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[vulkan] Initial implementation on Bindless Buffer/Descriptors (#4251)

Adds a VK_EXT_descriptor_buffer, VK_KHR_device_buffer_address path alongside push descriptors and descriptor sets. The ring is chunked and sized from the device limits, so drivers with a small sampler range (QCOM reports 128 KiB) get more, chunks per frame instead of losing the feature. A pipeline uses one path or the other, never both, since some drivers do not support bufferless push descriptors. The chunk binding is only re-emitted when it changes, and a draw that repeats the previous payload reuses its allocation instead of rewriting it. This whole change will help to reduce the constant use of descriptors on the slower path, improves the "slow implementation" on QCOM drivers (A7xx and older) for push descriptors, improves latency when compiling pipelines. The implementation on indexing descriptors was also refined.

_Special Thanks_

1.- Meowly The Bindless Smol (@Gidoly)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4251
pull/4253/head
CamilleLaVey 2 days ago
committed by crueter
parent
commit
49a0ca6d5d
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 2
      src/video_core/CMakeLists.txt
  2. 151
      src/video_core/renderer_vulkan/pipeline_helper.h
  3. 16
      src/video_core/renderer_vulkan/vk_buffer_cache.cpp
  4. 27
      src/video_core/renderer_vulkan/vk_buffer_cache.h
  5. 77
      src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
  6. 11
      src/video_core/renderer_vulkan/vk_compute_pipeline.h
  7. 141
      src/video_core/renderer_vulkan/vk_descriptor_buffer.cpp
  8. 71
      src/video_core/renderer_vulkan/vk_descriptor_buffer.h
  9. 117
      src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
  10. 17
      src/video_core/renderer_vulkan/vk_graphics_pipeline.h
  11. 9
      src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
  12. 2
      src/video_core/renderer_vulkan/vk_pipeline_cache.h
  13. 14
      src/video_core/renderer_vulkan/vk_rasterizer.cpp
  14. 2
      src/video_core/renderer_vulkan/vk_rasterizer.h
  15. 22
      src/video_core/renderer_vulkan/vk_resource_pool.cpp
  16. 10
      src/video_core/renderer_vulkan/vk_scheduler.cpp
  17. 5
      src/video_core/renderer_vulkan/vk_scheduler.h
  18. 15
      src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
  19. 7
      src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
  20. 21
      src/video_core/renderer_vulkan/vk_update_descriptor.cpp
  21. 56
      src/video_core/renderer_vulkan/vk_update_descriptor.h
  22. 50
      src/video_core/vulkan_common/vulkan_device.cpp
  23. 33
      src/video_core/vulkan_common/vulkan_device.h
  24. 6
      src/video_core/vulkan_common/vulkan_wrapper.cpp
  25. 51
      src/video_core/vulkan_common/vulkan_wrapper.h

2
src/video_core/CMakeLists.txt

@ -158,6 +158,8 @@ add_library(video_core STATIC
renderer_vulkan/vk_compute_pass.h
renderer_vulkan/vk_compute_pipeline.cpp
renderer_vulkan/vk_compute_pipeline.h
renderer_vulkan/vk_descriptor_buffer.cpp
renderer_vulkan/vk_descriptor_buffer.h
renderer_vulkan/vk_descriptor_pool.cpp
renderer_vulkan/vk_descriptor_pool.h
renderer_vulkan/vk_fence_manager.cpp

151
src/video_core/renderer_vulkan/pipeline_helper.h

@ -47,6 +47,93 @@ using Shader::Backend::SPIRV::NUM_TEXTURE_AND_IMAGE_SCALING_WORDS;
return std::nullopt;
}
[[nodiscard]] inline VkDeviceSize DescriptorSizeForType(const Device& device,
VkDescriptorType type) {
const auto& props = device.DescriptorBufferProperties();
const bool robust = device.IsRobustBufferAccessEnabled();
switch (type) {
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
return robust ? props.robustUniformBufferDescriptorSize : props.uniformBufferDescriptorSize;
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
return robust ? props.robustStorageBufferDescriptorSize : props.storageBufferDescriptorSize;
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
return robust ? props.robustUniformTexelBufferDescriptorSize
: props.uniformTexelBufferDescriptorSize;
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
return robust ? props.robustStorageTexelBufferDescriptorSize
: props.storageTexelBufferDescriptorSize;
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
return props.combinedImageSamplerDescriptorSize;
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
return props.storageImageDescriptorSize;
default:
return 0;
}
}
struct DescriptorBufferBinding {
VkDescriptorType type;
u32 count;
VkDeviceSize offset;
VkDeviceSize stride;
};
struct DescriptorBufferLayout {
VkDeviceSize size{};
boost::container::small_vector<DescriptorBufferBinding, 32> bindings;
[[nodiscard]] bool Empty() const noexcept {
return bindings.empty();
}
};
inline void WriteDescriptorBuffer(const Device& device, const DescriptorBufferLayout& layout,
const DescriptorUpdateEntry* payload, u8* host) {
const vk::Device& dev = device.GetLogical();
for (const DescriptorBufferBinding& binding : layout.bindings) {
for (u32 index = 0; index < binding.count; ++index) {
const DescriptorUpdateEntry& entry = *(payload++);
const VkDescriptorAddressInfoEXT address_info{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT,
.pNext = nullptr,
.address = entry.address.address,
.range = entry.address.range,
.format = entry.address.format,
};
VkDescriptorGetInfoEXT get_info{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_GET_INFO_EXT,
.pNext = nullptr,
.type = binding.type,
.data{},
};
switch (binding.type) {
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
get_info.data.pUniformBuffer = &address_info;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
get_info.data.pStorageBuffer = &address_info;
break;
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
get_info.data.pUniformTexelBuffer = &address_info;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
get_info.data.pStorageTexelBuffer = &address_info;
break;
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
get_info.data.pCombinedImageSampler = &entry.image;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
get_info.data.pStorageImage = &entry.image;
break;
default:
continue;
}
dev.GetDescriptorEXT(get_info, binding.stride,
host + binding.offset + index * binding.stride);
}
}
}
[[nodiscard]] inline u32 NumDescriptorEntries(const Shader::Info& info) {
return Shader::NumDescriptors(info.constant_buffer_descriptors) +
Shader::NumDescriptors(info.storage_buffers_descriptors) +
@ -61,20 +148,70 @@ public:
DescriptorLayoutBuilder(const Device& device_) : device{&device_} {}
bool CanUsePushDescriptor() const noexcept {
return device->IsKhrPushDescriptorSupported() &&
num_descriptors <= device->MaxPushDescriptors();
if (!device->IsKhrPushDescriptorSupported() ||
num_descriptors > device->MaxPushDescriptors()) {
return false;
}
return !device->IsExtDescriptorBufferSupported() ||
device->DescriptorBufferProperties().bufferlessPushDescriptors;
}
bool CanUseDescriptorBuffer() const noexcept {
const auto& props = device->DescriptorBufferProperties();
if (!device->IsExtDescriptorBufferSupported() || bindings.empty() ||
!props.combinedImageSamplerDescriptorSingleArray) {
return false;
}
return !props.bufferlessPushDescriptors || !CanUsePushDescriptor();
}
// TODO(crueter): utilize layout binding flags
vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor) const {
DescriptorBufferLayout MakeDescriptorBufferLayout(VkDescriptorSetLayout layout) const {
DescriptorBufferLayout result;
if (!layout) {
return result;
}
const vk::Device& dev = device->GetLogical();
result.size = dev.GetDescriptorSetLayoutSizeEXT(layout);
result.bindings.reserve(bindings.size());
for (const VkDescriptorSetLayoutBinding& entry : bindings) {
result.bindings.push_back(DescriptorBufferBinding{
.type = entry.descriptorType,
.count = entry.descriptorCount,
.offset = dev.GetDescriptorSetLayoutBindingOffsetEXT(layout, entry.binding),
.stride = DescriptorSizeForType(*device, entry.descriptorType),
});
}
return result;
}
vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor,
bool use_descriptor_buffer = false) const {
if (bindings.empty()) {
return nullptr;
}
const VkDescriptorSetLayoutCreateFlags flags =
use_push_descriptor ? VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR : 0;
VkDescriptorSetLayoutCreateFlags flags = 0;
if (use_push_descriptor) {
flags |= VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR;
}
if (use_descriptor_buffer) {
flags |= VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
}
boost::container::small_vector<VkDescriptorBindingFlags, 32> binding_flags;
VkDescriptorSetLayoutBindingFlagsCreateInfo binding_flags_ci{};
const void* pnext = nullptr;
if (!use_push_descriptor && device->IsDescriptorBindingPartiallyBoundSupported()) {
binding_flags.assign(bindings.size(), VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT);
binding_flags_ci = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
.pNext = nullptr,
.bindingCount = static_cast<u32>(binding_flags.size()),
.pBindingFlags = binding_flags.data(),
};
pnext = &binding_flags_ci;
}
return device->GetLogical().CreateDescriptorSetLayout({
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = nullptr,
.pNext = pnext,
.flags = flags,
.bindingCount = static_cast<u32>(bindings.size()),
.pBindings = bindings.data(),

