committed by
Liam
11 changed files with 2228 additions and 30 deletions
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17src/common/overflow.h
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41src/core/CMakeLists.txt
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11src/core/file_sys/errors.h
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63src/core/file_sys/fs_file.h
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48src/core/file_sys/fs_memory_management.h
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20src/core/file_sys/fs_operate_range.h
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570src/core/file_sys/fs_path.h
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1240src/core/file_sys/fs_path_utility.h
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241src/core/file_sys/fs_string_util.h
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1src/core/hle/service/filesystem/fsp/fs_i_directory.cpp
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6src/core/hle/service/filesystem/fsp/fs_i_directory.h
@ -0,0 +1,63 @@ |
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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|
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namespace FileSys { |
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|
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struct ReadOption { |
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u32 _value; |
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static const ReadOption None; |
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}; |
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enum ReadOptionFlag : u32 { |
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ReadOptionFlag_None = (0 << 0), |
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}; |
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inline constexpr const ReadOption ReadOption::None = {ReadOptionFlag_None}; |
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inline constexpr bool operator==(const ReadOption& lhs, const ReadOption& rhs) { |
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return lhs._value == rhs._value; |
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} |
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inline constexpr bool operator!=(const ReadOption& lhs, const ReadOption& rhs) { |
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return !(lhs == rhs); |
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} |
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static_assert(sizeof(ReadOption) == sizeof(u32)); |
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enum WriteOptionFlag : u32 { |
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WriteOptionFlag_None = (0 << 0), |
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WriteOptionFlag_Flush = (1 << 0), |
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}; |
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|
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struct WriteOption { |
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u32 _value; |
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constexpr inline bool HasFlushFlag() const { |
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return _value & WriteOptionFlag_Flush; |
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} |
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static const WriteOption None; |
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static const WriteOption Flush; |
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}; |
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inline constexpr const WriteOption WriteOption::None = {WriteOptionFlag_None}; |
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inline constexpr const WriteOption WriteOption::Flush = {WriteOptionFlag_Flush}; |
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|
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inline constexpr bool operator==(const WriteOption& lhs, const WriteOption& rhs) { |
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return lhs._value == rhs._value; |
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} |
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|
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inline constexpr bool operator!=(const WriteOption& lhs, const WriteOption& rhs) { |
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return !(lhs == rhs); |
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} |
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static_assert(sizeof(WriteOption) == sizeof(u32)); |
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|
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struct FileHandle { |
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void* handle; |
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}; |
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} // namespace FileSys |
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@ -0,0 +1,48 @@ |
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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|
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#pragma once |
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|
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#include <mutex> |
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#include "common/alignment.h" |
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namespace FileSys { |
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std::mutex g_mutex; |
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constexpr size_t RequiredAlignment = alignof(u64); |
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void* AllocateUnsafe(size_t size) { |
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/* Allocate. */ |
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void* const ptr = ::operator new(size, std::align_val_t{RequiredAlignment}); |
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|
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/* Check alignment. */ |
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ASSERT(Common::IsAligned(reinterpret_cast<uintptr_t>(ptr), RequiredAlignment)); |
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/* Return allocated pointer. */ |
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return ptr; |
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} |
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void DeallocateUnsafe(void* ptr, size_t size) { |
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/* Deallocate the pointer. */ |
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::operator delete(ptr, std::align_val_t{RequiredAlignment}); |
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} |
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void* Allocate(size_t size) { |
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/* Lock the allocator. */ |
