|
|
|
@ -119,28 +119,27 @@ void Vic::Execute() { |
|
|
|
|
|
|
|
const std::size_t surface_width = config.surface_width_minus1 + 1; |
|
|
|
const std::size_t surface_height = config.surface_height_minus1 + 1; |
|
|
|
const std::size_t half_width = surface_width / 2; |
|
|
|
const std::size_t half_height = config.surface_height_minus1 / 2; |
|
|
|
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width)); |
|
|
|
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height)); |
|
|
|
const std::size_t half_width = frame_width / 2; |
|
|
|
const std::size_t half_height = frame_height / 2; |
|
|
|
const std::size_t aligned_width = (surface_width + 0xff) & ~0xff; |
|
|
|
|
|
|
|
const auto* luma_ptr = frame->data[0]; |
|
|
|
const auto* chroma_b_ptr = frame->data[1]; |
|
|
|
const auto* chroma_r_ptr = frame->data[2]; |
|
|
|
const auto stride = frame->linesize[0]; |
|
|
|
const auto half_stride = frame->linesize[1]; |
|
|
|
const auto stride = static_cast<size_t>(frame->linesize[0]); |
|
|
|
const auto half_stride = static_cast<size_t>(frame->linesize[1]); |
|
|
|
|
|
|
|
luma_buffer.resize(aligned_width * surface_height); |
|
|
|
chroma_buffer.resize(aligned_width * half_height); |
|
|
|
chroma_buffer.resize(aligned_width * surface_height / 2); |
|
|
|
|
|
|
|
// Populate luma buffer
|
|
|
|
for (std::size_t y = 0; y < surface_height - 1; ++y) { |
|
|
|
for (std::size_t y = 0; y < frame_height; ++y) { |
|
|
|
const std::size_t src = y * stride; |
|
|
|
const std::size_t dst = y * aligned_width; |
|
|
|
|
|
|
|
const std::size_t size = surface_width; |
|
|
|
|
|
|
|
for (std::size_t offset = 0; offset < size; ++offset) { |
|
|
|
luma_buffer[dst + offset] = luma_ptr[src + offset]; |
|
|
|
for (std::size_t x = 0; x < frame_width; ++x) { |
|
|
|
luma_buffer[dst + x] = luma_ptr[src + x]; |
|
|
|
} |
|
|
|
} |
|
|
|
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), |
|
|
|
|