16
src/video_core/renderer_vulkan/vk_buffer_cache.cpp

@ -69,6 +69,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
if (device.IsExtConditionalRendering()) {
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
}
if (device.IsBufferDeviceAddressSupported()) {
flags |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@ -91,6 +94,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_p
device = &runtime.device;
buffer = runtime.CreateNullBuffer();
is_null = true;
if (device->IsBufferDeviceAddressSupported()) {
device_address = device->GetLogical().GetBufferDeviceAddress(*buffer);
}
}
Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
@ -100,6 +106,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
if (runtime.device.HasDebuggingToolAttached()) {
buffer.SetObjectNameEXT(fmt::format("Buffer {:#x}", CpuAddr()).c_str());
}
if (device->IsBufferDeviceAddressSupported()) {
device_address = device->GetLogical().GetBufferDeviceAddress(*buffer);
}
}
void Buffer::MarkUsage(u64 offset, u64 size) noexcept {
@ -364,6 +373,10 @@ StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool def
return staging_pool.Request(size, MemoryUsage::Download, deferred);
}
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
return MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, false, format).format;
}
void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
staging_pool.FreeDeferred(ref);
}
@ -690,6 +703,9 @@ vk::Buffer BufferCacheRuntime::CreateNullBuffer() {
if (device.IsExtTransformFeedbackSupported()) {
create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
if (device.IsBufferDeviceAddressSupported()) {
create_info.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
vk::Buffer ret = memory_allocator.CreateBuffer(create_info, MemoryUsage::DeviceLocal);
if (device.HasDebuggingToolAttached()) {
ret.SetObjectNameEXT("Null buffer");

27
src/video_core/renderer_vulkan/vk_buffer_cache.h

@ -39,6 +39,10 @@ public:
return *buffer;
}
[[nodiscard]] VkDeviceAddress DeviceAddress() const noexcept {
return device_address;
}
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
return tracker.IsUsed(offset, size);
}
@ -70,6 +74,7 @@ private:
vk::Buffer buffer;
std::vector<BufferView> views;
VideoCommon::UsageTracker tracker;
VkDeviceAddress device_address{};
u64 last_usage_tick{};
bool is_null{};
};
@ -145,22 +150,25 @@ public:
[[maybe_unused]] u32 binding_index,
u32 size) {
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
static_cast<u32>(ref.offset), size);
return ref.mapped_span;
}
void BindUniformBuffer(VkBuffer buffer, u32 offset, u32 size) {
void BindUniformBuffer(const Buffer& buffer, u32 offset, u32 size) {
BindBuffer(buffer, offset, size);
}
void BindStorageBuffer(VkBuffer buffer, u32 offset, u32 size,
void BindStorageBuffer(const Buffer& buffer, u32 offset, u32 size,
[[maybe_unused]] bool is_written) {
BindBuffer(buffer, offset, size);
}
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format) {
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format));
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format),
buffer.DeviceAddress(), offset, size,
TexelBufferFormat(format));
}
bool ShouldLimitDynamicStorageBuffers() const {
@ -172,14 +180,17 @@ public:
}
private:
void BindBuffer(VkBuffer buffer, u32 offset, u32 size) {
if (buffer == VK_NULL_HANDLE) {
guest_descriptor_queue.AddBuffer(buffer, 0, VK_WHOLE_SIZE);
void BindBuffer(const Buffer& buffer, u32 offset, u32 size) {
const VkBuffer handle = buffer.Handle();
if (handle == VK_NULL_HANDLE) {
guest_descriptor_queue.AddBuffer(handle, 0, 0, VK_WHOLE_SIZE);
} else {
guest_descriptor_queue.AddBuffer(buffer, offset, size);
guest_descriptor_queue.AddBuffer(handle, buffer.DeviceAddress(), offset, size);
}
}
VkFormat TexelBufferFormat(VideoCore::Surface::PixelFormat format) const;
void ReserveNullBuffer();
vk::Buffer CreateNullBuffer();

77
src/video_core/renderer_vulkan/vk_compute_pipeline.cpp

@ -34,12 +34,14 @@ using Tegra::Texture::TexturePair;
ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk::PipelineCache& pipeline_cache_,
DescriptorPool& descriptor_pool,
GuestDescriptorQueue& guest_descriptor_queue_,
DescriptorBufferRing& descriptor_buffer_ring_,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_, u64 shader_hash_)
: device{device_},
pipeline_cache(pipeline_cache_), guest_descriptor_queue{guest_descriptor_queue_}, info{info_},
pipeline_cache(pipeline_cache_), guest_descriptor_queue{guest_descriptor_queue_},
descriptor_buffer_ring{descriptor_buffer_ring_}, info{info_},
shader_hash{shader_hash_}, spv_module(std::move(spv_module_)) {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@ -48,18 +50,36 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
uniform_buffer_sizes.begin());
num_descriptor_entries = NumDescriptorEntries(info);
auto func{[this, &scheduler, &descriptor_pool, shader_notify, pipeline_statistics] {
DescriptorLayoutBuilder builder{device};
builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
DescriptorLayoutBuilder builder{device};
builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
uses_push_descriptor = builder.CanUsePushDescriptor();
descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
pipeline_layout = builder.CreatePipelineLayout(*descriptor_set_layout);
uses_push_descriptor = builder.CanUsePushDescriptor();
uses_descriptor_buffer = builder.CanUseDescriptorBuffer() && descriptor_buffer_ring.IsValid();
descriptor_set_layout =
builder.CreateDescriptorSetLayout(uses_push_descriptor, uses_descriptor_buffer);
if (uses_descriptor_buffer) {
descriptor_buffer_layout = builder.MakeDescriptorBufferLayout(*descriptor_set_layout);
if (!descriptor_buffer_ring.CanAllocate(descriptor_buffer_layout.size)) {
LOG_DEBUG(Render_Vulkan,
"Compute shader {:016X} needs {} descriptor bytes per dispatch, falling "
"back to sets",
shader_hash, descriptor_buffer_layout.size);
uses_descriptor_buffer = false;
descriptor_buffer_layout = {};
descriptor_set_layout = builder.CreateDescriptorSetLayout(false);
}
}
pipeline_layout = builder.CreatePipelineLayout(*descriptor_set_layout);
if (!uses_descriptor_buffer) {
descriptor_update_template =
builder.CreateTemplate(*descriptor_set_layout, *pipeline_layout, uses_push_descriptor);
if (!uses_push_descriptor) {
descriptor_allocator = descriptor_pool.Allocator(device, scheduler, *descriptor_set_layout, info);
descriptor_allocator =
descriptor_pool.Allocator(device, scheduler, *descriptor_set_layout, info);
}
}
auto func{[this, shader_notify, pipeline_statistics] {
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
.pNext = nullptr,
@ -69,6 +89,9 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
if (device.IsKhrPipelineExecutablePropertiesEnabled() && Settings::values.renderer_debug.GetValue()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
if (uses_descriptor_buffer) {
flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
}
const VkComputePipelineCreateInfo compute_ci{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -125,10 +148,10 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
}
}
void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
bool ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
Tegra::MemoryManager& gpu_memory, Scheduler& scheduler,
BufferCache& buffer_cache, TextureCache& texture_cache) {
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries);
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries, uses_descriptor_buffer);
buffer_cache.SetComputeUniformBufferState(info.constant_buffer_mask, &uniform_buffer_sizes);
buffer_cache.UnbindComputeStorageBuffers();
@ -249,10 +272,33 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
GPU::Logging::GPULogger::GetInstance().LogPipelineBind(true, "compute pipeline");
}
const void* const descriptor_data{guest_descriptor_queue.UpdateData()};
const DescriptorUpdateEntry* const descriptor_data{guest_descriptor_queue.UpdateData()};
VkDeviceSize descriptor_buffer_offset{};
u32 descriptor_buffer_chunk{};
if (uses_descriptor_buffer) {
const DescriptorBufferRing::Allocation alloc{
descriptor_buffer_ring.Allocate(scheduler, descriptor_buffer_layout.size)};
if (!alloc.host) {
LOG_DEBUG(Render_Vulkan, "Failed to reserve descriptor memory, skipping dispatch");
return false;
}
WriteDescriptorBuffer(device, descriptor_buffer_layout, descriptor_data, alloc.host);
descriptor_buffer_offset = alloc.offset;
descriptor_buffer_chunk = alloc.chunk;
}
const bool bind_descriptor_buffer{
uses_descriptor_buffer && scheduler.UpdateDescriptorBufferChunk(descriptor_buffer_chunk)};
const bool is_rescaling = !info.texture_descriptors.empty() || !info.image_descriptors.empty();
scheduler.Record([this, descriptor_data, is_rescaling,
scheduler.Record([this, descriptor_data, is_rescaling, descriptor_buffer_offset,
descriptor_buffer_chunk, bind_descriptor_buffer,
rescaling_data = rescaling.Data()](vk::CommandBuffer cmdbuf) {
if (bind_descriptor_buffer) {
const VkDescriptorBufferBindingInfoEXT binding_info{
descriptor_buffer_ring.BindingInfo(descriptor_buffer_chunk)};
cmdbuf.BindDescriptorBuffersEXT(binding_info);
}
if (!pipeline) {
return;
}
@ -265,7 +311,11 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data),
rescaling_data.data());
}
if (uses_push_descriptor) {
if (uses_descriptor_buffer) {
const u32 buffer_index{};
cmdbuf.SetDescriptorBufferOffsetsEXT(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout,
0, buffer_index, descriptor_buffer_offset);
} else if (uses_push_descriptor) {
cmdbuf.PushDescriptorSetWithTemplateKHR(*descriptor_update_template, *pipeline_layout,
0, descriptor_data);
} else {
@ -276,6 +326,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
descriptor_set, nullptr);
}
});
return true;
}
} // namespace Vulkan

