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Merge pull request #4672 from lioncash/narrowing

decoder/texture: Eliminate narrowing conversion in GetTldCode()
nce_cpp
Rodrigo Locatti 5 years ago
committed by GitHub
parent
commit
3f649be2b0
  1. 2
      src/video_core/shader/decode/texture.cpp

2
src/video_core/shader/decode/texture.cpp

@ -763,7 +763,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
const auto texture_type{instr.tld.texture_type};
const bool is_array{instr.tld.is_array};
const bool is_array{instr.tld.is_array != 0};
const bool lod_enabled{instr.tld.GetTextureProcessMode() == TextureProcessMode::LL};
const std::size_t coord_count{GetCoordCount(texture_type)};

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