Browse Source
Common: Remove mem_arena.cpp/h
Common: Remove mem_arena.cpp/h
It is superfluous for Citra. (It's only really necessary if you're doing JIT. We were using it but not taking any advantage from it.) This should make 32-bit builds work again.pull/15/merge
5 changed files with 31 additions and 560 deletions
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2src/common/CMakeLists.txt
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394src/common/mem_arena.cpp
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70src/common/mem_arena.h
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113src/core/mem_map.cpp
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12src/core/mem_map.h
@ -1,394 +0,0 @@ |
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <string>
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#include "common/logging/log.h"
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#include "common/mem_arena.h"
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#include "common/memory_util.h"
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#include "common/platform.h"
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#include "common/string_util.h"
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#ifndef _WIN32
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#include <fcntl.h>
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#include <string.h>
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#include <unistd.h>
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#ifdef ANDROID
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#include <sys/ioctl.h>
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#include <linux/ashmem.h>
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#endif
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#endif
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#ifdef ANDROID
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// Hopefully this ABI will never change...
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#define ASHMEM_DEVICE "/dev/ashmem"
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/*
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* ashmem_create_region - creates a new ashmem region and returns the file |
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* descriptor, or <0 on error |
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* |
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* `name' is an optional label to give the region (visible in /proc/pid/maps) |
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* `size' is the size of the region, in page-aligned bytes |
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*/ |
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int ashmem_create_region(const char *name, size_t size) |
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{ |
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int fd, ret; |
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fd = open(ASHMEM_DEVICE, O_RDWR); |
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if (fd < 0) |
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return fd; |
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if (name) { |
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char buf[ASHMEM_NAME_LEN]; |
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strncpy(buf, name, sizeof(buf)); |
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ret = ioctl(fd, ASHMEM_SET_NAME, buf); |
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if (ret < 0) |
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goto error; |
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} |
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ret = ioctl(fd, ASHMEM_SET_SIZE, size); |
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if (ret < 0) |
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goto error; |
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return fd; |
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error: |
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LOG_ERROR(Common_Memory, "NASTY ASHMEM ERROR: ret = %08x", ret); |
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close(fd); |
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return ret; |
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} |
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int ashmem_set_prot_region(int fd, int prot) |
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{ |
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return ioctl(fd, ASHMEM_SET_PROT_MASK, prot); |
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} |
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int ashmem_pin_region(int fd, size_t offset, size_t len) |
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{ |
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struct ashmem_pin pin = { offset, len }; |
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return ioctl(fd, ASHMEM_PIN, &pin); |
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} |
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int ashmem_unpin_region(int fd, size_t offset, size_t len) |
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{ |
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struct ashmem_pin pin = { offset, len }; |
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return ioctl(fd, ASHMEM_UNPIN, &pin); |
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} |
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#endif // Android
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#if defined(_WIN32)
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SYSTEM_INFO sysInfo; |
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#endif
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// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
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#ifdef _WIN32
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size_t roundup(size_t x) { |
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int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000; |
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return (x + gran - 1) & ~(gran - 1); |
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} |
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#else
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size_t roundup(size_t x) { |
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return x; |
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} |
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#endif
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void MemArena::GrabLowMemSpace(size_t size) |
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{ |
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#ifdef _WIN32
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hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr); |
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GetSystemInfo(&sysInfo); |
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#elif defined(ANDROID)
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// Use ashmem so we don't have to allocate a file on disk!
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fd = ashmem_create_region("Citra_RAM", size); |
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// Note that it appears that ashmem is pinned by default, so no need to pin.
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if (fd < 0) |
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{ |
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LOG_ERROR(Common_Memory, "Failed to grab ashmem space of size: %08x errno: %d", (int)size, (int)(errno)); |
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return; |
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} |
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#else
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// Try to find a non-existing filename for our shared memory.
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// In most cases the first one will be available, but it's nicer to search
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// a bit more.
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for (int i = 0; i < 10000; i++) |
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{ |
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std::string file_name = Common::StringFromFormat("/citramem.%d", i); |
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fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600); |
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if (fd != -1) |
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{ |
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shm_unlink(file_name.c_str()); |
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break; |
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} |
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else if (errno != EEXIST) |
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{ |
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LOG_ERROR(Common_Memory, "shm_open failed: %s", strerror(errno)); |
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return; |
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} |
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} |
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if (ftruncate(fd, size) < 0) |
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LOG_ERROR(Common_Memory, "Failed to allocate low memory space"); |
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#endif
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} |
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void MemArena::ReleaseSpace() |
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{ |
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#ifdef _WIN32
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CloseHandle(hMemoryMapping); |
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hMemoryMapping = 0; |
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#else
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close(fd); |
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#endif
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} |
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void *MemArena::CreateView(s64 offset, size_t size, void *base) |
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{ |
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#ifdef _WIN32
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size = roundup(size); |
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void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); |
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return ptr; |
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#else
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void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED | |
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// Do not sync memory to underlying file. Linux has this by default.