11
src/video_core/renderer_vulkan/vk_compute_pipeline.h

@ -13,7 +13,9 @@
#include "common/common_types.h"
#include "common/thread_worker.h"
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/pipeline_helper.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_descriptor_buffer.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
@ -34,6 +36,7 @@ public:
explicit ComputePipeline(const Device& device, Scheduler& scheduler, vk::PipelineCache& pipeline_cache,
DescriptorPool& descriptor_pool,
GuestDescriptorQueue& guest_descriptor_queue,
DescriptorBufferRing& descriptor_buffer_ring,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info,
@ -45,8 +48,9 @@ public:
ComputePipeline& operator=(const ComputePipeline&) = delete;
ComputePipeline(const ComputePipeline&) = delete;
void Configure(Tegra::Engines::KeplerCompute& kepler_compute, Tegra::MemoryManager& gpu_memory,
Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache);
[[nodiscard]] bool Configure(Tegra::Engines::KeplerCompute& kepler_compute,
Tegra::MemoryManager& gpu_memory, Scheduler& scheduler,
BufferCache& buffer_cache, TextureCache& texture_cache);
bool IsBound() const noexcept {
return static_cast<bool>(pipeline);
@ -56,6 +60,7 @@ private:
const Device& device;
vk::PipelineCache& pipeline_cache;
GuestDescriptorQueue& guest_descriptor_queue;
DescriptorBufferRing& descriptor_buffer_ring;
Shader::Info info;
u64 shader_hash{};
u32 num_descriptor_entries{};
@ -65,6 +70,8 @@ private:
vk::ShaderModule spv_module;
vk::DescriptorSetLayout descriptor_set_layout;
bool uses_push_descriptor{false};
bool uses_descriptor_buffer{false};
DescriptorBufferLayout descriptor_buffer_layout;
DescriptorAllocator descriptor_allocator;
vk::PipelineLayout pipeline_layout;
vk::DescriptorUpdateTemplate descriptor_update_template;

141
src/video_core/renderer_vulkan/vk_descriptor_buffer.cpp

@ -0,0 +1,141 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging.h"
#include "video_core/renderer_vulkan/vk_descriptor_buffer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/vulkan_common/vulkan_device.h"
namespace Vulkan {
DescriptorBufferRing::DescriptorBufferRing(const Device& device_,
MemoryAllocator& memory_allocator)
: device{device_} {
if (!device.IsExtDescriptorBufferSupported() || !device.IsBufferDeviceAddressSupported()) {
return;
}
const VkPhysicalDeviceDescriptorBufferPropertiesEXT& props{device.DescriptorBufferProperties()};
alignment = std::max<VkDeviceSize>(props.descriptorBufferOffsetAlignment, 1);
const VkDeviceSize max_bound{(std::min)({props.maxSamplerDescriptorBufferRange,
props.maxResourceDescriptorBufferRange,
props.samplerDescriptorBufferAddressSpaceSize,
props.resourceDescriptorBufferAddressSpaceSize,
props.descriptorBufferAddressSpaceSize})};
const VkDeviceSize frame_size{device.IsTiler() ? TILER_FRAME_SIZE : DESKTOP_FRAME_SIZE};
const VkDeviceSize chunk_size{
Common::AlignDown((std::min)(frame_size, max_bound), alignment)};
if (chunk_size <= alignment) {
LOG_DEBUG(Render_Vulkan, "Descriptor buffer binding limit of {} is unusable, disabling",
max_bound);
return;
}
chunk_capacity = chunk_size - alignment;
chunks_per_frame = static_cast<size_t>(frame_size / chunk_size);
const VkBufferCreateInfo buffer_ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = chunk_size,
.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT |
VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT |
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
const size_t total_chunks{chunks_per_frame * FRAMES_IN_FLIGHT};
chunks.reserve(total_chunks);
chunk_addresses.reserve(total_chunks);
chunk_hosts.reserve(total_chunks);
for (size_t index = 0; index < total_chunks; ++index) {
vk::Buffer buffer{memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::Upload)};
if (!buffer.IsHostVisible()) {
LOG_DEBUG(Render_Vulkan, "Descriptor buffer is not host visible, disabling");
chunks.clear();
return;
}
if (!buffer.IsHostCoherent()) {
LOG_DEBUG(Render_Vulkan, "Descriptor buffer is not host coherent, disabling");
chunks.clear();
return;
}
if (device.HasDebuggingToolAttached()) {
buffer.SetObjectNameEXT("Descriptor buffer");
}
const VkDeviceAddress raw_address{device.GetLogical().GetBufferDeviceAddress(*buffer)};
const VkDeviceAddress address{Common::AlignUp(raw_address, alignment)};
chunk_addresses.push_back(address);
chunk_hosts.push_back(buffer.Mapped().data() + (address - raw_address));
chunks.push_back(std::move(buffer));
}
}
DescriptorBufferRing::~DescriptorBufferRing() = default;
void DescriptorBufferRing::TickFrame() {
if (++frame_index >= FRAMES_IN_FLIGHT) {
frame_index = 0;
}
chunk_cursor = 0;
cursor = 0;
++generation;
frame_reused = true;
}
void DescriptorBufferRing::TouchFrame(Scheduler& scheduler) {
frame_ticks[frame_index] = scheduler.CurrentTick();
}
DescriptorBufferRing::Allocation DescriptorBufferRing::Allocate(Scheduler& scheduler,
VkDeviceSize size) {
ASSERT(!chunks.empty());
if (!CanAllocate(size)) {
LOG_DEBUG(Render_Vulkan, "Descriptor set of {} bytes exceeds chunk capacity {}", size,
chunk_capacity);
return Allocation{};
}
const VkDeviceSize needed{Common::AlignUp(size, alignment)};
if (frame_reused) {
frame_reused = false;
scheduler.Wait(frame_ticks[frame_index]);
}
if (cursor + needed > chunk_capacity) {
if (chunk_cursor + 1 < chunks_per_frame) {
++chunk_cursor;
} else {
LOG_DEBUG(Render_Vulkan, "Descriptor buffer frame exhausted, stalling on the GPU");
scheduler.Finish();
chunk_cursor = 0;
++generation;
}
cursor = 0;
}
const size_t chunk{frame_index * chunks_per_frame + chunk_cursor};
const VkDeviceSize offset{cursor};
cursor += needed;
frame_ticks[frame_index] = scheduler.CurrentTick();
return Allocation{
.host = chunk_hosts[chunk] + offset,
.offset = offset,
.chunk = static_cast<u32>(chunk),
.generation = generation,
};
}
VkDescriptorBufferBindingInfoEXT DescriptorBufferRing::BindingInfo(u32 chunk) const noexcept {
return VkDescriptorBufferBindingInfoEXT{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_BUFFER_BINDING_INFO_EXT,
.pNext = nullptr,
.address = chunk_addresses[chunk],
.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT |
VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT,
};
}
} // namespace Vulkan