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std::scoped_lock lk(g_mutex); |
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return AllocateUnsafe(size); |
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} |
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void Deallocate(void* ptr, size_t size) { |
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/* If the pointer is non-null, deallocate it. */ |
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if (ptr != nullptr) { |
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/* Lock the allocator. */ |
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std::scoped_lock lk(g_mutex); |
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DeallocateUnsafe(ptr, size); |
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} |
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} |
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} // namespace FileSys |
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@ -0,0 +1,20 @@ |
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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namespace FileSys { |
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enum class OperationId : s64 { |
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FillZero = 0, |
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DestroySignature = 1, |
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Invalidate = 2, |
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QueryRange = 3, |
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QueryUnpreparedRange = 4, |
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QueryLazyLoadCompletionRate = 5, |
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SetLazyLoadPriority = 6, |
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ReadLazyLoadFileForciblyForDebug = 10001, |
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}; |
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} // namespace FileSys |
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@ -0,0 +1,570 @@ |
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "common/alignment.h" |
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#include "common/common_funcs.h" |
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#include "core/file_sys/errors.h" |
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#include "core/file_sys/fs_memory_management.h" |
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#include "core/file_sys/fs_path_utility.h" |
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#include "core/file_sys/fs_string_util.h" |
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#include "core/hle/result.h" |
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namespace FileSys { |
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class DirectoryPathParser; |
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class Path { |
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YUZU_NON_COPYABLE(Path); |
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YUZU_NON_MOVEABLE(Path); |
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private: |
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static constexpr const char* EmptyPath = ""; |
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static constexpr size_t WriteBufferAlignmentLength = 8; |
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private: |
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friend class DirectoryPathParser; |
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public: |
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class WriteBuffer { |
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YUZU_NON_COPYABLE(WriteBuffer); |
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private: |
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char* m_buffer; |
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size_t m_length_and_is_normalized; |
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public: |
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constexpr WriteBuffer() : m_buffer(nullptr), m_length_and_is_normalized(0) { /* ... */ |
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} |
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constexpr ~WriteBuffer() { |
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if (m_buffer != nullptr) { |
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Deallocate(m_buffer, this->GetLength()); |
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this->ResetBuffer(); |
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} |
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} |
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constexpr WriteBuffer(WriteBuffer&& rhs) |
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: m_buffer(rhs.m_buffer), m_length_and_is_normalized(rhs.m_length_and_is_normalized) { |
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rhs.ResetBuffer(); |
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} |
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constexpr WriteBuffer& operator=(WriteBuffer&& rhs) { |
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if (m_buffer != nullptr) { |
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Deallocate(m_buffer, this->GetLength()); |
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} |
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m_buffer = rhs.m_buffer; |
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m_length_and_is_normalized = rhs.m_length_and_is_normalized; |
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rhs.ResetBuffer(); |
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return *this; |
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} |
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constexpr void ResetBuffer() { |
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m_buffer = nullptr; |
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this->SetLength(0); |
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} |
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constexpr char* Get() const { |
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return m_buffer; |
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} |
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constexpr size_t GetLength() const { |
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return m_length_and_is_normalized >> 1; |
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} |
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constexpr bool IsNormalized() const { |
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return static_cast<bool>(m_length_and_is_normalized & 1); |
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} |
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constexpr void SetNormalized() { |
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m_length_and_is_normalized |= static_cast<size_t>(1); |
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} |
