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Returning success when the path already exists confuses games like Eastward which use this result in their save logic. Closes https://github.com/eden-emulator/mirror/pull/10 Signed-off-by: crueter <crueter@eden-emu.dev> Co-authored-by: Tom Pratt <tom.pratt@outlook.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4224 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev>pull/4226/head
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