3 changed files with 104 additions and 12 deletions
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1src/shader_recompiler/CMakeLists.txt
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103src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp
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12src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell { |
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namespace { |
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enum class Shift : u64 { |
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None, |
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Right, |
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Left, |
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}; |
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enum class Half : u64 { |
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All, |
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Lower, |
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Upper, |
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}; |
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[[nodiscard]] IR::U32 IntegerHalf(IR::IREmitter& ir, const IR::U32& value, Half half) { |
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constexpr bool is_signed{false}; |
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switch (half) { |
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case Half::Lower: |
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return ir.BitFieldExtract(value, ir.Imm32(0), ir.Imm32(16), is_signed); |
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case Half::Upper: |
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return ir.BitFieldExtract(value, ir.Imm32(16), ir.Imm32(16), is_signed); |
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default: |
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return value; |
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} |
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} |
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[[nodiscard]] IR::U32 IntegerShift(IR::IREmitter& ir, const IR::U32& value, Shift shift) { |
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switch (shift) { |
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case Shift::Right: |
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return ir.ShiftRightLogical(value, ir.Imm32(16)); |
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case Shift::Left: |
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return ir.ShiftLeftLogical(value, ir.Imm32(16)); |
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default: |
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return value; |
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} |
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} |
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void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_b, IR::U32 op_c) { |
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union { |
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u64 insn; |
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BitField<0, 8, IR::Reg> dest_reg; |
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BitField<8, 8, IR::Reg> src_a; |
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BitField<31, 2, Half> half_c; |
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BitField<33, 2, Half> half_b; |
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BitField<35, 2, Half> half_a; |
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BitField<37, 2, Shift> shift; |
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BitField<47, 1, u64> cc; |
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BitField<48, 1, u64> x; |
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BitField<49, 1, u64> neg_c; |
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BitField<50, 1, u64> neg_b; |
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BitField<51, 1, u64> neg_a; |
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} iadd3{insn}; |
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if (iadd3.x != 0) { |
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throw NotImplementedException("IADD3 X"); |
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} |
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if (iadd3.cc != 0) { |
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throw NotImplementedException("IADD3 CC"); |
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} |
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IR::U32 op_a{v.X(iadd3.src_a)}; |
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op_a = IntegerHalf(v.ir, op_a, iadd3.half_a); |
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op_b = IntegerHalf(v.ir, op_b, iadd3.half_b); |
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op_c = IntegerHalf(v.ir, op_c, iadd3.half_c); |
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if (iadd3.neg_a != 0) { |
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op_a = v.ir.INeg(op_a); |
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} |
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if (iadd3.neg_b != 0) { |
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op_b = v.ir.INeg(op_b); |
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} |
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if (iadd3.neg_c != 0) { |
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op_c = v.ir.INeg(op_c); |
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} |
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IR::U32 lhs{v.ir.IAdd(op_a, op_b)}; |
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lhs = IntegerShift(v.ir, lhs, iadd3.shift); |
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const IR::U32 result{v.ir.IAdd(lhs, op_c)}; |
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v.X(iadd3.dest_reg, result); |
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} |
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} // Anonymous namespace
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void TranslatorVisitor::IADD3_reg(u64 insn) { |
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IADD3(*this, insn, GetReg20(insn), GetReg39(insn)); |
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} |
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void TranslatorVisitor::IADD3_cbuf(u64 insn) { |
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IADD3(*this, insn, GetCbuf(insn), GetReg39(insn)); |
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} |
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void TranslatorVisitor::IADD3_imm(u64 insn) { |
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IADD3(*this, insn, GetImm20(insn), GetReg39(insn)); |
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} |
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} // namespace Shader::Maxwell
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