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Better error message when checking mip levels

pull/2965/head
MaranBr 3 months ago
parent
commit
40190b4efe
  1. 5
      src/video_core/texture_cache/util.cpp

5
src/video_core/texture_cache/util.cpp

@ -646,9 +646,10 @@ LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
if (info.type == ImageType::Linear) {
return {};
}
ASSERT(info.resources.levels <= static_cast<s32>(MAX_MIP_LEVELS));
if (info.resources.levels > static_cast<s32>(MAX_MIP_LEVELS))
if (info.resources.levels > static_cast<s32>(MAX_MIP_LEVELS)) {
LOG_ERROR(HW_GPU, "Image has too many mip levels={}, maximum supported is={}", info.resources.levels, MAX_MIP_LEVELS);
return {};
}
const LevelInfo level_info = MakeLevelInfo(info);
LevelArray offsets{};
u32 offset = 0;

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