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[TEST] Adjustments on CommandPools + ResetQueryPool

(cherry picked from commit e8b1dc7c0b)
vk-experiments8
CamilleLaVey 2 weeks ago
parent
commit
3c2f298101
  1. 44
      src/video_core/renderer_vulkan/vk_command_pool.cpp
  2. 17
      src/video_core/renderer_vulkan/vk_command_pool.h
  3. 1
      src/video_core/vulkan_common/vulkan_wrapper.cpp
  4. 5
      src/video_core/vulkan_common/vulkan_wrapper.h

44
src/video_core/renderer_vulkan/vk_command_pool.cpp

@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstddef>
#include "video_core/renderer_vulkan/vk_command_pool.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@ -14,32 +18,52 @@ constexpr size_t COMMAND_BUFFER_POOL_SIZE = 4;
struct CommandPool::Pool {
vk::CommandPool handle;
vk::CommandBuffers cmdbufs;
u64 tick;
};
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const Device& device_)
: ResourcePool(master_semaphore_, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
: master_semaphore{master_semaphore_}, device{device_} {}
CommandPool::~CommandPool() = default;
void CommandPool::Allocate(size_t begin, size_t end) {
// Command buffers are going to be committed, recorded, executed every single usage cycle.
// They are also going to be reset when committed.
void CommandPool::AllocatePool() {
Pool& pool = pools.emplace_back();
pool.handle = device.GetLogical().CreateCommandPool({
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.pNext = nullptr,
.flags =
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
.queueFamilyIndex = device.GetGraphicsFamily(),
});
pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
pool.tick = 0;
}
void CommandPool::AcquirePool() {
if (!pools.empty()) {
master_semaphore.Refresh();
const u64 gpu_tick = master_semaphore.KnownGpuTick();
for (size_t i = 0; i < pools.size(); ++i) {
const size_t candidate = (current_pool + 1 + i) % pools.size();
if (gpu_tick >= pools[candidate].tick) {
current_pool = candidate;
current_index = 0;
pools[current_pool].handle.Reset();
return;
}
}
}
AllocatePool();
current_pool = pools.size() - 1;
current_index = 0;
}
VkCommandBuffer CommandPool::Commit() {
const size_t index = CommitResource();
const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE;
const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE;
return pools[pool_index].cmdbufs[sub_index];
if (pools.empty() || current_index >= COMMAND_BUFFER_POOL_SIZE) {
AcquirePool();
}
Pool& pool = pools[current_pool];
pool.tick = master_semaphore.CurrentTick();
return pool.cmdbufs[current_index++];
}
} // namespace Vulkan

17
src/video_core/renderer_vulkan/vk_command_pool.h

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -6,7 +9,7 @@
#include <cstddef>
#include <vector>
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@ -14,20 +17,24 @@ namespace Vulkan {
class Device;
class MasterSemaphore;
class CommandPool final : public ResourcePool {
class CommandPool final {
public:
explicit CommandPool(MasterSemaphore& master_semaphore_, const Device& device_);
~CommandPool() override;
void Allocate(size_t begin, size_t end) override;
~CommandPool();
VkCommandBuffer Commit();
private:
struct Pool;
void AllocatePool();
void AcquirePool();
MasterSemaphore& master_semaphore;
const Device& device;
std::vector<Pool> pools;
size_t current_pool = 0;
size_t current_index = 0;
};
} // namespace Vulkan

1
src/video_core/vulkan_common/vulkan_wrapper.cpp

@ -230,6 +230,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkMapMemory);
X(vkQueueSubmit);
X(vkQueueSubmit2);
X(vkResetCommandPool);
X(vkResetFences);
X(vkResetQueryPool);
X(vkSetDebugUtilsObjectNameEXT);

5
src/video_core/vulkan_common/vulkan_wrapper.h

@ -346,6 +346,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkMapMemory vkMapMemory{};
PFN_vkQueueSubmit vkQueueSubmit{};
PFN_vkQueueSubmit2 vkQueueSubmit2{};
PFN_vkResetCommandPool vkResetCommandPool{};
PFN_vkResetFences vkResetFences{};
PFN_vkResetQueryPool vkResetQueryPool{};
PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT{};
@ -925,6 +926,10 @@ public:
CommandBuffers Allocate(std::size_t num_buffers,
VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
void Reset(VkCommandPoolResetFlags flags = 0) const {
Check(dld->vkResetCommandPool(owner, handle, flags));
}
/// Set object name.
void SetObjectNameEXT(const char* name) const;
};

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