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constexpr void SetNotNormalized() { |
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m_length_and_is_normalized &= ~static_cast<size_t>(1); |
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} |
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private: |
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constexpr WriteBuffer(char* buffer, size_t length) |
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: m_buffer(buffer), m_length_and_is_normalized(0) { |
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this->SetLength(length); |
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} |
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public: |
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static WriteBuffer Make(size_t length) { |
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if (void* alloc = Allocate(length); alloc != nullptr) { |
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return WriteBuffer(static_cast<char*>(alloc), length); |
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} else { |
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return WriteBuffer(); |
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} |
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} |
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private: |
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constexpr void SetLength(size_t size) { |
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m_length_and_is_normalized = (m_length_and_is_normalized & 1) | (size << 1); |
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} |
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}; |
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private: |
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const char* m_str; |
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WriteBuffer m_write_buffer; |
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public: |
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constexpr Path() : m_str(EmptyPath), m_write_buffer() { |
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/* ... */ |
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} |
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constexpr Path(const char* s) : m_str(s), m_write_buffer() { |
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m_write_buffer.SetNormalized(); |
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} |
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constexpr ~Path() { /* ... */ |
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} |
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constexpr Result SetShallowBuffer(const char* buffer) { |
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/* Check pre-conditions. */ |
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ASSERT(m_write_buffer.GetLength() == 0); |
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/* Check the buffer is valid. */ |
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R_UNLESS(buffer != nullptr, ResultNullptrArgument); |
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/* Set buffer. */ |
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this->SetReadOnlyBuffer(buffer); |
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/* Note that we're normalized. */ |
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this->SetNormalized(); |
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R_SUCCEED(); |
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} |
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constexpr const char* GetString() const { |
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/* Check pre-conditions. */ |
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ASSERT(this->IsNormalized()); |
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return m_str; |
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} |
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constexpr size_t GetLength() const { |
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if (std::is_constant_evaluated()) { |
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return Strlen(this->GetString()); |
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} else { |
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return std::strlen(this->GetString()); |
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} |
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} |
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constexpr bool IsEmpty() const { |
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return *m_str == '\x00'; |
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} |
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constexpr bool IsMatchHead(const char* p, size_t len) const { |
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return Strncmp(this->GetString(), p, len) == 0; |
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} |
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Result Initialize(const Path& rhs) { |
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/* Check the other path is normalized. */ |
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const bool normalized = rhs.IsNormalized(); |
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R_UNLESS(normalized, ResultNotNormalized); |
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/* Allocate buffer for our path. */ |
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const auto len = rhs.GetLength(); |
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R_TRY(this->Preallocate(len + 1)); |
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/* Copy the path. */ |
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const size_t copied = Strlcpy<char>(m_write_buffer.Get(), rhs.GetString(), len + 1); |
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R_UNLESS(copied == len, ResultUnexpectedInPathA); |
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/* Set normalized. */ |
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this->SetNormalized(); |
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R_SUCCEED(); |
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} |
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Result Initialize(const char* path, size_t len) { |
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/* Check the path is valid. */ |
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R_UNLESS(path != nullptr, ResultNullptrArgument); |
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/* Initialize. */ |
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R_TRY(this->InitializeImpl(path, len)); |
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/* Set not normalized. */ |
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this->SetNotNormalized(); |
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R_SUCCEED(); |
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} |
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Result Initialize(const char* path) { |
