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Kernel: Added ClientPort and ServerPort classes.
Kernel: Added ClientPort and ServerPort classes.
This is part of an ongoing effort to implement support for multiple processes.pull/15/merge
6 changed files with 139 additions and 2 deletions
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4src/core/CMakeLists.txt
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16src/core/hle/kernel/client_port.cpp
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34src/core/hle/kernel/client_port.h
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6src/core/hle/kernel/kernel.h
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38src/core/hle/kernel/server_port.cpp
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43src/core/hle/kernel/server_port.h
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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namespace Kernel { |
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ClientPort::ClientPort() {} |
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ClientPort::~ClientPort() {} |
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} // namespace
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// Copyright 2016 Citra Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <string> |
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#include "common/common_types.h" |
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#include "core/hle/kernel/kernel.h" |
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namespace Kernel { |
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class ClientPort : public Object { |
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public: |
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friend class ServerPort; |
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std::string GetTypeName() const override { return "ClientPort"; } |
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std::string GetName() const override { return name; } |
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static const HandleType HANDLE_TYPE = HandleType::ClientPort; |
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HandleType GetHandleType() const override { return HANDLE_TYPE; } |
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port. |
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u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have |
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u32 active_sessions; ///< Number of currently open sessions to this port |
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std::string name; ///< Name of client port (optional) |
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protected: |
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ClientPort(); |
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~ClientPort() override; |
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}; |
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} // namespace |
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel { |
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ServerPort::ServerPort() {} |
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ServerPort::~ServerPort() {} |
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bool ServerPort::ShouldWait() { |
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// If there are no pending sessions, we wait until a new one is added.
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return pending_sessions.size() == 0; |
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} |
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void ServerPort::Acquire() { |
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ASSERT_MSG(!ShouldWait(), "object unavailable!"); |
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} |
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(u32 max_sessions, std::string name) { |
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SharedPtr<ServerPort> server_port(new ServerPort); |
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SharedPtr<ClientPort> client_port(new ClientPort); |
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server_port->name = name + "_Server"; |
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client_port->name = name + "_Client"; |
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client_port->server_port = server_port; |
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client_port->max_sessions = max_sessions; |
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client_port->active_sessions = 0; |
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return std::make_tuple(std::move(server_port), std::move(client_port)); |
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} |
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} // namespace
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// Copyright 2016 Citra Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <string> |
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#include "common/common_types.h" |
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#include "core/hle/kernel/kernel.h" |
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namespace Kernel { |
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class ServerPort final : public WaitObject { |
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public: |
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/** |
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* Creates a pair of a ServerPort and an associated ClientPort. |
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* @param max_sessions Maximum number of sessions to the port |
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* @param name Optional name of the ports |
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* @return The created port tuple |
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*/ |
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(u32 max_sessions, std::string name = "UnknownPort"); |
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std::string GetTypeName() const override { return "ServerPort"; } |
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std::string GetName() const override { return name; } |
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static const HandleType HANDLE_TYPE = HandleType::ServerPort; |
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HandleType GetHandleType() const override { return HANDLE_TYPE; } |
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std::string name; ///< Name of port (optional) |
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std::vector<SharedPtr<WaitObject>> pending_sessions; ///< ServerSessions waiting to be accepted by the port |
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bool ShouldWait() override; |
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void Acquire() override; |
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private: |
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ServerPort(); |
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~ServerPort() override; |
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}; |
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} // namespace |
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