71
src/video_core/renderer_vulkan/vk_descriptor_buffer.h

@ -0,0 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <vector>
#include "common/alignment.h"
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class Scheduler;
class DescriptorBufferRing final {
static constexpr size_t FRAMES_IN_FLIGHT = 8;
static constexpr VkDeviceSize TILER_FRAME_SIZE = 2 * 1024 * 1024;
static constexpr VkDeviceSize DESKTOP_FRAME_SIZE = 4 * 1024 * 1024;
public:
explicit DescriptorBufferRing(const Device& device_, MemoryAllocator& memory_allocator);
~DescriptorBufferRing();
struct Allocation {
u8* host{};
VkDeviceSize offset{};
u32 chunk{};
u64 generation{};
};
[[nodiscard]] u64 CurrentGeneration() const noexcept {
return generation;
}
void TouchFrame(Scheduler& scheduler);
[[nodiscard]] bool CanAllocate(VkDeviceSize size) const noexcept {
return Common::AlignUp(size, alignment) <= chunk_capacity;
}
void TickFrame();
[[nodiscard]] Allocation Allocate(Scheduler& scheduler, VkDeviceSize size);
[[nodiscard]] VkDescriptorBufferBindingInfoEXT BindingInfo(u32 chunk) const noexcept;
[[nodiscard]] bool IsValid() const noexcept {
return !chunks.empty();
}
private:
const Device& device;
std::vector<vk::Buffer> chunks;
std::vector<VkDeviceAddress> chunk_addresses;
std::vector<u8*> chunk_hosts;
VkDeviceSize alignment{1};
VkDeviceSize chunk_capacity{};
size_t chunks_per_frame{};
size_t frame_index{};
size_t chunk_cursor{};
VkDeviceSize cursor{};
u64 generation{1};
std::array<u64, FRAMES_IN_FLIGHT> frame_ticks{};
bool frame_reused{};
};
} // namespace Vulkan

117
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

@ -5,6 +5,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
#include <iostream>
#include <span>
@ -250,13 +251,15 @@ GraphicsPipeline::GraphicsPipeline(
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
const Device& device_, DescriptorPool& descriptor_pool,
GuestDescriptorQueue& guest_descriptor_queue_, Common::ThreadWorker* worker_thread,
GuestDescriptorQueue& guest_descriptor_queue_, DescriptorBufferRing& descriptor_buffer_ring_,
Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
: key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
pipeline_cache(pipeline_cache_), scheduler{scheduler_},
guest_descriptor_queue{guest_descriptor_queue_}, spv_modules{std::move(stages)} {
guest_descriptor_queue{guest_descriptor_queue_},
descriptor_buffer_ring{descriptor_buffer_ring_}, spv_modules{std::move(stages)} {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
}
@ -276,20 +279,37 @@ GraphicsPipeline::GraphicsPipeline(
num_descriptor_entries += NumDescriptorEntries(*info);
}
fragment_has_color0_output = stage_infos[NUM_STAGES - 1].stores_frag_color[0];
auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
uses_push_descriptor = builder.CanUsePushDescriptor();
descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
if (!uses_push_descriptor) {
descriptor_allocator = descriptor_pool.Allocator(device, scheduler, *descriptor_set_layout, stage_infos);
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
uses_push_descriptor = builder.CanUsePushDescriptor();
uses_descriptor_buffer = builder.CanUseDescriptorBuffer() && descriptor_buffer_ring.IsValid();
descriptor_set_layout =
builder.CreateDescriptorSetLayout(uses_push_descriptor, uses_descriptor_buffer);
if (uses_descriptor_buffer) {
descriptor_buffer_layout = builder.MakeDescriptorBufferLayout(*descriptor_set_layout);
if (!descriptor_buffer_ring.CanAllocate(descriptor_buffer_layout.size)) {
LOG_WARNING(Render_Vulkan,
"Graphics pipeline {:016X} needs {} descriptor bytes per draw, falling back "
"to sets",
key.Hash(), descriptor_buffer_layout.size);
uses_descriptor_buffer = false;
descriptor_buffer_layout = {};
descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
}
}
const VkDescriptorSetLayout set_layout{*descriptor_set_layout};
pipeline_layout = builder.CreatePipelineLayout(set_layout);
const VkDescriptorSetLayout set_layout{*descriptor_set_layout};
pipeline_layout = builder.CreatePipelineLayout(set_layout);
if (!uses_descriptor_buffer) {
descriptor_update_template =
builder.CreateTemplate(set_layout, *pipeline_layout, uses_push_descriptor);
if (!uses_push_descriptor) {
descriptor_allocator =
descriptor_pool.Allocator(device, scheduler, set_layout, stage_infos);
}
}
auto func{[this, shader_notify, &render_pass_cache, pipeline_statistics] {
const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state, device))};
Validate();
try {
@ -496,7 +516,7 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
buffer_cache.UpdateGraphicsBuffers(is_indexed);
buffer_cache.BindHostGeometryBuffers(is_indexed);
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries);
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries, uses_descriptor_buffer);
RescalingPushConstant rescaling;
RenderAreaPushConstant render_area;
@ -538,13 +558,43 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if (IsBuilt() && !pipeline) {
return false;
}
ConfigureDraw(rescaling, render_area);
return true;
return ConfigureDraw(rescaling, render_area);
}
void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
bool GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
const RenderAreaPushConstant& render_area) {
const void* const descriptor_data{guest_descriptor_queue.UpdateData()};
VkDeviceSize descriptor_buffer_offset{};
u32 descriptor_buffer_chunk{};
if (descriptor_set_layout && uses_descriptor_buffer) {
const auto* const entries = static_cast<const DescriptorUpdateEntry*>(descriptor_data);
const bool reuse_allocation =
last_descriptor_buffer_generation == descriptor_buffer_ring.CurrentGeneration() &&
last_descriptor_payload.size() == num_descriptor_entries &&
std::memcmp(last_descriptor_payload.data(), entries,
num_descriptor_entries * sizeof(DescriptorUpdateEntry)) == 0;
if (reuse_allocation) {
descriptor_buffer_offset = last_descriptor_buffer_offset;
descriptor_buffer_chunk = last_descriptor_buffer_chunk;
descriptor_buffer_ring.TouchFrame(scheduler);
} else {
const DescriptorBufferRing::Allocation alloc{
descriptor_buffer_ring.Allocate(scheduler, descriptor_buffer_layout.size)};
if (!alloc.host) {
LOG_DEBUG(Render_Vulkan, "Failed to reserve descriptor memory, skipping draw");
return false;
}
WriteDescriptorBuffer(device, descriptor_buffer_layout, entries, alloc.host);
descriptor_buffer_offset = alloc.offset;
descriptor_buffer_chunk = alloc.chunk;
last_descriptor_buffer_offset = alloc.offset;
last_descriptor_buffer_chunk = alloc.chunk;
last_descriptor_buffer_generation = alloc.generation;
last_descriptor_payload.assign(entries, entries + num_descriptor_entries);
}
}
scheduler.RequestRenderpass(texture_cache.GetFramebuffer());
if (!is_built.load(std::memory_order::relaxed)) {
// Wait for the pipeline to be built
@ -556,6 +606,9 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
const bool is_rescaling{texture_cache.IsRescaling()};
const bool update_rescaling{scheduler.UpdateRescaling(is_rescaling)};
const bool bind_pipeline{scheduler.UpdateGraphicsPipeline(this)};
const bool bind_descriptor_buffer{
descriptor_set_layout && uses_descriptor_buffer &&
scheduler.UpdateDescriptorBufferChunk(descriptor_buffer_chunk)};
// Log graphics pipeline binding
if (bind_pipeline && GPU::Logging::IsActive() &&
@ -564,11 +617,27 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
GPU::Logging::GPULogger::GetInstance().LogPipelineBind(false, pipeline_info);
}
const void* const descriptor_data{guest_descriptor_queue.UpdateData()};
scheduler.Record([this, descriptor_data, bind_pipeline, rescaling_data = rescaling.Data(),
is_rescaling, update_rescaling,
bool update_descriptors = true;
if (descriptor_set_layout && !uses_push_descriptor && !uses_descriptor_buffer) {
const auto* const entries = static_cast<const DescriptorUpdateEntry*>(descriptor_data);
update_descriptors =
bind_pipeline || last_descriptor_payload.size() != num_descriptor_entries ||
std::memcmp(last_descriptor_payload.data(), entries,
num_descriptor_entries * sizeof(DescriptorUpdateEntry)) != 0;
if (update_descriptors) {
last_descriptor_payload.assign(entries, entries + num_descriptor_entries);
}
}
scheduler.Record([this, descriptor_data, bind_pipeline, update_descriptors,
descriptor_buffer_offset, descriptor_buffer_chunk, bind_descriptor_buffer,
rescaling_data = rescaling.Data(), is_rescaling, update_rescaling,
uses_render_area = render_area.uses_render_area,
render_area_data = render_area.words](vk::CommandBuffer cmdbuf) {
if (bind_descriptor_buffer) {
const VkDescriptorBufferBindingInfoEXT binding_info{
descriptor_buffer_ring.BindingInfo(descriptor_buffer_chunk)};
cmdbuf.BindDescriptorBuffersEXT(binding_info);
}
if (bind_pipeline) {
if (!pipeline) {
return;
@ -593,10 +662,14 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
if (!descriptor_set_layout) {
return;
}
if (uses_push_descriptor) {
if (uses_descriptor_buffer) {
const u32 buffer_index{};
cmdbuf.SetDescriptorBufferOffsetsEXT(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout,
0, buffer_index, descriptor_buffer_offset);
} else if (uses_push_descriptor) {
cmdbuf.PushDescriptorSetWithTemplateKHR(*descriptor_update_template, *pipeline_layout,
0, descriptor_data);
} else {
} else if (update_descriptors) {
const VkDescriptorSet descriptor_set{descriptor_allocator.Commit()};
const vk::Device& dev{device.GetLogical()};
dev.UpdateDescriptorSet(descriptor_set, *descriptor_update_template, descriptor_data);
@ -604,6 +677,7 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
descriptor_set, nullptr);
}
});
return true;
}
void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
@ -995,6 +1069,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (device.IsKhrPipelineExecutablePropertiesEnabled() && Settings::values.renderer_debug.GetValue()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
if (uses_descriptor_buffer) {
flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
}
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,

