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@ -51,12 +51,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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private lateinit var windowInsets: WindowInsets |
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var orientation = LANDSCAPE |
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override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) { |
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super.onLayout(changed, left, top, right, bottom) |
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windowInsets = rootWindowInsets |
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if (!preferences.getBoolean(Settings.PREF_OVERLAY_INIT, false)) { |
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if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) { |
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defaultOverlay() |
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} |
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@ -233,10 +235,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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val fingerPositionX = event.getX(pointerIndex).toInt() |
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val fingerPositionY = event.getY(pointerIndex).toInt() |
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// TODO: Provide support for portrait layout |
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//val orientation = |
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// if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) "-Portrait" else "" |
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for (button in overlayButtons) { |
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// Determine the button state to apply based on the MotionEvent action flag. |
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when (event.action and MotionEvent.ACTION_MASK) { |
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@ -266,7 +264,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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buttonBeingConfigured!!.buttonId, |
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buttonBeingConfigured!!.bounds.centerX(), |
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buttonBeingConfigured!!.bounds.centerY(), |
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"" |
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orientation |
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) |
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buttonBeingConfigured = null |
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} |
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@ -299,7 +297,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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dpadBeingConfigured!!.upId, |
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dpadBeingConfigured!!.bounds.centerX(), |
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dpadBeingConfigured!!.bounds.centerY(), |
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"" |
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orientation |
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) |
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dpadBeingConfigured = null |
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} |
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@ -330,7 +328,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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joystickBeingConfigured!!.buttonId, |
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joystickBeingConfigured!!.bounds.centerX(), |
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joystickBeingConfigured!!.bounds.centerY(), |
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"" |
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orientation |
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) |
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joystickBeingConfigured = null |
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} |
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@ -533,8 +531,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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overlayButtons.clear() |
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overlayDpads.clear() |
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overlayJoysticks.clear() |
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val orientation = |
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if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) "-Portrait" else "" |
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// Add all the enabled overlay items back to the HashSet. |
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if (EmulationMenuSettings.showOverlay) { |
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@ -548,8 +544,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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val min = windowSize.first |
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val max = windowSize.second |
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PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit() |
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.putFloat("$sharedPrefsId$orientation-X", (x - min.x).toFloat() / max.x) |
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.putFloat("$sharedPrefsId$orientation-Y", (y - min.y).toFloat() / max.y) |
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.putFloat("$sharedPrefsId-X$orientation", (x - min.x).toFloat() / max.x) |
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.putFloat("$sharedPrefsId-Y$orientation", (y - min.y).toFloat() / max.y) |
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.apply() |
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} |
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@ -558,145 +554,250 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
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} |
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private fun defaultOverlay() { |
