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Use identity swizzle for storage/input attachments

pull/2911/head
MaranBr 3 months ago
committed by crueter
parent
commit
3668b41798
  1. 18
      src/video_core/renderer_vulkan/vk_texture_cache.cpp
  2. 1
      src/video_core/renderer_vulkan/vk_texture_cache.h

18
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@ -2189,16 +2189,24 @@ VkImageView ImageView::StorageView(Shader::TextureType texture_type,
if (!image_handle) {
return VK_NULL_HANDLE;
}
if (!storage_views) {
storage_views = std::make_unique<StorageViews>();
}
const size_t index{static_cast<size_t>(texture_type)};
if (image_format == Shader::ImageFormat::Typeless) {
return Handle(texture_type);
auto& view{storage_views->typeless[index]};
if (view) {
return *view;
}
const auto format_info =
MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
view = MakeView(format_info.format, VK_IMAGE_ASPECT_COLOR_BIT);
return *view;
}
const bool is_signed{image_format == Shader::ImageFormat::R8_SINT ||
image_format == Shader::ImageFormat::R16_SINT};
if (!storage_views) {
storage_views = std::make_unique<StorageViews>();
}
auto& views{is_signed ? storage_views->signeds : storage_views->unsigneds};
auto& view{views[static_cast<size_t>(texture_type)]};
auto& view{views[index]};
if (view) {
return *view;
}

1
src/video_core/renderer_vulkan/vk_texture_cache.h

@ -264,6 +264,7 @@ public:
private:
struct StorageViews {
std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> typeless;
std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;
std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> unsigneds;
};

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