17
src/video_core/renderer_vulkan/vk_graphics_pipeline.h

@ -12,14 +12,18 @@
#include <condition_variable>
#include <mutex>
#include <type_traits>
#include <vector>
#include "common/thread_worker.h"
#include "shader_recompiler/shader_info.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/pipeline_helper.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_descriptor_buffer.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace VideoCore {
@ -76,7 +80,8 @@ public:
Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify,
const Device& device, DescriptorPool& descriptor_pool,
GuestDescriptorQueue& guest_descriptor_queue, Common::ThreadWorker* worker_thread,
GuestDescriptorQueue& guest_descriptor_queue,
DescriptorBufferRing& descriptor_buffer_ring, Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
@ -132,7 +137,7 @@ private:
template <typename Spec>
bool ConfigureImpl(bool is_indexed);
void ConfigureDraw(const RescalingPushConstant& rescaling,
bool ConfigureDraw(const RescalingPushConstant& rescaling,
const RenderAreaPushConstant& render_are);
void MakePipeline(VkRenderPass render_pass);
@ -148,6 +153,7 @@ private:
vk::PipelineCache& pipeline_cache;
Scheduler& scheduler;
GuestDescriptorQueue& guest_descriptor_queue;
DescriptorBufferRing& descriptor_buffer_ring;
bool (*configure_func)(GraphicsPipeline*, bool){};
@ -170,10 +176,17 @@ private:
vk::DescriptorUpdateTemplate descriptor_update_template;
vk::Pipeline pipeline;
DescriptorBufferLayout descriptor_buffer_layout;
std::vector<DescriptorUpdateEntry> last_descriptor_payload;
VkDeviceSize last_descriptor_buffer_offset{};
u32 last_descriptor_buffer_chunk{};
u64 last_descriptor_buffer_generation{};
std::condition_variable build_condvar;
std::mutex build_mutex;
std::atomic_bool is_built{false};
bool uses_push_descriptor{false};
bool uses_descriptor_buffer{false};
};
} // namespace Vulkan

9
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

@ -340,10 +340,12 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
const Device& device_, Scheduler& scheduler_,
DescriptorPool& descriptor_pool_,
GuestDescriptorQueue& guest_descriptor_queue_,
DescriptorBufferRing& descriptor_buffer_ring_,
RenderPassCache& render_pass_cache_, BufferCache& buffer_cache_,
TextureCache& texture_cache_, VideoCore::ShaderNotify& shader_notify_)
: VideoCommon::ShaderCache{device_memory_}, device{device_}, scheduler{scheduler_},
descriptor_pool{descriptor_pool_}, guest_descriptor_queue{guest_descriptor_queue_},
descriptor_buffer_ring{descriptor_buffer_ring_},
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
@ -836,8 +838,8 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<GraphicsPipeline>(
scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device,
descriptor_pool, guest_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
std::move(modules), infos);
descriptor_pool, guest_descriptor_queue, descriptor_buffer_ring, thread_worker, statistics,
render_pass_cache, key, std::move(modules), infos);
} catch (const Shader::Exception& exception) {
auto hash = key.Hash();
@ -957,7 +959,8 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<ComputePipeline>(device, scheduler, vulkan_pipeline_cache, descriptor_pool,
guest_descriptor_queue, thread_worker, statistics,
guest_descriptor_queue, descriptor_buffer_ring,
thread_worker, statistics,
&shader_notify, program.info, std::move(spv_module),
key.unique_hash);

2
src/video_core/renderer_vulkan/vk_pipeline_cache.h

@ -105,6 +105,7 @@ public:
explicit PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, const Device& device,
Scheduler& scheduler, DescriptorPool& descriptor_pool,
GuestDescriptorQueue& guest_descriptor_queue,
DescriptorBufferRing& descriptor_buffer_ring,
RenderPassCache& render_pass_cache, BufferCache& buffer_cache,
TextureCache& texture_cache, VideoCore::ShaderNotify& shader_notify_);
~PipelineCache();
@ -147,6 +148,7 @@ private:
Scheduler& scheduler;
DescriptorPool& descriptor_pool;
GuestDescriptorQueue& guest_descriptor_queue;
DescriptorBufferRing& descriptor_buffer_ring;
RenderPassCache& render_pass_cache;
BufferCache& buffer_cache;
TextureCache& texture_cache;