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if (!preferences.getBoolean(Settings.PREF_OVERLAY_INIT, false)) { |
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defaultOverlayLandscape() |
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if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) { |
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defaultOverlayByLayout(orientation) |
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} |
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resetButtonPlacement() |
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preferences.edit() |
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.putBoolean(Settings.PREF_OVERLAY_INIT, true) |
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.putBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", true) |
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.apply() |
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} |
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fun resetButtonPlacement() { |
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defaultOverlayLandscape() |
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defaultOverlayByLayout(orientation) |
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refreshControls() |
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} |
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private fun defaultOverlayLandscape() { |
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private val landscapeResources = arrayOf( |
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R.integer.SWITCH_BUTTON_A_X, |
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R.integer.SWITCH_BUTTON_A_Y, |
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R.integer.SWITCH_BUTTON_B_X, |
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R.integer.SWITCH_BUTTON_B_Y, |
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R.integer.SWITCH_BUTTON_X_X, |
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R.integer.SWITCH_BUTTON_X_Y, |
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R.integer.SWITCH_BUTTON_Y_X, |
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R.integer.SWITCH_BUTTON_Y_Y, |
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R.integer.SWITCH_TRIGGER_ZL_X, |
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R.integer.SWITCH_TRIGGER_ZL_Y, |
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R.integer.SWITCH_TRIGGER_ZR_X, |
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R.integer.SWITCH_TRIGGER_ZR_Y, |
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R.integer.SWITCH_BUTTON_DPAD_X, |
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R.integer.SWITCH_BUTTON_DPAD_Y, |
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R.integer.SWITCH_TRIGGER_L_X, |
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R.integer.SWITCH_TRIGGER_L_Y, |
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R.integer.SWITCH_TRIGGER_R_X, |
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R.integer.SWITCH_TRIGGER_R_Y, |
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R.integer.SWITCH_BUTTON_PLUS_X, |
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R.integer.SWITCH_BUTTON_PLUS_Y, |
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R.integer.SWITCH_BUTTON_MINUS_X, |
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R.integer.SWITCH_BUTTON_MINUS_Y, |
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R.integer.SWITCH_BUTTON_HOME_X, |
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R.integer.SWITCH_BUTTON_HOME_Y, |
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R.integer.SWITCH_BUTTON_CAPTURE_X, |
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R.integer.SWITCH_BUTTON_CAPTURE_Y, |
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R.integer.SWITCH_STICK_R_X, |
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R.integer.SWITCH_STICK_R_Y, |
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R.integer.SWITCH_STICK_L_X, |
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R.integer.SWITCH_STICK_L_Y |
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) |
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private val portraitResources = arrayOf( |
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R.integer.SWITCH_BUTTON_A_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_A_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_B_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_B_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_X_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_X_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_Y_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_Y_Y_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_ZL_X_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_ZL_Y_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_ZR_X_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_ZR_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_DPAD_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_DPAD_Y_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_L_X_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_L_Y_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_R_X_PORTRAIT, |
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R.integer.SWITCH_TRIGGER_R_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_PLUS_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_PLUS_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_MINUS_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_MINUS_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_HOME_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_HOME_Y_PORTRAIT, |
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R.integer.SWITCH_BUTTON_CAPTURE_X_PORTRAIT, |
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R.integer.SWITCH_BUTTON_CAPTURE_Y_PORTRAIT, |
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R.integer.SWITCH_STICK_R_X_PORTRAIT, |
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R.integer.SWITCH_STICK_R_Y_PORTRAIT, |
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R.integer.SWITCH_STICK_L_X_PORTRAIT, |
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R.integer.SWITCH_STICK_L_Y_PORTRAIT |
