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video_core: gpu_thread: Do not wait when system is powered down.

pull/15/merge
bunnei 5 years ago
parent
commit
4991620f89
  1. 3
      src/video_core/gpu_thread.cpp

3
src/video_core/gpu_thread.cpp

@ -135,7 +135,8 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
}
void ThreadManager::WaitIdle() const {
while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) {
while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed) &&
system.IsPoweredOn()) {
}
}

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