14
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@ -203,7 +203,10 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
: gpu{gpu_}, device_memory{device_memory_}, device{device_},
memory_allocator{memory_allocator_}, state_tracker{state_tracker_}, scheduler{scheduler_},
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
guest_descriptor_queue(device), compute_pass_descriptor_queue(device),
guest_descriptor_queue(device, UpdateDescriptorQueue::GUEST_FRAME_PAYLOAD_SIZE,
device.IsExtDescriptorBufferSupported()),
compute_pass_descriptor_queue(device, UpdateDescriptorQueue::COMPUTE_FRAME_PAYLOAD_SIZE),
descriptor_buffer_ring(device, memory_allocator),
blit_image(device, scheduler, state_tracker, descriptor_pool), render_pass_cache(device),
texture_cache_runtime{
device, scheduler, memory_allocator, staging_pool,
@ -216,7 +219,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
staging_pool, compute_pass_descriptor_queue, descriptor_pool, texture_cache),
query_cache(gpu, *this, device_memory, query_cache_runtime),
pipeline_cache(device_memory, device, scheduler, descriptor_pool, guest_descriptor_queue,
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
descriptor_buffer_ring, render_pass_cache, buffer_cache, texture_cache,
gpu.ShaderNotify()),
accelerate_dma(buffer_cache, texture_cache, scheduler),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
wfi_event(device.GetLogical().CreateEvent()) {
@ -583,7 +587,10 @@ void RasterizerVulkan::DispatchCompute() {
return;
}
std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
pipeline->Configure(*kepler_compute, *gpu_memory, scheduler, buffer_cache, texture_cache);
if (!pipeline->Configure(*kepler_compute, *gpu_memory, scheduler, buffer_cache,
texture_cache)) {
return;
}
const auto& qmd{kepler_compute->launch_description};
auto indirect_address = kepler_compute->GetIndirectComputeAddress();
@ -882,6 +889,7 @@ void RasterizerVulkan::TickFrame() {
draw_counter = 0;
guest_descriptor_queue.TickFrame();
compute_pass_descriptor_queue.TickFrame();
descriptor_buffer_ring.TickFrame();
fence_manager.TickFrame();
staging_pool.TickFrame();
{

2
src/video_core/renderer_vulkan/vk_rasterizer.h

@ -17,6 +17,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_descriptor_buffer.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
@ -207,6 +208,7 @@ private:
DescriptorPool descriptor_pool;
GuestDescriptorQueue guest_descriptor_queue;
ComputePassDescriptorQueue compute_pass_descriptor_queue;
DescriptorBufferRing descriptor_buffer_ring;
BlitImageHelper blit_image;
RenderPassCache render_pass_cache;

22
src/video_core/renderer_vulkan/vk_resource_pool.cpp

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -12,10 +15,7 @@ ResourcePool::ResourcePool(MasterSemaphore& master_semaphore_, size_t grow_step_
: master_semaphore{&master_semaphore_}, grow_step{grow_step_} {}
size_t ResourcePool::CommitResource() {
// Refresh semaphore to query updated results
master_semaphore->Refresh();
const u64 gpu_tick = master_semaphore->KnownGpuTick();
const auto search = [this, gpu_tick](size_t begin, size_t end) -> std::optional<size_t> {
const auto search = [this](size_t begin, size_t end, u64 gpu_tick) -> std::optional<size_t> {
for (size_t iterator = begin; iterator < end; ++iterator) {
if (gpu_tick >= ticks[iterator]) {
ticks[iterator] = master_semaphore->CurrentTick();
@ -24,11 +24,17 @@ size_t ResourcePool::CommitResource() {
}
return std::nullopt;
};
// Try to find a free resource from the hinted position to the end.
std::optional<size_t> found = search(hint_iterator, ticks.size());
const auto find_free = [&](u64 gpu_tick) -> std::optional<size_t> {
std::optional<size_t> result = search(hint_iterator, ticks.size(), gpu_tick);
if (!result) {
result = search(0, hint_iterator, gpu_tick);
}
return result;
};
std::optional<size_t> found = find_free(master_semaphore->KnownGpuTick());
if (!found) {
// Search from beginning to the hinted position.
found = search(0, hint_iterator);
master_semaphore->Refresh();
found = find_free(master_semaphore->KnownGpuTick());
if (!found) {
// Both searches failed, the pool is full; handle it.
const size_t free_resource = ManageOverflow();

10
src/video_core/renderer_vulkan/vk_scheduler.cpp

@ -247,6 +247,15 @@ bool Scheduler::UpdateRescaling(bool is_rescaling) {
return true;
}
bool Scheduler::UpdateDescriptorBufferChunk(u32 descriptor_chunk) {
if (state.descriptor_buffer_bound && descriptor_chunk == state.descriptor_buffer_chunk) {
return false;
}
state.descriptor_buffer_bound = true;
state.descriptor_buffer_chunk = descriptor_chunk;
return true;
}
void Scheduler::WorkerThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("VulkanWorker");
@ -369,6 +378,7 @@ void Scheduler::AllocateNewContext() {
void Scheduler::InvalidateState() {
state.graphics_pipeline = nullptr;
state.rescaling_defined = false;
state.descriptor_buffer_bound = false;
state_tracker.InvalidateCommandBufferState();
}

5
src/video_core/renderer_vulkan/vk_scheduler.h

@ -80,6 +80,9 @@ public:
/// Update the rescaling state. Returns true if the state has to be updated.
bool UpdateRescaling(bool is_rescaling);
/// Returns true when the descriptor buffer chunk has to be bound into the command buffer.
bool UpdateDescriptorBufferChunk(u32 descriptor_chunk);
/// Invalidates current command buffer state except for render passes
void InvalidateState();
@ -255,6 +258,8 @@ private:
bool is_rescaling = false;
bool rescaling_defined = false;
bool needs_state_enable_refresh = false;
u32 descriptor_buffer_chunk = 0;
bool descriptor_buffer_bound = false;
};
struct DeferredClear {

15
src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp

@ -84,10 +84,16 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
if (device.IsExtTransformFeedbackSupported()) {
stream_ci.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
if (device.IsBufferDeviceAddressSupported()) {
stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
if (device.HasDebuggingToolAttached()) {
stream_buffer.SetObjectNameEXT("Stream Buffer");
}
if (device.IsBufferDeviceAddressSupported()) {
stream_buffer_address = device.GetLogical().GetBufferDeviceAddress(*stream_buffer);
}
stream_pointer = stream_buffer.Mapped();
ASSERT_MSG(!stream_pointer.empty(), "Stream buffer must be host visible!");
}
@ -149,6 +155,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
return StagingBufferRef{
.buffer = *stream_buffer,
.device_address = stream_buffer_address,
.offset = static_cast<VkDeviceSize>(offset),
.mapped_span = stream_pointer.subspan(offset, size),
.usage{},
@ -212,14 +219,22 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage
if (device.IsExtTransformFeedbackSupported()) {
buffer_ci.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
if (device.IsBufferDeviceAddressSupported()) {
buffer_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
vk::Buffer buffer = memory_allocator.CreateBuffer(buffer_ci, usage);
if (device.HasDebuggingToolAttached()) {
++buffer_index;
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
}
const std::span<u8> mapped_span = buffer.Mapped();
const VkDeviceAddress buffer_address =
device.IsBufferDeviceAddressSupported()
? device.GetLogical().GetBufferDeviceAddress(*buffer)
: VkDeviceAddress{};
StagingBuffer& entry = GetCache(usage)[log2_size].entries.emplace_back(StagingBuffer{
.buffer = std::move(buffer),
.device_address = buffer_address,
.mapped_span = mapped_span,
.usage = usage,
.log2_level = log2_size,

7
src/video_core/renderer_vulkan/vk_staging_buffer_pool.h

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -18,6 +21,7 @@ class Scheduler;
struct StagingBufferRef {
VkBuffer buffer;
VkDeviceAddress device_address;
VkDeviceSize offset;
std::span<u8> mapped_span;
MemoryUsage usage;
@ -50,6 +54,7 @@ private:
struct StagingBuffer {
vk::Buffer buffer;
VkDeviceAddress device_address;
std::span<u8> mapped_span;
MemoryUsage usage;
u32 log2_level;
@ -60,6 +65,7 @@ private:
StagingBufferRef Ref() const noexcept {
return {
.buffer = *buffer,
.device_address = device_address,
.offset = 0,
.mapped_span = mapped_span,
.usage = usage,
@ -103,6 +109,7 @@ private:
Scheduler& scheduler;
vk::Buffer stream_buffer;
VkDeviceAddress stream_buffer_address{};
std::span<u8> stream_pointer;
VkDeviceSize stream_buffer_size;
VkDeviceSize region_size;