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) |
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private val foldableResources = arrayOf( |
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R.integer.SWITCH_BUTTON_A_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_A_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_B_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_B_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_X_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_X_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_Y_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_Y_Y_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_ZL_X_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_ZL_Y_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_ZR_X_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_ZR_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_DPAD_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_DPAD_Y_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_L_X_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_L_Y_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_R_X_FOLDABLE, |
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R.integer.SWITCH_TRIGGER_R_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_PLUS_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_PLUS_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_MINUS_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_MINUS_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_HOME_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_HOME_Y_FOLDABLE, |
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R.integer.SWITCH_BUTTON_CAPTURE_X_FOLDABLE, |
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R.integer.SWITCH_BUTTON_CAPTURE_Y_FOLDABLE, |
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R.integer.SWITCH_STICK_R_X_FOLDABLE, |
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R.integer.SWITCH_STICK_R_Y_FOLDABLE, |
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R.integer.SWITCH_STICK_L_X_FOLDABLE, |
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R.integer.SWITCH_STICK_L_Y_FOLDABLE |
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) |
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private fun getResourceValue(orientation: String, position: Int) : Float { |
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return when (orientation) { |
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PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000 |
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FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000 |
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else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000 |
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} |
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} |
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private fun defaultOverlayByLayout(orientation: String) { |
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// Each value represents the position of the button in relation to the screen size without insets. |
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preferences.edit() |
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.putFloat( |
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ButtonType.BUTTON_A.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_A_X).toFloat() / 1000 |
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ButtonType.BUTTON_A.toString() + "-X$orientation", |
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getResourceValue(orientation, 0) |
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) |
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.putFloat( |
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ButtonType.BUTTON_A.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_BUTTON_A_Y).toFloat() / 1000 |
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ButtonType.BUTTON_A.toString() + "-Y$orientation", |
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getResourceValue(orientation, 1) |
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) |
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.putFloat( |
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ButtonType.BUTTON_B.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_B_X).toFloat() / 1000 |
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ButtonType.BUTTON_B.toString() + "-X$orientation", |
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getResourceValue(orientation, 2) |
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) |
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.putFloat( |
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ButtonType.BUTTON_B.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_BUTTON_B_Y).toFloat() / 1000 |
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ButtonType.BUTTON_B.toString() + "-Y$orientation", |
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getResourceValue(orientation, 3) |
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) |
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.putFloat( |
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ButtonType.BUTTON_X.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_X_X).toFloat() / 1000 |
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ButtonType.BUTTON_X.toString() + "-X$orientation", |
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getResourceValue(orientation, 4) |
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) |
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.putFloat( |
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ButtonType.BUTTON_X.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_BUTTON_X_Y).toFloat() / 1000 |
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ButtonType.BUTTON_X.toString() + "-Y$orientation", |
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getResourceValue(orientation, 5) |
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) |
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.putFloat( |