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#ifdef __FreeBSD__
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MAP_NOSYNC | |
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#endif
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((base == nullptr) ? 0 : MAP_FIXED), fd, offset); |
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if (retval == MAP_FAILED) |
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{ |
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LOG_ERROR(Common_Memory, "mmap failed"); |
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return nullptr; |
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} |
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return retval; |
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#endif
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} |
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void MemArena::ReleaseView(void* view, size_t size) |
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{ |
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#ifdef _WIN32
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UnmapViewOfFile(view); |
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#else
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munmap(view, size); |
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#endif
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} |
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u8* MemArena::Find4GBBase() |
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{ |
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#if EMU_ARCH_BITS == 64
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#ifdef _WIN32
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// 64 bit
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u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE); |
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VirtualFree(base, 0, MEM_RELEASE); |
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return base; |
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#else
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// Very precarious - mmap cannot return an error when trying to map already used pages.
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// This makes the Windows approach above unusable on Linux, so we will simply pray...
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return reinterpret_cast<u8*>(0x2300000000ULL); |
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#endif
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#else // 32 bit
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#ifdef _WIN32
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u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE); |
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if (base) { |
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VirtualFree(base, 0, MEM_RELEASE); |
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} |
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return base; |
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#else
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void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE, |
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MAP_ANON | MAP_SHARED, -1, 0); |
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if (base == MAP_FAILED) { |
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LOG_ERROR(Common_Memory, "Failed to map 256 MB of memory space: %s", strerror(errno)); |
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return 0; |
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} |
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munmap(base, 0x10000000); |
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return static_cast<u8*>(base); |
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#endif
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#endif
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} |
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags)
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//if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
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// continue;
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//if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
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// continue;
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static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) { |
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// OK, we know where to find free space. Now grab it!
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// We just mimic the popular BAT setup.
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size_t position = 0; |
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size_t last_position = 0; |
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// Zero all the pointers to be sure.
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for (int i = 0; i < num_views; i++) |
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{ |
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if (views[i].out_ptr_low) |
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*views[i].out_ptr_low = 0; |
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if (views[i].out_ptr) |
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*views[i].out_ptr = 0; |
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} |
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int i; |
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for (i = 0; i < num_views; i++) |
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{ |
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const MemoryView &view = views[i]; |
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if (view.size == 0) |
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continue; |
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SKIP(flags, view.flags); |
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if (view.flags & MV_MIRROR_PREVIOUS) { |
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position = last_position; |
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} |
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else { |
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*(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size); |
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if (!*view.out_ptr_low) |
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goto bail; |
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} |
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#if EMU_ARCH_BITS == 64
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*view.out_ptr = (u8*)arena->CreateView( |
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position, view.size, base + view.virtual_address); |
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#else
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if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical.
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// No need to create multiple identical views.
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*view.out_ptr = *views[i - 1].out_ptr; |
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} |
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else { |
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*view.out_ptr = (u8*)arena->CreateView( |
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position, view.size, base + (view.virtual_address & 0x3FFFFFFF)); |
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if (!*view.out_ptr) |
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goto bail; |
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} |
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#endif
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last_position = position; |
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position += roundup(view.size); |
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} |
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return true; |
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bail: |
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// Argh! ERROR! Free what we grabbed so far so we can try again.
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for (int j = 0; j <= i; j++) |
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{ |
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if (views[i].size == 0) |
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continue; |
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SKIP(flags, views[i].flags); |
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if (views[j].out_ptr_low && *views[j].out_ptr_low) |
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{ |
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arena->ReleaseView(*views[j].out_ptr_low, views[j].size); |
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*views[j].out_ptr_low = nullptr; |
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} |
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if (*views[j].out_ptr) |
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{ |
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#if EMU_ARCH_BITS == 64
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arena->ReleaseView(*views[j].out_ptr, views[j].size); |
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#else
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if (!(views[j].flags & MV_MIRROR_PREVIOUS)) |
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{ |
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arena->ReleaseView(*views[j].out_ptr, views[j].size); |
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} |
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#endif
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*views[j].out_ptr = nullptr; |
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} |
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} |
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return false; |
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} |
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena) |
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{ |
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size_t total_mem = 0; |
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int base_attempts = 0; |
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for (int i = 0; i < num_views; i++) |
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{ |
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if (views[i].size == 0) |
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continue; |
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SKIP(flags, views[i].flags); |
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if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0) |
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total_mem += roundup(views[i].size); |
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} |
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// Grab some pagefile backed memory out of the void ...
