynamic_state2,
// features.extended_dynamic_state2,
// VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
}
if (extensions.extended_dynamic_state2 && is_qualcomm) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version >= VK_MAKE_API_VERSION(0, 0, 676, 0) &&
version < VK_MAKE_API_VERSION(0, 0, 680, 0)) {
// Qualcomm Adreno 7xx drivers do not properly support extended_dynamic_state2.
LOG_WARNING(Render_Vulkan,
"Qualcomm Adreno 7xx drivers have broken VK_EXT_extended_dynamic_state2");
//RemoveExtensionFeature(extensions.extended_dynamic_state2,
//features.extended_dynamic_state2,
//VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
}
if (extensions.extended_dynamic_state3 && is_radv) {
LOG_WARNING(Render_Vulkan, "RADV has broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = true;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = true;
dynamic_state3_blending = true;
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 23, 1, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 23.1.0 have broken depth clamp dynamic state");
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = true;
dynamic_state3_enables = true;
}
}
if (extensions.extended_dynamic_state3 && (is_amd_driver || driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) {
// AMD and Samsung drivers have broken extendedDynamicState3ColorBlendEquation
LOG_WARNING(Render_Vulkan,
"AMD and Samsung drivers have broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = true;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = true;
dynamic_state3_blending = true;
}
if (extensions.vertex_input_dynamic_state && is_radv) {
// TODO(ameerj): Blacklist only offending driver versions
// TODO(ameerj): Confirm if RDNA1 is affected
const bool is_rdna2 =
supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
if (is_rdna2) {
LOG_WARNING(Render_Vulkan,
"RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware");
// RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
// features.vertex_input_dynamic_state,
// VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (extensions.vertex_input_dynamic_state && is_qualcomm) {
// Qualcomm drivers do not properly support vertex_input_dynamic_state.
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers have broken VK_EXT_vertex_input_dynamic_state");
//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
// features.vertex_input_dynamic_state,
// VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
// Dynamic state blacklists moved to GetSuitability() for proper ordering
sets_per_pool = 64;
if (is_amd_driver) {
@ -722,15 +646,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
}
if (extensions.vertex_input_dynamic_state && is_intel_windows) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
//features.vertex_input_dynamic_state,
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
// VertexInputDynamicState blacklist moved to GetSuitability() for proper ordering
if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
LOG_WARNING(Render_Vulkan, "Intel has broken float16 math");
@ -821,35 +737,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
if (!extensions.extended_dynamic_state2 && extensions.extended_dynamic_state3) {
LOG_INFO(Render_Vulkan,
"Removing extendedDynamicState3 due to missing extendedDynamicState2");
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = true;
dynamic_state3_enables = true;
}
// Mesa Intel drivers on UHD 620 have broken EDS causing extreme flickering - unknown if it affects other iGPUs
// ALSO affects ALL versions of UHD drivers on Windows 10+, seems to cause even worse issues like straight up crashing
// So... Yeah, UHD drivers fucking suck -- maybe one day we can work past this, maybe; some driver hacking?
// And then we can rest in peace by doing `< VK_MAKE_API_VERSION(26, 0, 0)` for our beloved mesa drivers... one day
if ((is_mvk || (is_integrated && is_intel_anv) || (is_integrated && is_intel_windows)) && Settings::values.dyna_state.GetValue() != 0) {
LOG_WARNING(Render_Vulkan, "Driver has broken dynamic state, forcing to 0 to prevent graphical issues");
Settings::values.dyna_state.SetValue(0);
}
if (Settings::values.dyna_state.GetValue() == 0) {
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
LOG_INFO(Render_Vulkan, "Extended dynamic state is fully disabled");
// Note: vertex_input_dynamic_state has its own independent toggle and is NOT affected by dyna_state = 0
}
// Intel iGPU/MoltenVK blacklist moved to GetSuitability() for proper ordering
#ifdef ANDROID
// Stock Qualcomm and ARM Mali drivers don't report VK_FORMAT_*_SSCALED/USCALED formats
@ -904,7 +792,7 @@ Device::~Device() {
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
// CRITICAL FIX: Even if format is "supported", check for STORAGE + HDR + no MSAA support
// Critical: Even if format is "supported", check for STORAGE + HDR + no MSAA support
// Driver may report STORAGE_IMAGE_BIT but shaderStorageImageMultisample=false means
// it will fail at runtime when used with MSAA (CopyImageMSAA silently fails)
const bool requests_storage = (wanted_usage & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) != 0;
@ -1331,6 +1219,148 @@ bool Device::GetSuitability(bool requires_swapchain) {
}
}
// CRITICAL: Apply driver-specific feature workarounds BEFORE validation
// These blacklists disable broken features on specific drivers to prevent
// rendering issues and crashes.
// MUST execute before RemoveUnsuitableExtensions() calculates feature flags.
const VkDriverId driver_id = properties.driver.driverID;
const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
const bool is_amd_driver =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
const bool is_qualcomm = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
const bool is_mvk = driver_id == VK_DRIVER_ID_MOLTENVK;
const bool is_integrated = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
// VK_DYNAMIC_STATE
// Mesa Intel drivers on UHD 620 have broken EDS causing extreme flickering - unknown if it affects other iGPUs
// ALSO affects ALL versions of UHD drivers on Windows 10+, seems to cause even worse issues like straight up crashing
// So... Yeah, UHD drivers fucking suck -- maybe one day we can work past this, maybe; some driver hacking?
