From 3ba9769d7a4b471b873e421b2346f40ea6a90044 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 28 Oct 2025 03:44:38 +0100 Subject: [PATCH] [docs/user] add reshade instructions to fix flickers and such (#2848) mini-tutorial courtesy of bob Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2848 Reviewed-by: crueter Reviewed-by: MaranBr Co-authored-by: lizzie Co-committed-by: lizzie --- docs/user/Graphics.md | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/docs/user/Graphics.md b/docs/user/Graphics.md index 1c7bfe6acb..ccbc6cea4c 100644 --- a/docs/user/Graphics.md +++ b/docs/user/Graphics.md @@ -47,6 +47,26 @@ Various graphical filters exist - each of them aimed at a specific target/image While stock shaders offer a basic subset of options for most users, programs such as [ReShade](https://github.com/crosire/reshade) offer a more flexible experience. In addition to that users can also seek out modifications (mods) for enhancing visual experience (60 FPS mods, HDR, etc). +**Installing ReShade (Windows)** +1. [Download ReShade](https://reshade.me/#download) with add-on support. + - [ReShade Setup 6.6.2 (Windows 64-bit) with add-on support](https://reshade.me/downloads/ReShade_Setup_6.6.2_Addon.exe) + - SHA512 checksum: `1f09a73afa160480c13ffdd73cc04b1dc82943dddea58ad3bb9375f26b48c2787d0a85197e46b6fce32a4fd3472465520a3355ed3436241e17fba7ebaff7ffec`. +2. Open ReShade and hit browse, then the folder where `eden.exe` is at, hit open, then hit next. +3. Select Vulkan as the rendering API, hit next. +4. In "Select effects to install" screen: hit next don't change anything. +5. In "Select add on" screen: click the box for `Shader Toggler by Otis` ([GitHub](https://github.com/FransBouma/ShaderToggler)) and hit next. + +**Using the Shader Toggler** +1. Launch a game, you must see a ReShade pop up afterwards. +2. Progress to a point with a flickering shader. +3. Hit the Home key on keyboard (or change binds if you don't have one). +4. Navigate to the add on tab at the top of the ReShade menu. +5. At the bottom where Shader Toggler is at open the drop down and max out the slider that says "# of fames collected" then select change shaders while staring at the flickering shader. +6. When the Shader Toggler finishes collecting frames in the top left hit Numpad 2 till it turns off the flickering lines. +7. Hit Numpad 3 to add it the group of shaders to turn off and hit done and save all toggle groups. +8. Hit the edit button and select "active at startup" for the shader to be turned off on every game launch. +9. Caps lock to manually turn on and off the shader (default key you can change it with the previous edit button) + ## Driver specifics ### Mesa environment variable hacks