21
src/video_core/renderer_vulkan/vk_update_descriptor.cpp

@ -16,8 +16,11 @@
namespace Vulkan {
UpdateDescriptorQueue::UpdateDescriptorQueue(const Device& device_)
: device{device_}
UpdateDescriptorQueue::UpdateDescriptorQueue(const Device& device_, size_t frame_payload_size_,
bool supports_descriptor_buffer_)
: device{device_}, frame_payload_size{frame_payload_size_},
supports_descriptor_buffer{supports_descriptor_buffer_},
payload(frame_payload_size_ * FRAMES_IN_FLIGHT)
{
payload_start = payload.data();
payload_cursor = payload.data();
@ -29,19 +32,21 @@ void UpdateDescriptorQueue::TickFrame() {
if (++frame_index >= FRAMES_IN_FLIGHT) {
frame_index = 0;
}
payload_start = payload.data() + frame_index * FRAME_PAYLOAD_SIZE;
payload_start = payload.data() + frame_index * frame_payload_size;
payload_cursor = payload_start;
}
void UpdateDescriptorQueue::Acquire(Scheduler& scheduler, size_t required_entries) {
void UpdateDescriptorQueue::Acquire(Scheduler& scheduler, size_t required_entries,
bool use_descriptor_buffer_) {
use_descriptor_buffer = supports_descriptor_buffer && use_descriptor_buffer_;
static constexpr size_t DEFAULT_REQUIRED_ENTRIES = 0x400;
const size_t reserve = required_entries > 0 ? required_entries : DEFAULT_REQUIRED_ENTRIES;
ASSERT_MSG(reserve < FRAME_PAYLOAD_SIZE, "Descriptor reservation {} >= frame capacity {}",
reserve, FRAME_PAYLOAD_SIZE);
ASSERT_MSG(reserve < frame_payload_size, "Descriptor reservation {} >= frame capacity {}",
reserve, frame_payload_size);
const size_t used = static_cast<size_t>(std::distance(payload_start, payload_cursor));
if (used + reserve >= FRAME_PAYLOAD_SIZE) {
if (used + reserve >= frame_payload_size) {
LOG_WARNING(Render_Vulkan, "Payload overflow (used={}, reserve={}, capacity={})",
used, reserve, FRAME_PAYLOAD_SIZE);
used, reserve, frame_payload_size);
scheduler.WaitWorker();
payload_cursor = payload_start;
}

56
src/video_core/renderer_vulkan/vk_update_descriptor.h

@ -6,8 +6,8 @@
#pragma once
#include <array>
#include <variant>
#include <vector>
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@ -15,30 +15,45 @@ namespace Vulkan {
class Device;
class Scheduler;
struct DescriptorAddress {
VkDeviceAddress address;
VkDeviceSize range;
VkFormat format;
};
union DescriptorUpdateEntry {
DescriptorUpdateEntry() = default;
DescriptorUpdateEntry(VkDescriptorImageInfo image_) : image{image_} {}
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer_) : buffer{buffer_} {}
DescriptorUpdateEntry(VkBufferView texel_buffer_) : texel_buffer{texel_buffer_} {}
DescriptorUpdateEntry(DescriptorAddress address_) : address{address_} {}
std::monostate empty{};
VkDescriptorImageInfo image;
VkDescriptorBufferInfo buffer;
VkBufferView texel_buffer;
DescriptorAddress address;
};
class UpdateDescriptorQueue final {
// This should be plenty for the vast majority of cases. Most desktop platforms only
// provide up to 3 swapchain images.
static constexpr size_t FRAMES_IN_FLIGHT = 8;
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x20000;
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;
public:
explicit UpdateDescriptorQueue(const Device& device_);
static constexpr size_t GUEST_FRAME_PAYLOAD_SIZE = 0x80000;
static constexpr size_t COMPUTE_FRAME_PAYLOAD_SIZE = 0x20000;
explicit UpdateDescriptorQueue(const Device& device_, size_t frame_payload_size_,
bool supports_descriptor_buffer_ = false);
~UpdateDescriptorQueue();
[[nodiscard]] bool UsesDescriptorBuffer() const noexcept {
return use_descriptor_buffer;
}
void TickFrame();
void Acquire(Scheduler& scheduler, size_t required_entries = 0);
void Acquire(Scheduler& scheduler, size_t required_entries = 0,
bool use_descriptor_buffer_ = false);
const DescriptorUpdateEntry* UpdateData() const noexcept {
return upload_start;
@ -68,17 +83,46 @@ public:
};
}
void AddBuffer(VkBuffer buffer, VkDeviceAddress base_address, VkDeviceSize offset,
VkDeviceSize size) {
if (!use_descriptor_buffer) {
AddBuffer(buffer, offset, size);
return;
}
*(payload_cursor++) = DescriptorAddress{
.address = base_address == 0 ? 0 : base_address + offset,
.range = base_address == 0 ? VK_WHOLE_SIZE : size,
.format = VK_FORMAT_UNDEFINED,
};
}
void AddTexelBuffer(VkBufferView texel_buffer) {
*(payload_cursor++) = texel_buffer;
}
void AddTexelBuffer(VkBufferView texel_buffer, VkDeviceAddress base_address,
VkDeviceSize offset, VkDeviceSize size, VkFormat format) {
if (!use_descriptor_buffer) {
AddTexelBuffer(texel_buffer);
return;
}
*(payload_cursor++) = DescriptorAddress{
.address = base_address == 0 ? 0 : base_address + offset,
.range = base_address == 0 ? VK_WHOLE_SIZE : size,
.format = format,
};
}
private:
const Device& device;
const size_t frame_payload_size;
const bool supports_descriptor_buffer;
bool use_descriptor_buffer{false};
size_t frame_index{0};
DescriptorUpdateEntry* payload_cursor = nullptr;
DescriptorUpdateEntry* payload_start = nullptr;
const DescriptorUpdateEntry* upload_start = nullptr;
std::array<DescriptorUpdateEntry, PAYLOAD_SIZE> payload;
std::vector<DescriptorUpdateEntry> payload;
};
// TODO: should these be separate classes instead?

50
src/video_core/vulkan_common/vulkan_device.cpp

@ -506,6 +506,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (is_qualcomm) {
must_emulate_scaled_formats = true;
LOG_WARNING(Render_Vulkan, "Qualcomm drivers require scaled vertex format emulation.");
has_broken_descriptor_aliasing = true;
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken descriptor aliasing.");
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken custom border color.");
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
@ -713,6 +715,37 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
// Descriptors feature list
{
auto& descriptor_indexing = features.descriptor_indexing;
descriptor_indexing.shaderInputAttachmentArrayDynamicIndexing = false;
descriptor_indexing.shaderUniformTexelBufferArrayDynamicIndexing = false;
descriptor_indexing.shaderStorageTexelBufferArrayDynamicIndexing = false;
descriptor_indexing.shaderUniformBufferArrayNonUniformIndexing = false;
descriptor_indexing.shaderStorageBufferArrayNonUniformIndexing = false;
descriptor_indexing.shaderInputAttachmentArrayNonUniformIndexing = false;
descriptor_indexing.descriptorBindingUniformBufferUpdateAfterBind = false;
descriptor_indexing.descriptorBindingSampledImageUpdateAfterBind = false;
descriptor_indexing.descriptorBindingStorageImageUpdateAfterBind = false;
descriptor_indexing.descriptorBindingStorageBufferUpdateAfterBind = false;
descriptor_indexing.descriptorBindingUniformTexelBufferUpdateAfterBind = false;
descriptor_indexing.descriptorBindingStorageTexelBufferUpdateAfterBind = false;
descriptor_indexing.descriptorBindingUpdateUnusedWhilePending = false;
descriptor_indexing.descriptorBindingVariableDescriptorCount = false;
descriptor_indexing.runtimeDescriptorArray = false;
}
// VK_EXT_descriptor_buffer requires VK_KHR_buffer_device_address
if (extensions.descriptor_buffer && !features.buffer_device_address.bufferDeviceAddress) {
LOG_WARNING(Render_Vulkan, "Descriptor buffer needs buffer device address, disabling.");
RemoveExtensionFeature(extensions.descriptor_buffer, features.descriptor_buffer,
VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME);
}
if (!extensions.descriptor_buffer) {
RemoveExtensionFeature(extensions.buffer_device_address, features.buffer_device_address,
VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME);
}
logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), first_next, dld);
graphics_queue = logical.GetQueue(graphics_family);
@ -726,6 +759,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (extensions.memory_budget) {
flags |= VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
}
if (extensions.buffer_device_address) {
flags |= VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT;
}
const VmaAllocatorCreateInfo allocator_info{
.flags = flags,
.physicalDevice = physical,
@ -972,6 +1008,10 @@ bool Device::GetSuitability(bool requires_swapchain) {
CHECK_EXTENSION(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
}
if (instance_version < VK_API_VERSION_1_2) {
CHECK_EXTENSION(VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
}
#undef LOG_EXTENSION
#undef CHECK_EXTENSION
@ -1082,6 +1122,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
SetNext(next, properties.push_descriptor);
}
if (extensions.descriptor_buffer) {
properties.descriptor_buffer.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_PROPERTIES_EXT;
SetNext(next, properties.descriptor_buffer);
}
if (extensions.subgroup_size_control || features.subgroup_size_control.subgroupSizeControl) {
properties.subgroup_size_control.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES;
@ -1213,6 +1258,11 @@ void Device::RemoveUnsuitableExtensions() {
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
// VK_EXT_descriptor_buffer
extensions.descriptor_buffer = features.descriptor_buffer.descriptorBuffer;
RemoveExtensionFeatureIfUnsuitable(extensions.descriptor_buffer, features.descriptor_buffer,
VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME);
// VK_EXT_extended_dynamic_state
extensions.extended_dynamic_state = features.extended_dynamic_state.extendedDynamicState;
RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state,