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/* Check the path is valid. */ |
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R_UNLESS(path != nullptr, ResultNullptrArgument); |
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R_RETURN(this->Initialize(path, std::strlen(path))); |
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} |
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Result InitializeWithReplaceBackslash(const char* path) { |
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/* Check the path is valid. */ |
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R_UNLESS(path != nullptr, ResultNullptrArgument); |
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/* Initialize. */ |
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R_TRY(this->InitializeImpl(path, std::strlen(path))); |
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|
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/* Replace slashes as desired. */ |
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if (const auto write_buffer_length = m_write_buffer.GetLength(); write_buffer_length > 1) { |
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Replace(m_write_buffer.Get(), write_buffer_length - 1, '\\', '/'); |
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} |
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/* Set not normalized. */ |
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this->SetNotNormalized(); |
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R_SUCCEED(); |
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} |
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Result InitializeWithReplaceForwardSlashes(const char* path) { |
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/* Check the path is valid. */ |
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R_UNLESS(path != nullptr, ResultNullptrArgument); |
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/* Initialize. */ |
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R_TRY(this->InitializeImpl(path, std::strlen(path))); |
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/* Replace slashes as desired. */ |
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if (m_write_buffer.GetLength() > 1) { |
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if (auto* p = m_write_buffer.Get(); p[0] == '/' && p[1] == '/') { |
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p[0] = '\\'; |
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p[1] = '\\'; |
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} |
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} |
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/* Set not normalized. */ |
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this->SetNotNormalized(); |
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R_SUCCEED(); |
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} |
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Result InitializeWithNormalization(const char* path, size_t size) { |
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/* Check the path is valid. */ |
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R_UNLESS(path != nullptr, ResultNullptrArgument); |
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/* Initialize. */ |
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R_TRY(this->InitializeImpl(path, size)); |
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/* Set not normalized. */ |
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this->SetNotNormalized(); |
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/* Perform normalization. */ |
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PathFlags path_flags; |
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if (IsPathRelative(m_str)) { |
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path_flags.AllowRelativePath(); |
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} else if (IsWindowsPath(m_str, true)) { |
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path_flags.AllowWindowsPath(); |
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} else { |
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/* NOTE: In this case, Nintendo checks is normalized, then sets is normalized, then |
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* returns success. */ |
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/* This seems like a bug. */ |
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size_t dummy; |
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bool normalized; |
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R_TRY(PathFormatter::IsNormalized(std::addressof(normalized), std::addressof(dummy), |
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m_str)); |
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this->SetNormalized(); |
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R_SUCCEED(); |
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} |
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/* Normalize. */ |
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R_TRY(this->Normalize(path_flags)); |
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this->SetNormalized(); |
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R_SUCCEED(); |
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} |
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Result InitializeWithNormalization(const char* path) { |
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/* Check the path is valid. */ |
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R_UNLESS(path != nullptr, ResultNullptrArgument); |
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R_RETURN(this->InitializeWithNormalization(path, std::strlen(path))); |
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} |
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Result InitializeAsEmpty() { |
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/* Clear our buffer. */ |
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this->ClearBuffer(); |
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/* Set normalized. */ |
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this->SetNormalized(); |
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R_SUCCEED(); |
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} |
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Result AppendChild(const char* child) { |
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/* Check the path is valid. */ |
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R_UNLESS(child != nullptr, ResultNullptrArgument); |
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/* Basic checks. If we hvea a path and the child is empty, we have nothing to do. */ |
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const char* c = child; |
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if (m_str[0]) { |
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/* Skip an early separator. */ |
