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@ -29,33 +29,33 @@ static void AppendSource(std::string& out, TevStageConfig::Source source, |
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using Source = TevStageConfig::Source; |
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switch (source) { |
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case Source::PrimaryColor: |
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out += "attr[2]"; |
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out += "primary_color"; |
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break; |
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case Source::PrimaryFragmentColor: |
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// HACK: Until we implement fragment lighting, use primary_color
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out += "attr[2]"; |
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out += "primary_color"; |
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break; |
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case Source::SecondaryFragmentColor: |
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// HACK: Until we implement fragment lighting, use zero
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out += "vec4(0.0, 0.0, 0.0, 0.0)"; |
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out += "vec4(0.0)"; |
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break; |
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case Source::Texture0: |
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out += "texture(tex[0], attr[3].xy)"; |
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out += "texture(tex[0], texcoord[0])"; |
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break; |
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case Source::Texture1: |
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out += "texture(tex[1], attr[3].zw)"; |
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out += "texture(tex[1], texcoord[1])"; |
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break; |
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case Source::Texture2: // TODO: Unverified
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out += "texture(tex[2], attr[5].zw)"; |
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case Source::Texture2: |
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out += "texture(tex[2], texcoord[2])"; |
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break; |
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case Source::PreviousBuffer: |
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out += "g_combiner_buffer"; |
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out += "combiner_buffer"; |
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break; |
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case Source::Constant: |
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out += "const_color[" + index_name + "]"; |
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((out += "const_color[") += index_name) += ']'; |
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break; |
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case Source::Previous: |
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out += "g_last_tex_env_out"; |
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out += "last_tex_env_out"; |
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break; |
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default: |
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out += "vec4(0.0)"; |
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@ -172,8 +172,8 @@ static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier |
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/// Writes the combiner function for the color components for the specified TEV stage operation
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static void AppendColorCombiner(std::string& out, TevStageConfig::Operation operation, |
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const std::string& variable_name) { |
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out += "clamp("; |
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using Operation = TevStageConfig::Operation; |
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switch (operation) { |
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case Operation::Replace: |
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out += variable_name + "[0]"; |
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@ -182,19 +182,20 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper |
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out += variable_name + "[0] * " + variable_name + "[1]"; |
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break; |
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case Operation::Add: |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0))"; |
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out += variable_name + "[0] + " + variable_name + "[1]"; |
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break; |
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case Operation::AddSigned: |
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out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - vec3(0.5), vec3(0.0), vec3(1.0))"; |
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out += variable_name + "[0] + " + variable_name + "[1] - vec3(0.5)"; |
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break; |
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case Operation::Lerp: |
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// TODO(bunnei): Verify if HW actually does this per-component, otherwise we can just use builtin lerp
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out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (vec3(1.0) - " + variable_name + "[2])"; |
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break; |
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case Operation::Subtract: |
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out += "max(" + variable_name + "[0] - " + variable_name + "[1], vec3(0.0))"; |
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out += variable_name + "[0] - " + variable_name + "[1]"; |
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break; |
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case Operation::MultiplyThenAdd: |
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out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], vec3(1.0))"; |
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out += variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2]"; |
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break; |
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case Operation::AddThenMultiply: |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; |
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@ -204,11 +205,13 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper |
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LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); |
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break; |
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} |
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out += ", vec3(0.0), vec3(1.0))"; |
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} |
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/// Writes the combiner function for the alpha component for the specified TEV stage operation
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static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation operation, |
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const std::string& variable_name) { |
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out += "clamp("; |
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using Operation = TevStageConfig::Operation; |
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switch (operation) { |
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case Operation::Replace: |
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@ -218,19 +221,19 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper |
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out += variable_name + "[0] * " + variable_name + "[1]"; |
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break; |
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case Operation::Add: |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0)"; |
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out += variable_name + "[0] + " + variable_name + "[1]"; |
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break; |
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case Operation::AddSigned: |
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out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - 0.5, 0.0, 1.0)"; |
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out += variable_name + "[0] + " + variable_name + "[1] - 0.5"; |
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break; |
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case Operation::Lerp: |
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out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (1.0 - " + variable_name + "[2])"; |
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break; |
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case Operation::Subtract: |
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out += "max(" + variable_name + "[0] - " + variable_name + "[1], 0.0)"; |
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out += variable_name + "[0] - " + variable_name + "[1]"; |
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break; |
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case Operation::MultiplyThenAdd: |
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out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], 1.0)"; |
