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[settings] default to opengl on solaris

Signed-off-by: lizzie <lizzie@eden-emu.dev>
pull/2659/head
lizzie 5 months ago
committed by crueter
parent
commit
3a615ff808
  1. 16
      src/common/settings.h

16
src/common/settings.h

@ -320,11 +320,19 @@ struct Values {
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
linkage, RendererBackend::Vulkan,
SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL,
#else
RendererBackend::Vulkan,
#endif
"backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{
linkage, ShaderBackend::SpirV,
SwitchableSetting<ShaderBackend, true> shader_backend{linkage,
#if defined(__sun__) || defined(__managarm__)
ShaderBackend::Glsl,
#else
ShaderBackend::SpirV,
#endif
"shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};

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