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if (*c == '/') { |
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++c; |
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} |
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R_SUCCEED_IF(*c == '\x00'); |
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} |
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/* If we don't have a string, we can just initialize. */ |
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auto cur_len = std::strlen(m_str); |
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if (cur_len == 0) { |
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R_RETURN(this->Initialize(child)); |
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} |
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/* Remove a trailing separator. */ |
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if (m_str[cur_len - 1] == '/' || m_str[cur_len - 1] == '\\') { |
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--cur_len; |
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} |
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/* Get the child path's length. */ |
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auto child_len = std::strlen(c); |
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|
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/* Reset our write buffer. */ |
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WriteBuffer old_write_buffer; |
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if (m_write_buffer.Get() != nullptr) { |
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old_write_buffer = std::move(m_write_buffer); |
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this->ClearBuffer(); |
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} |
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|
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/* Pre-allocate the new buffer. */ |
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R_TRY(this->Preallocate(cur_len + 1 + child_len + 1)); |
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|
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/* Get our write buffer. */ |
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auto* dst = m_write_buffer.Get(); |
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if (old_write_buffer.Get() != nullptr && cur_len > 0) { |
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Strlcpy<char>(dst, old_write_buffer.Get(), cur_len + 1); |
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} |
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|
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/* Add separator. */ |
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dst[cur_len] = '/'; |
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/* Copy the child path. */ |
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const size_t copied = Strlcpy<char>(dst + cur_len + 1, c, child_len + 1); |
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R_UNLESS(copied == child_len, ResultUnexpectedInPathA); |
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R_SUCCEED(); |
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} |
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Result AppendChild(const Path& rhs) { |
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R_RETURN(this->AppendChild(rhs.GetString())); |
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} |
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Result Combine(const Path& parent, const Path& child) { |
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/* Get the lengths. */ |
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const auto p_len = parent.GetLength(); |
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const auto c_len = child.GetLength(); |
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|
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/* Allocate our buffer. */ |
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R_TRY(this->Preallocate(p_len + c_len + 1)); |
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|
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/* Initialize as parent. */ |
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R_TRY(this->Initialize(parent)); |
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|
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/* If we're empty, we can just initialize as child. */ |
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if (this->IsEmpty()) { |
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R_TRY(this->Initialize(child)); |
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} else { |
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/* Otherwise, we should append the child. */ |
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R_TRY(this->AppendChild(child)); |
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} |
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|
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R_SUCCEED(); |
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} |
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|
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Result RemoveChild() { |
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/* If we don't have a write-buffer, ensure that we have one. */ |
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if (m_write_buffer.Get() == nullptr) { |
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if (const auto len = std::strlen(m_str); len > 0) { |
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R_TRY(this->Preallocate(len)); |
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Strlcpy<char>(m_write_buffer.Get(), m_str, len + 1); |
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} |
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} |
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|
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/* Check that it's possible for us to remove a child. */ |
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auto* p = m_write_buffer.Get(); |
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s32 len = std::strlen(p); |
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R_UNLESS(len != 1 || (p[0] != '/' && p[0] != '.'), ResultNotImplemented); |
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|
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/* Handle a trailing separator. */ |
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if (len > 0 && (p[len - 1] == '\\' || p[len - 1] == '/')) { |
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--len; |
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} |
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|
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/* Remove the child path segment. */ |
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while ((--len) >= 0 && p[len]) { |
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if (p[len] == '/' || p[len] == '\\') { |