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ButtonType.BUTTON_Y.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_Y_X).toFloat() / 1000 |
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ButtonType.BUTTON_Y.toString() + "-X$orientation", |
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getResourceValue(orientation, 6) |
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) |
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.putFloat( |
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ButtonType.BUTTON_Y.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_BUTTON_Y_Y).toFloat() / 1000 |
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ButtonType.BUTTON_Y.toString() + "-Y$orientation", |
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getResourceValue(orientation, 7) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_ZL.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_ZL_X).toFloat() / 1000 |
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ButtonType.TRIGGER_ZL.toString() + "-X$orientation", |
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getResourceValue(orientation, 8) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_ZL.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_ZL_Y).toFloat() / 1000 |
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ButtonType.TRIGGER_ZL.toString() + "-Y$orientation", |
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getResourceValue(orientation, 9) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_ZR.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_ZR_X).toFloat() / 1000 |
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ButtonType.TRIGGER_ZR.toString() + "-X$orientation", |
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getResourceValue(orientation, 10) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_ZR.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_ZR_Y).toFloat() / 1000 |
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ButtonType.TRIGGER_ZR.toString() + "-Y$orientation", |
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getResourceValue(orientation, 11) |
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) |
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.putFloat( |
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ButtonType.DPAD_UP.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_DPAD_X).toFloat() / 1000 |
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ButtonType.DPAD_UP.toString() + "-X$orientation", |
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getResourceValue(orientation, 12) |
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) |
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.putFloat( |
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ButtonType.DPAD_UP.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_BUTTON_DPAD_Y).toFloat() / 1000 |
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ButtonType.DPAD_UP.toString() + "-Y$orientation", |
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getResourceValue(orientation, 13) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_L.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_L_X).toFloat() / 1000 |
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ButtonType.TRIGGER_L.toString() + "-X$orientation", |
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getResourceValue(orientation, 14) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_L.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_L_Y).toFloat() / 1000 |
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ButtonType.TRIGGER_L.toString() + "-Y$orientation", |
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getResourceValue(orientation, 15) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_R.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_R_X).toFloat() / 1000 |
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ButtonType.TRIGGER_R.toString() + "-X$orientation", |
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getResourceValue(orientation, 16) |
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) |
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.putFloat( |
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ButtonType.TRIGGER_R.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_TRIGGER_R_Y).toFloat() / 1000 |
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ButtonType.TRIGGER_R.toString() + "-Y$orientation", |
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getResourceValue(orientation, 17) |
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) |
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.putFloat( |
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ButtonType.BUTTON_PLUS.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_PLUS_X).toFloat() / 1000 |
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ButtonType.BUTTON_PLUS.toString() + "-X$orientation", |
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getResourceValue(orientation, 18) |
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) |
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.putFloat( |
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ButtonType.BUTTON_PLUS.toString() + "-Y", |
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resources.getInteger(R.integer.SWITCH_BUTTON_PLUS_Y).toFloat() / 1000 |
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ButtonType.BUTTON_PLUS.toString() + "-Y$orientation", |
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getResourceValue(orientation, 19) |
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) |
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.putFloat( |
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ButtonType.BUTTON_MINUS.toString() + "-X", |
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resources.getInteger(R.integer.SWITCH_BUTTON_MINUS_X).toFloat() / 1000 |
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ButtonType.BUTTON_MINUS.toString() + "-X$orientation", |
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getResourceValue(orientation, 20) |
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) |
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.putFloat( |
