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[dynarmic] Remove Ignore Global Monitor from CPU Accuracy Auto (#3846)

This fixes a flickering issue in some games, such as The Legend of Zelda: Echoes of Wisdom.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3846
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
pull/3871/head
MaranBr 4 days ago
committed by crueter
parent
commit
3a823de605
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 1
      src/core/arm/dynarmic/arm_dynarmic_32.cpp
  2. 1
      src/core/arm/dynarmic/arm_dynarmic_64.cpp

1
src/core/arm/dynarmic/arm_dynarmic_32.cpp

@ -289,7 +289,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break;
// Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid:

1
src/core/arm/dynarmic/arm_dynarmic_64.cpp

@ -340,7 +340,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.fastmem_address_space_bits = 64;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break;
// Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid:

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