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arena->GrabLowMemSpace(total_mem); |
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// Now, create views in high memory where there's plenty of space.
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#if EMU_ARCH_BITS == 64
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u8 *base = MemArena::Find4GBBase(); |
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// This really shouldn't fail - in 64-bit, there will always be enough
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// address space.
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if (!Memory_TryBase(base, views, num_views, flags, arena)) |
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{ |
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LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base."); |
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return 0; |
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} |
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#elif defined(_WIN32)
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// Try a whole range of possible bases. Return once we got a valid one.
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u32 max_base_addr = 0x7FFF0000 - 0x10000000; |
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u8 *base = nullptr; |
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for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000) |
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{ |
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base_attempts++; |
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base = (u8 *)base_addr; |
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if (Memory_TryBase(base, views, num_views, flags, arena)) |
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{ |
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LOG_DEBUG(Common_Memory, "Found valid memory base at %p after %i tries.", base, base_attempts); |
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base_attempts = 0; |
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break; |
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} |
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} |
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#else
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// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
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u8 *base = MemArena::Find4GBBase(); |
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if (!Memory_TryBase(base, views, num_views, flags, arena)) |
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{ |
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LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base."); |
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return 0; |
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} |
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#endif
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if (base_attempts) |
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LOG_ERROR(Common_Memory, "No possible memory base pointer found!"); |
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return base; |
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} |
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena) |
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{ |
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for (int i = 0; i < num_views; i++) |
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{ |
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if (views[i].size == 0) |
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continue; |
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SKIP(flags, views[i].flags); |
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if (views[i].out_ptr_low && *views[i].out_ptr_low) |
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arena->ReleaseView(*views[i].out_ptr_low, views[i].size); |
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if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low)) |
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arena->ReleaseView(*views[i].out_ptr, views[i].size); |
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*views[i].out_ptr = nullptr; |
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if (views[i].out_ptr_low) |
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*views[i].out_ptr_low = nullptr; |
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} |
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} |
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@ -1,70 +0,0 @@ |
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// Copyright (C) 2003 Dolphin Project. |
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|
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// This program is free software: you can redistribute it and/or modify |
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// it under the terms of the GNU General Public License as published by |
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// the Free Software Foundation, version 2.0 or later versions. |
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// This program is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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// GNU General Public License 2.0 for more details. |
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// A copy of the GPL 2.0 should have been included with the program. |
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// If not, see http://www.gnu.org/licenses/ |
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// Official SVN repository and contact information can be found at |
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// http://code.google.com/p/dolphin-emu/ |
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#pragma once |
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#ifdef _WIN32 |
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#include <windows.h> |
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#endif |
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#include "common/common_types.h" |
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|
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// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it. |
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// Multiple views can mirror the same section of the block, which makes it very convient for emulating |
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// memory mirrors. |
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|
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class MemArena |
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{ |
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public: |
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void GrabLowMemSpace(size_t size); |
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void ReleaseSpace(); |
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void *CreateView(s64 offset, size_t size, void *base = 0); |
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void ReleaseView(void *view, size_t size); |
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// This only finds 1 GB in 32-bit |
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static u8 *Find4GBBase(); |
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private: |
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#ifdef _WIN32 |
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HANDLE hMemoryMapping; |
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#else |
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int fd; |
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#endif |
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}; |
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enum { |
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MV_MIRROR_PREVIOUS = 1, |
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// MV_FAKE_VMEM = 2, |
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// MV_WII_ONLY = 4, |
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MV_IS_PRIMARY_RAM = 0x100, |
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MV_IS_EXTRA1_RAM = 0x200, |
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MV_IS_EXTRA2_RAM = 0x400, |
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}; |
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|
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struct MemoryView |
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{ |
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u8 **out_ptr_low; |
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u8 **out_ptr; |
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u32 virtual_address; |
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u32 size; |
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u32 flags; |
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}; |
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|
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// Uses a memory arena to set up an emulator-friendly memory map according to |
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// a passed-in list of MemoryView structures. |
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena); |
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena); |
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