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Merge pull request #3499 from ReinUsesLisp/depth-2d-array
texture_cache/surface_params: Force depth=1 on 2D textures
pull/15/merge
Fernando Sahmkow
6 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
4 additions and
2 deletions
-
src/video_core/texture_cache/surface_params.cpp
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@ -113,8 +113,10 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta |
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params.height = tic.Height(); |
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params.height = tic.Height(); |
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params.depth = tic.Depth(); |
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params.depth = tic.Depth(); |
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params.pitch = params.is_tiled ? 0 : tic.Pitch(); |
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params.pitch = params.is_tiled ? 0 : tic.Pitch(); |
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if (params.target == SurfaceTarget::TextureCubemap || |
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params.target == SurfaceTarget::TextureCubeArray) { |
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if (params.target == SurfaceTarget::Texture2D && params.depth > 1) { |
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params.depth = 1; |
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} else if (params.target == SurfaceTarget::TextureCubemap || |
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params.target == SurfaceTarget::TextureCubeArray) { |
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params.depth *= 6; |
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params.depth *= 6; |
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} |
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} |
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params.num_levels = tic.max_mip_level + 1; |
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params.num_levels = tic.max_mip_level + 1; |
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