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@ -614,10 +614,10 @@ private: |
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* textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of |
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* the HLE methods. |
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* |
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* @param overlaps The overlapping surfaces registered in the cache. |
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* @param params The parameters on the new surface. |
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* @param gpu_addr The starting address of the new surface. |
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* @param cache_addr The starting address of the new surface on physical memory. |
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* @param overlaps The overlapping surfaces registered in the cache. |
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* @param params The parameters on the new surface. |
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* @param gpu_addr The starting address of the new surface. |
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* @param cpu_addr The starting address of the new surface on physical memory. |
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*/ |
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std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps, |
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const SurfaceParams& params, |
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