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@ -1340,7 +1340,9 @@ void RasterizerOpenGL::SyncPolygonOffset() { |
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state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0; |
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state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0; |
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state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0; |
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state.polygon_offset.units = regs.polygon_offset_units; |
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// Hardware divides polygon offset units by two
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state.polygon_offset.units = regs.polygon_offset_units / 2.0f; |
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state.polygon_offset.factor = regs.polygon_offset_factor; |
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state.polygon_offset.clamp = regs.polygon_offset_clamp; |
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