// And then we can rest in peace by doing `< VK_MAKE_API_VERSION(26, 0, 0)` for our beloved mesa drivers... one day
// Disable dynamic state on affected drivers
if ((is_mvk || (is_integrated && is_intel_anv) || (is_integrated && is_intel_windows)) &&
Settings::values.dyna_state.GetValue() != 0) {
LOG_WARNING(Render_Vulkan,
"Intel iGPU/MoltenVK: Forcing dyna_state=0 due to broken dynamic state implementation");
Settings::values.dyna_state.SetValue(0);
}
// VK_EXT_extended_dynamic_state
// RADV < 21.2.0: Broken ExtendedDynamicState implementation
// Disable entire extension on old drivers
if (extensions.extended_dynamic_state && is_radv) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV < 21.2.0: Disabling broken VK_EXT_extended_dynamic_state");
features.extended_dynamic_state.extendedDynamicState = false;
}
}
// VK_EXT_extended_dynamic_state2
// RADV < 22.3.1: Broken ExtendedDynamicState2 implementation
// Disable entire extension on old drivers
if (extensions.extended_dynamic_state2 && is_radv) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
LOG_WARNING(Render_Vulkan,
"RADV < 22.3.1: Disabling broken VK_EXT_extended_dynamic_state2");
features.extended_dynamic_state2.extendedDynamicState2 = false;
}
}
// Qualcomm Adreno 7xx (drivers 676.0 - 679.x): Broken ExtendedDynamicState2
// Disable ExtendedDynamicState2 on affected driver versions
if (extensions.extended_dynamic_state2 && is_qualcomm) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version >= VK_MAKE_API_VERSION(0, 0, 676, 0) &&
version < VK_MAKE_API_VERSION(0, 0, 680, 0)) {
LOG_WARNING(Render_Vulkan,
"Qualcomm Adreno 7xx (676-679): Disabling broken VK_EXT_extended_dynamic_state2");
features.extended_dynamic_state2.extendedDynamicState2 = false;
}
}
// VK_EXT_extended_dynamic_state3
// AMD/Samsung: Broken extendedDynamicState3ColorBlendEquation
// Disable blend equation dynamic state, force static pipeline state
if (extensions.extended_dynamic_state3 &&
(is_amd_driver || driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) {
LOG_WARNING(Render_Vulkan,
"AMD/Samsung: Disabling broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
}
// RADV: Broken extendedDynamicState3ColorBlendEquation
// Disable problematic features based on driver version < 23.1.0
if (extensions.extended_dynamic_state3 && is_radv) {
LOG_WARNING(Render_Vulkan, "RADV: Disabling broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 23, 1, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV < 23.1.0: Disabling broken depth clamp dynamic state");
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
}
}
// VK_EXT_vertex_input_dynamic_state
// RADV + RDNA2: Broken VertexInputDynamicState on RDNA2 hardware
// Disable VertexInputDynamicState on RDNA2
if (extensions.vertex_input_dynamic_state && is_radv) {
const bool is_rdna2 =
supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
if (is_rdna2) {
LOG_WARNING(Render_Vulkan,
"RADV + RDNA2: Disabling broken VK_EXT_vertex_input_dynamic_state");
features.vertex_input_dynamic_state.vertexInputDynamicState = false;
}
}
// Qualcomm: Broken VertexInputDynamicState implementation
// Disable VertexInputDynamicState on all Qualcomm drivers
if (extensions.vertex_input_dynamic_state && is_qualcomm) {
LOG_WARNING(Render_Vulkan,
"Qualcomm: Disabling broken VK_EXT_vertex_input_dynamic_state");
features.vertex_input_dynamic_state.vertexInputDynamicState = false;
}
// Intel Windows < 27.20.100.0: Broken VertexInputDynamicState
// Disable VertexInputDynamicState on old Intel Windows drivers
if (extensions.vertex_input_dynamic_state && is_intel_windows) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
LOG_WARNING(Render_Vulkan,
"Intel Windows < 27.20.100.0: Disabling broken VK_EXT_vertex_input_dynamic_state");
features.vertex_input_dynamic_state.vertexInputDynamicState = false;
}
}
// If user setting is dyna_state=0, disable all dynamic state features
if (Settings::values.dyna_state.GetValue() == 0) {
LOG_INFO(Render_Vulkan, "Dynamic state disabled by user setting, clearing all EDS features");
features.custom_border_color.customBorderColors = false;
features.custom_border_color.customBorderColorWithoutFormat = false;
features.extended_dynamic_state.extendedDynamicState = false;
features.extended_dynamic_state2.extendedDynamicState2 = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask = false;
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable = false;
// Note: vertex_input_dynamic_state has independent toggle, NOT affected by dyna_state=0
}
// Return whether we were suitable.
return suitable;
}

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