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Add support load 3DS room

pull/15/merge
Dante38490 11 years ago
parent
commit
35a085d567
  1. 2
      src/citra_qt/main.cpp
  2. 2
      src/core/loader/loader.cpp

2
src/citra_qt/main.cpp

@ -179,7 +179,7 @@ void GMainWindow::BootGame(std::string filename)
void GMainWindow::OnMenuLoadFile()
{
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
if (filename.size())
BootGame(filename.toLatin1().data());
}

2
src/core/loader/loader.cpp

@ -45,6 +45,8 @@ FileType IdentifyFile(const std::string &filename) {
return FileType::CCI;
} else if (extension == ".bin") {
return FileType::BIN;
} else if (extension == ".3ds") {
return FileType::CCI;
} else if (extension == ".3dsx") {
return FileType::THREEDSX;
}

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