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out += variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2]"; |
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break; |
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case Operation::AddThenMultiply: |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0) * " + variable_name + "[2]"; |
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@ -240,6 +243,7 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper |
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LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); |
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break; |
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} |
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out += ", 0.0, 1.0)"; |
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} |
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/// Writes the if-statement condition used to evaluate alpha testing
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@ -253,22 +257,22 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) { |
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out += "false"; |
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break; |
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case CompareFunc::Equal: |
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out += "int(g_last_tex_env_out.a * 255.0f) != alphatest_ref"; |
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out += "int(last_tex_env_out.a * 255.0f) != alphatest_ref"; |
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break; |
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case CompareFunc::NotEqual: |
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out += "int(g_last_tex_env_out.a * 255.0f) == alphatest_ref"; |
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out += "int(last_tex_env_out.a * 255.0f) == alphatest_ref"; |
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break; |
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case CompareFunc::LessThan: |
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out += "int(g_last_tex_env_out.a * 255.0f) >= alphatest_ref"; |
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out += "int(last_tex_env_out.a * 255.0f) >= alphatest_ref"; |
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break; |
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case CompareFunc::LessThanOrEqual: |
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out += "int(g_last_tex_env_out.a * 255.0f) > alphatest_ref"; |
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out += "int(last_tex_env_out.a * 255.0f) > alphatest_ref"; |
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break; |
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case CompareFunc::GreaterThan: |
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out += "int(g_last_tex_env_out.a * 255.0f) <= alphatest_ref"; |
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out += "int(last_tex_env_out.a * 255.0f) <= alphatest_ref"; |
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break; |
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case CompareFunc::GreaterThanOrEqual: |
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out += "int(g_last_tex_env_out.a * 255.0f) < alphatest_ref"; |
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out += "int(last_tex_env_out.a * 255.0f) < alphatest_ref"; |
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break; |
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default: |
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out += "false"; |
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@ -307,16 +311,16 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi |
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AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name); |
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out += ";\n"; |
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out += "g_last_tex_env_out = vec4(" |
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"clamp(color_output_" + index_name + " * " + std::to_string(stage.GetColorMultiplier()) + ".0, 0.0, 1.0)," |
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out += "last_tex_env_out = vec4(" |
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"clamp(color_output_" + index_name + " * " + std::to_string(stage.GetColorMultiplier()) + ".0, vec3(0.0), vec3(1.0))," |
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"clamp(alpha_output_" + index_name + " * " + std::to_string(stage.GetAlphaMultiplier()) + ".0, 0.0, 1.0));\n"; |
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} |
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if (config.TevStageUpdatesCombinerBufferColor(index)) |
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out += "g_combiner_buffer.rgb = g_last_tex_env_out.rgb;\n"; |
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out += "combiner_buffer.rgb = last_tex_env_out.rgb;\n"; |
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if (config.TevStageUpdatesCombinerBufferAlpha(index)) |
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out += "g_combiner_buffer.a = g_last_tex_env_out.a;\n"; |
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out += "combiner_buffer.a = last_tex_env_out.a;\n"; |
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} |
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std::string GenerateFragmentShader(const PicaShaderConfig& config) { |
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@ -324,10 +328,11 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) { |
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#version 330
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#extension GL_ARB_explicit_uniform_location : require
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#define NUM_VTX_ATTR 7
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#define NUM_TEV_STAGES 6
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in vec4 attr[NUM_VTX_ATTR]; |
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in vec4 primary_color; |
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in vec2 texcoord[3]; |
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out vec4 color; |
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)"; |
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@ -347,16 +352,16 @@ out vec4 color; |
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return out; |
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} |
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for (std::size_t index = 0; index < config.tev_stages.size(); ++index) |
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for (size_t index = 0; index < config.tev_stages.size(); ++index) |
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WriteTevStage(out, config, (unsigned)index); |
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if (config.alpha_test_func != Regs::CompareFunc::Always) { |
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out += "if ("; |
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AppendAlphaTestCondition(out, config.alpha_test_func); |
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out += ") {\n discard;\n }\n"; |
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out += ") discard;\n"; |
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} |
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out += "color = g_last_tex_env_out;\n}"; |
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out += "color = last_tex_env_out;\n}"; |
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return out; |
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} |
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@ -365,21 +370,20 @@ std::string GenerateVertexShader() { |
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static const std::string out = R"( |
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#version 330
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#define NUM_VTX_ATTR 7
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in vec4 vert_position; |
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in vec4 vert_color; |
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in vec2 vert_texcoords0; |
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in vec2 vert_texcoords1; |
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in vec2 vert_texcoords2; |
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in vec2 vert_texcoord0; |
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in vec2 vert_texcoord1; |
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in vec2 vert_texcoord2; |
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out vec4 attr[NUM_VTX_ATTR]; |
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out vec4 primary_color; |
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out vec2 texcoord[3]; |
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void main() { |
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attr[2] = vert_color; |
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attr[3] = vec4(vert_texcoords0.xy, vert_texcoords1.xy); |
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attr[5] = vec4(0.0, 0.0, vert_texcoords2.xy); |
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primary_color = vert_color; |
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texcoord[0] = vert_texcoord0; |
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texcoord[1] = vert_texcoord1; |
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texcoord[2] = vert_texcoord2; |
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gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w); |
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} |
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)"; |
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