33
src/video_core/vulkan_common/vulkan_device.h

@ -36,6 +36,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, DescriptorIndexing, DESCRIPTOR_INDEXING, descriptor_indexing) \
FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
FEATURE(KHR, BufferDeviceAddress, BUFFER_DEVICE_ADDRESS, buffer_device_address) \
FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
@ -55,6 +56,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
FEATURE(EXT, DescriptorBuffer, DESCRIPTOR_BUFFER, descriptor_buffer) \
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
@ -175,6 +177,8 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE_NAME(depth_bias_control, depthBiasControl) \
FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
FEATURE_NAME(depth_bias_control, depthBiasExact) \
FEATURE_NAME(descriptor_indexing, descriptorBindingPartiallyBound) \
FEATURE_NAME(descriptor_indexing, shaderSampledImageArrayNonUniformIndexing) \
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
FEATURE_NAME(robust_image_access, robustImageAccess) \
@ -383,7 +387,7 @@ FN_MAX_LIMIT_LIST
/// Returns true if descriptor aliasing is natively supported.
bool IsDescriptorAliasingSupported() const {
return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
return !has_broken_descriptor_aliasing;
}
bool IsSampledImageArrayNonUniformIndexingSupported() const {
@ -466,6 +470,26 @@ FN_MAX_LIMIT_LIST
return properties.push_descriptor.maxPushDescriptors;
}
/// Returns true if robust buffer access is enabled on the device.
bool IsRobustBufferAccessEnabled() const {
return features.features.robustBufferAccess == VK_TRUE;
}
/// Returns true if the device supports descriptor buffers.
bool IsExtDescriptorBufferSupported() const {
return extensions.descriptor_buffer;
}
/// Returns the descriptor buffer properties of the device.
const VkPhysicalDeviceDescriptorBufferPropertiesEXT& DescriptorBufferProperties() const {
return properties.descriptor_buffer;
}
/// Returns true if the device supports buffer device address.
bool IsBufferDeviceAddressSupported() const {
return extensions.buffer_device_address;
}
/// Returns true if formatless image load is supported.
bool IsFormatlessImageLoadSupported() const {
return features.features.shaderStorageImageReadWithoutFormat;
@ -818,6 +842,11 @@ FN_MAX_LIMIT_LIST
return extensions.astc_decode_mode;
}
/// Returns true if descriptor bindings is partially bound.
bool IsDescriptorBindingPartiallyBoundSupported() const {
return features.descriptor_indexing.descriptorBindingPartiallyBound;
}
bool HasTimelineSemaphore() const;
/// Returns true if the device supports VK_KHR_synchronization2.
@ -1109,6 +1138,7 @@ private:
VkPhysicalDeviceSubgroupProperties subgroup_properties{};
VkPhysicalDeviceFloatControlsProperties float_controls{};
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
@ -1133,6 +1163,7 @@ private:
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_broken_descriptor_aliasing{}; ///< Miscompiles descriptors aliased on one binding
bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling.
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached

6
src/video_core/vulkan_common/vulkan_wrapper.cpp

@ -237,6 +237,12 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkUnmapMemory);
X(vkUpdateDescriptorSetWithTemplate);
X(vkUpdateDescriptorSets);
X(vkGetBufferDeviceAddress);
X(vkGetDescriptorSetLayoutSizeEXT);
X(vkGetDescriptorSetLayoutBindingOffsetEXT);
X(vkGetDescriptorEXT);
X(vkCmdBindDescriptorBuffersEXT);
X(vkCmdSetDescriptorBufferOffsetsEXT);
X(vkWaitForFences);
X(vkWaitSemaphores);

51
src/video_core/vulkan_common/vulkan_wrapper.h

@ -352,6 +352,12 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT{};
PFN_vkUnmapMemory vkUnmapMemory{};
PFN_vkUpdateDescriptorSetWithTemplate vkUpdateDescriptorSetWithTemplate{};
PFN_vkGetBufferDeviceAddress vkGetBufferDeviceAddress{};
PFN_vkGetDescriptorSetLayoutSizeEXT vkGetDescriptorSetLayoutSizeEXT{};
PFN_vkGetDescriptorSetLayoutBindingOffsetEXT vkGetDescriptorSetLayoutBindingOffsetEXT{};
PFN_vkGetDescriptorEXT vkGetDescriptorEXT{};
PFN_vkCmdBindDescriptorBuffersEXT vkCmdBindDescriptorBuffersEXT{};
PFN_vkCmdSetDescriptorBufferOffsetsEXT vkCmdSetDescriptorBufferOffsetsEXT{};
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets{};
PFN_vkWaitForFences vkWaitForFences{};
PFN_vkWaitSemaphores vkWaitSemaphores{};
@ -793,6 +799,11 @@ public:
return !mapped.empty();
}
/// Returns true if host writes are visible to the device.
bool IsHostCoherent() const noexcept {
return is_coherent;
}
void Flush() const;
void Invalidate() const;
@ -1087,6 +1098,34 @@ public:
dld->vkUpdateDescriptorSetWithTemplate(handle, set, update_template, data);
}
[[nodiscard]] VkDeviceAddress GetBufferDeviceAddress(VkBuffer buffer) const noexcept {
const VkBufferDeviceAddressInfo info{
.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
.pNext = nullptr,
.buffer = buffer,
};
return dld->vkGetBufferDeviceAddress(handle, &info);
}
[[nodiscard]] VkDeviceSize GetDescriptorSetLayoutSizeEXT(
VkDescriptorSetLayout layout) const noexcept {
VkDeviceSize size{};
dld->vkGetDescriptorSetLayoutSizeEXT(handle, layout, &size);
return size;
}
[[nodiscard]] VkDeviceSize GetDescriptorSetLayoutBindingOffsetEXT(
VkDescriptorSetLayout layout, u32 binding) const noexcept {
VkDeviceSize offset{};
dld->vkGetDescriptorSetLayoutBindingOffsetEXT(handle, layout, binding, &offset);
return offset;
}
void GetDescriptorEXT(const VkDescriptorGetInfoEXT& info, size_t size,
void* descriptor) const noexcept {
dld->vkGetDescriptorEXT(handle, &info, size, descriptor);
}
VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
VkFence fence, u32* image_index) const noexcept {
return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
@ -1400,6 +1439,18 @@ public:
PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, {}, image_barrier);
}
void BindDescriptorBuffersEXT(Span<VkDescriptorBufferBindingInfoEXT> bindings) const noexcept {
dld->vkCmdBindDescriptorBuffersEXT(handle, bindings.size(), bindings.data());
}
void SetDescriptorBufferOffsetsEXT(VkPipelineBindPoint bind_point, VkPipelineLayout layout,
u32 first_set, Span<u32> buffer_indices,
Span<VkDeviceSize> offsets) const noexcept {
dld->vkCmdSetDescriptorBufferOffsetsEXT(handle, bind_point, layout, first_set,
buffer_indices.size(), buffer_indices.data(),
offsets.data());
}
void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
Span<VkBufferImageCopy> regions) const noexcept {
dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),

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