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@ -479,7 +479,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view, |
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OpenGLState state; |
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OpenGLState state; |
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state.draw.read_framebuffer = src_framebuffer.handle; |
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state.draw.read_framebuffer = src_framebuffer.handle; |
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state.draw.draw_framebuffer = dst_framebuffer.handle; |
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state.draw.draw_framebuffer = dst_framebuffer.handle; |
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state.ApplyFramebufferState(); |
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state.Apply(); |
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u32 buffers{}; |
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u32 buffers{}; |
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