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ButtonType.BUTTON_MINUS.toString() + "-Y", |
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_MINUS_Y).toFloat() / 1000 |
|
|
|
ButtonType.BUTTON_MINUS.toString() + "-Y$orientation", |
|
|
|
getResourceValue(orientation, 21) |
|
|
|
) |
|
|
|
.putFloat( |
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|
|
ButtonType.BUTTON_HOME.toString() + "-X", |
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|
resources.getInteger(R.integer.SWITCH_BUTTON_HOME_X).toFloat() / 1000 |
|
|
|
ButtonType.BUTTON_HOME.toString() + "-X$orientation", |
|
|
|
getResourceValue(orientation, 22) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.BUTTON_HOME.toString() + "-Y", |
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_HOME_Y).toFloat() / 1000 |
|
|
|
ButtonType.BUTTON_HOME.toString() + "-Y$orientation", |
|
|
|
getResourceValue(orientation, 23) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.BUTTON_CAPTURE.toString() + "-X", |
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_X) |
|
|
|
.toFloat() / 1000 |
|
|
|
ButtonType.BUTTON_CAPTURE.toString() + "-X$orientation", |
|
|
|
getResourceValue(orientation, 24) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.BUTTON_CAPTURE.toString() + "-Y", |
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_Y) |
|
|
|
.toFloat() / 1000 |
|
|
|
ButtonType.BUTTON_CAPTURE.toString() + "-Y$orientation", |
|
|
|
getResourceValue(orientation, 25) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.STICK_R.toString() + "-X", |
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_R_X).toFloat() / 1000 |
|
|
|
ButtonType.STICK_R.toString() + "-X$orientation", |
|
|
|
getResourceValue(orientation, 26) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.STICK_R.toString() + "-Y", |
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_R_Y).toFloat() / 1000 |
|
|
|
ButtonType.STICK_R.toString() + "-Y$orientation", |
|
|
|
getResourceValue(orientation, 27) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.STICK_L.toString() + "-X", |
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_L_X).toFloat() / 1000 |
|
|
|
ButtonType.STICK_L.toString() + "-X$orientation", |
|
|
|
getResourceValue(orientation, 28) |
|
|
|
) |
|
|
|
.putFloat( |
|
|
|
ButtonType.STICK_L.toString() + "-Y", |
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_L_Y).toFloat() / 1000 |
|
|
|
ButtonType.STICK_L.toString() + "-Y$orientation", |
|
|
|
getResourceValue(orientation, 29) |
|
|
|
) |
|
|
|
.apply() |
|
|
|
} |
|
|
|
@ -709,6 +810,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
|
|
|
private val preferences: SharedPreferences = |
|
|
|
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) |
|
|
|
|
|
|
|
const val LANDSCAPE = "" |
|
|
|
const val PORTRAIT = "_Portrait" |
|
|
|
const val FOLDABLE = "_Foldable" |
|
|
|
|
|
|
|
/** |
|
|
|
* Resizes a [Bitmap] by a given scale factor |
|
|
|
* |
|
|
|
@ -754,9 +859,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
|
|
|
*/ |
|
|
|
private fun getSafeScreenSize(context: Context): Pair<Point, Point> { |
|
|
|
// Get screen size |
|
|
|
val windowMetrics = |
|
|
|
WindowMetricsCalculator.getOrCreate() |
|
|
|
.computeCurrentWindowMetrics(context as Activity) |
|
|
|
val windowMetrics = WindowMetricsCalculator.getOrCreate() |
|
|
|
.computeCurrentWindowMetrics(context as Activity) |
|
|
|
var maxY = windowMetrics.bounds.height().toFloat() |
|
|
|
var maxX = windowMetrics.bounds.width().toFloat() |
|
|
|
var minY = 0 |
|
|
|
@ -769,9 +873,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
|
|
|
val insets = context.windowManager.currentWindowMetrics.windowInsets.displayCutout |
|
|
|
if (insets != null) { |
|
|
|
if (insets.boundingRectTop.bottom != 0 && insets.boundingRectTop.bottom > maxY / 2) |
|
|
|
insets.boundingRectTop.bottom.toFloat() else maxY |
|
|
|
maxY = insets.boundingRectTop.bottom.toFloat() |
|
|
|
if (insets.boundingRectRight.left != 0 && insets.boundingRectRight.left > maxX / 2) |
|
|
|
insets.boundingRectRight.left.toFloat() else maxX |
|
|
|
maxX = insets.boundingRectRight.left.toFloat() |
|
|
|
|
|
|
|
minX = insets.boundingRectLeft.right - insets.boundingRectLeft.left |
|
|
|
minY = insets.boundingRectBottom.top - insets.boundingRectBottom.bottom |
|
|
|
@ -878,8 +982,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
|
|
|
|
|
|
|
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay. |
|
|
|
// These were set in the input overlay configuration menu. |
|
|
|
val xKey = "$buttonId$orientation-X" |
|
|
|
val yKey = "$buttonId$orientation-Y" |
|
|
|
val xKey = "$buttonId-X$orientation" |
|
|
|
val yKey = "$buttonId-Y$orientation" |
|
|
|
val drawableXPercent = sPrefs.getFloat(xKey, 0f) |
|
|
|
val drawableYPercent = sPrefs.getFloat(yKey, 0f) |
|
|
|
val drawableX = (drawableXPercent * max.x + min.x).toInt() |
|
|
|
@ -959,8 +1063,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
|
|
|
|
|
|
|
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay. |
|
|
|
// These were set in the input overlay configuration menu. |
|
|
|
val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-X", 0f) |
|
|
|
val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-Y", 0f) |
|
|
|
val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X$orientation", 0f) |
|
|
|
val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y$orientation", 0f) |
|
|
|
val drawableX = (drawableXPercent * max.x + min.x).toInt() |
|
|
|
val drawableY = (drawableYPercent * max.y + min.y).toInt() |
|
|
|
val width = overlayDrawable.width |
|
|
|
@ -1026,8 +1130,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context |
|
|
|
|
|
|
|
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay. |
|
|
|
// These were set in the input overlay configuration menu. |
|
|
|
val drawableXPercent = sPrefs.getFloat("$button$orientation-X", 0f) |
|
|
|
val drawableYPercent = sPrefs.getFloat("$button$orientation-Y", 0f) |
|
|
|
val drawableXPercent = sPrefs.getFloat("$button-X$orientation", 0f) |
|
|
|
val drawableYPercent = sPrefs.getFloat("$button-Y$orientation", 0f) |
|
|
|
val drawableX = (drawableXPercent * max.x + min.x).toInt() |
|
|
|
val drawableY = (drawableYPercent * max.y + min.y).toInt() |
|
|
|
val outerScale = 1.66f |
|
|
|
|