10 changed files with 337 additions and 192 deletions
-
52src/shader_recompiler/backend/glsl/emit_context.cpp
-
9src/shader_recompiler/backend/glsl/emit_context.h
-
14src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
-
53src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
-
205src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
-
9src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
-
178src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
-
6src/shader_recompiler/backend/glsl/reg_alloc.cpp
-
2src/shader_recompiler/backend/glsl/reg_alloc.h
-
1src/video_core/renderer_opengl/gl_shader_cache.cpp
@ -0,0 +1,205 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include <string_view>
|
|||
|
|||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
|||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
|||
#include "shader_recompiler/frontend/ir/value.h"
|
|||
#include "shader_recompiler/profile.h"
|
|||
|
|||
namespace Shader::Backend::GLSL { |
|||
|
|||
void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view bias_lc, |
|||
[[maybe_unused]] const IR::Value& offset) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view lod_lc, |
|||
[[maybe_unused]] const IR::Value& offset) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx, |
|||
[[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view dref, |
|||
[[maybe_unused]] std::string_view bias_lc, |
|||
[[maybe_unused]] const IR::Value& offset) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx, |
|||
[[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view dref, |
|||
[[maybe_unused]] std::string_view lod_lc, |
|||
[[maybe_unused]] const IR::Value& offset) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] const IR::Value& offset, |
|||
[[maybe_unused]] const IR::Value& offset2) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] const IR::Value& offset, |
|||
[[maybe_unused]] const IR::Value& offset2, |
|||
[[maybe_unused]] std::string_view dref) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view lod, |
|||
[[maybe_unused]] std::string_view ms) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view lod) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view derivates, |
|||
[[maybe_unused]] std::string_view offset, |
|||
[[maybe_unused]] std::string_view lod_clamp) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
|||
[[maybe_unused]] const IR::Value& index, |
|||
[[maybe_unused]] std::string_view coords, |
|||
[[maybe_unused]] std::string_view color) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageSampleImplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageSampleExplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageGather(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageGatherDref(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageFetch(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageQueryDimensions(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageQueryLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageGradient(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageRead(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBindlessImageWrite(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageSampleImplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageSampleExplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageSampleDrefImplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageSampleDrefExplicitLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageGather(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageGatherDref(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageFetch(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageQueryDimensions(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageQueryLod(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageGradient(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageRead(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
void EmitBoundImageWrite(EmitContext&) { |
|||
throw NotImplementedException("GLSL Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::GLSL
|
|||
Write
Preview
Loading…
Cancel
Save
Reference in new issue