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@ -2,6 +2,8 @@ |
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// Licensed under GPLv2
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <GLFW/glfw3.h>
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#include "common/common.h"
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#include "common/common.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -10,22 +12,21 @@ |
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#include "citra/emu_window/emu_window_glfw.h"
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#include "citra/emu_window/emu_window_glfw.h"
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EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) { |
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return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win)); |
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} |
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/// Called by GLFW when a key event occurs
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/// Called by GLFW when a key event occurs
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { |
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { |
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if (!VideoCore::g_emu_window) { |
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return; |
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} |
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int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; |
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int keyboard_id = GetEmuWindow(win)->keyboard_id; |
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if (action == GLFW_PRESS) { |
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if (action == GLFW_PRESS) { |
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EmuWindow::KeyPressed({key, keyboard_id}); |
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EmuWindow::KeyPressed({key, keyboard_id}); |
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} |
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if (action == GLFW_RELEASE) { |
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} else if (action == GLFW_RELEASE) { |
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EmuWindow::KeyReleased({key, keyboard_id}); |
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EmuWindow::KeyReleased({key, keyboard_id}); |
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} |
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} |
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HID_User::PadUpdateComplete(); |
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HID_User::PadUpdateComplete(); |
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} |
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} |
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@ -34,6 +35,23 @@ const bool EmuWindow_GLFW::IsOpen() { |
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return glfwWindowShouldClose(m_render_window) == 0; |
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return glfwWindowShouldClose(m_render_window) == 0; |
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} |
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} |
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void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) { |
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_dbg_assert_(GUI, width > 0); |
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_dbg_assert_(GUI, height > 0); |
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GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height)); |
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} |
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void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) { |
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_dbg_assert_(GUI, width > 0); |
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_dbg_assert_(GUI, height > 0); |
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// NOTE: GLFW provides no proper way to set a minimal window size.
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// Hence, we just ignore the corresponding EmuWindow hint.
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GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height)); |
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} |
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/// EmuWindow_GLFW constructor
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/// EmuWindow_GLFW constructor
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EmuWindow_GLFW::EmuWindow_GLFW() { |
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EmuWindow_GLFW::EmuWindow_GLFW() { |
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keyboard_id = KeyMap::NewDeviceId(); |
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keyboard_id = KeyMap::NewDeviceId(); |
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@ -50,19 +68,31 @@ EmuWindow_GLFW::EmuWindow_GLFW() { |
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// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
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// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); |
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); |
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
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m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth, |
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(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), |
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m_window_title.c_str(), NULL, NULL); |
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std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); |
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m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth, |
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(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), |
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window_title.c_str(), NULL, NULL); |
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if (m_render_window == NULL) { |
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if (m_render_window == NULL) { |
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printf("Failed to create GLFW window! Exiting..."); |
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printf("Failed to create GLFW window! Exiting..."); |
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exit(1); |
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exit(1); |
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} |
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} |
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// Setup callbacks
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glfwSetWindowUserPointer(m_render_window, this); |
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glfwSetWindowUserPointer(m_render_window, this); |
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// Notify base interface about window state
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int width, height; |
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glfwGetFramebufferSize(m_render_window, &width, &height); |
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OnFramebufferResizeEvent(m_render_window, width, height); |
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glfwGetWindowSize(m_render_window, &width, &height); |
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OnClientAreaResizeEvent(m_render_window, width, height); |
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// Setup callbacks
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glfwSetKeyCallback(m_render_window, OnKeyEvent); |
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glfwSetKeyCallback(m_render_window, OnKeyEvent); |
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glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent); |
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glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent); |
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DoneCurrent(); |
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DoneCurrent(); |
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} |
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} |
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@ -110,3 +140,15 @@ void EmuWindow_GLFW::ReloadSetKeymaps() { |
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP); |
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP); |
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN); |
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN); |
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} |
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} |
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void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) { |
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std::pair<int,int> current_size; |
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glfwGetWindowSize(m_render_window, ¤t_size.first, ¤t_size.second); |
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_dbg_assert_(GUI, (int)minimal_size.first > 0 && (int)minimal_size.second > 0); |
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int new_width = std::max(current_size.first, (int)minimal_size.first); |
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int new_height = std::max(current_size.second, (int)minimal_size.second); |
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if (current_size != std::make_pair(new_width, new_height)) |
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glfwSetWindowSize(m_render_window, new_width, new_height); |
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} |