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@ -18,7 +18,7 @@ namespace Shader::Backend::GLASM { |
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#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
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static void DefinePhi(EmitContext& ctx, IR::Inst& phi) { |
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switch (phi.Arg(0).Type()) { |
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switch (phi.Type()) { |
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case IR::Type::U1: |
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case IR::Type::U32: |
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case IR::Type::F32: |
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