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if (len > 0) { |
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p[len] = 0; |
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} else { |
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p[1] = 0; |
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len = 1; |
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} |
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break; |
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} |
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} |
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|
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/* Check that length remains > 0. */ |
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R_UNLESS(len > 0, ResultNotImplemented); |
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|
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R_SUCCEED(); |
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} |
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|
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Result Normalize(const PathFlags& flags) { |
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/* If we're already normalized, nothing to do. */ |
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R_SUCCEED_IF(this->IsNormalized()); |
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|
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/* Check if we're normalized. */ |
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bool normalized; |
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size_t dummy; |
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R_TRY(PathFormatter::IsNormalized(std::addressof(normalized), std::addressof(dummy), m_str, |
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flags)); |
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|
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/* If we're not normalized, normalize. */ |
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if (!normalized) { |
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/* Determine necessary buffer length. */ |
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auto len = m_write_buffer.GetLength(); |
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if (flags.IsRelativePathAllowed() && IsPathRelative(m_str)) { |
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len += 2; |
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} |
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if (flags.IsWindowsPathAllowed() && IsWindowsPath(m_str, true)) { |
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len += 1; |
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} |
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|
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/* Allocate a new buffer. */ |
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const size_t size = Common::AlignUp(len, WriteBufferAlignmentLength); |
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auto buf = WriteBuffer::Make(size); |
|||
R_UNLESS(buf.Get() != nullptr, ResultAllocationMemoryFailedMakeUnique); |
|||
|
|||
/* Normalize into it. */ |
|||
R_TRY(PathFormatter::Normalize(buf.Get(), size, m_write_buffer.Get(), |
|||
m_write_buffer.GetLength(), flags)); |
|||
|
|||
/* Set the normalized buffer as our buffer. */ |
|||
this->SetModifiableBuffer(std::move(buf)); |
|||
} |
|||
|
|||
/* Set normalized. */ |
|||
this->SetNormalized(); |
|||
R_SUCCEED(); |
|||
} |
|||
|
|||
private: |
|||
void ClearBuffer() { |
|||
m_write_buffer.ResetBuffer(); |
|||
m_str = EmptyPath; |
|||
} |
|||
|
|||
void SetModifiableBuffer(WriteBuffer&& buffer) { |
|||
/* Check pre-conditions. */ |
|||
ASSERT(buffer.Get() != nullptr); |
|||
ASSERT(buffer.GetLength() > 0); |
|||
ASSERT(Common::IsAligned(buffer.GetLength(), WriteBufferAlignmentLength)); |
|||
|
|||
/* Get whether we're normalized. */ |
|||
if (m_write_buffer.IsNormalized()) { |
|||
buffer.SetNormalized(); |
|||
} else { |
|||
buffer.SetNotNormalized(); |
|||
} |
|||
|
|||
/* Set write buffer. */ |
|||
m_write_buffer = std::move(buffer); |
|||
m_str = m_write_buffer.Get(); |
|||
} |
|||
|
|||
constexpr void SetReadOnlyBuffer(const char* buffer) { |
|||
m_str = buffer; |
|||
m_write_buffer.ResetBuffer(); |
|||
} |
|||
|
|||
Result Preallocate(size_t length) { |
|||
/* Allocate additional space, if needed. */ |
|||
if (length > m_write_buffer.GetLength()) { |
|||
/* Allocate buffer. */ |
|||
const size_t size = Common::AlignUp(length, WriteBufferAlignmentLength); |
|||
auto buf = WriteBuffer::Make(size); |
|||
R_UNLESS(buf.Get() != nullptr, ResultAllocationMemoryFailedMakeUnique); |
|||
|
|||
/* Set write buffer. */ |
|||
this->SetModifiableBuffer(std::move(buf)); |
|||
} |
|||
|
|||
R_SUCCEED(); |
|||
} |
|||
|
|||
Result InitializeImpl(const char* path, size_t size) { |
|||
if (size > 0 && path[0]) { |
|||
/* Pre allocate a buffer for the path. */ |
|||
R_TRY(this->Preallocate(size + 1)); |
|||
|
|||
/* Copy the path. */ |
|||
const size_t copied = Strlcpy<char>(m_write_buffer.Get(), path, size + 1); |
|||
R_UNLESS(copied >= size, ResultUnexpectedInPathA); |
|||
} else { |
|||
/* We can just clear the buffer. */ |
|||
this->ClearBuffer(); |
|||
} |
|||
|
|||
R_SUCCEED(); |
|||
} |
|||
|
|||
constexpr char* GetWriteBuffer() { |
|||
ASSERT(m_write_buffer.Get() != nullptr); |
|||
return m_write_buffer.Get(); |
|||
} |
|||
|
|||
constexpr size_t GetWriteBufferLength() const { |
|||
return m_write_buffer.GetLength(); |
|||
} |
|||
|
|||
constexpr bool IsNormalized() const { |
|||
return m_write_buffer.IsNormalized(); |
|||
} |
|||
|
|||
constexpr void SetNormalized() { |
|||
m_write_buffer.SetNormalized(); |
|||
} |
|||
|
|||
constexpr void SetNotNormalized() { |
|||
m_write_buffer.SetNotNormalized(); |
|||
} |
|||
|
|||
public: |
|||
bool operator==(const FileSys::Path& rhs) const { |
|||
return std::strcmp(this->GetString(), rhs.GetString()) == 0; |
|||
} |
|||
bool operator!=(const FileSys::Path& rhs) const { |
|||
return !(*this == rhs); |
|||
} |
|||
bool operator==(const char* p) const { |
|||
return std::strcmp(this->GetString(), p) == 0; |
|||
} |
|||
bool operator!=(const char* p) const { |
|||
return !(*this == p); |
|||
} |
|||
}; |
|||
|
|||
inline Result SetUpFixedPath(FileSys::Path* out, const char* s) { |
|||
/* Verify the path is normalized. */ |
|||
bool normalized; |
|||
size_t dummy; |
|||
R_TRY(PathNormalizer::IsNormalized(std::addressof(normalized), std::addressof(dummy), s)); |
|||
|
|||
R_UNLESS(normalized, ResultInvalidPathFormat); |
|||
|
|||
/* Set the fixed path. */ |
|||
R_RETURN(out->SetShallowBuffer(s)); |
|||
} |
|||
|
|||
constexpr inline bool IsWindowsDriveRootPath(const FileSys::Path& path) { |
|||
const char* const str = path.GetString(); |
|||
return IsWindowsDrive(str) && |
|||
(str[2] == StringTraits::DirectorySeparator || |
|||
str[2] == StringTraits::AlternateDirectorySeparator) && |
|||
str[3] == StringTraits::NullTerminator; |
|||
} |
|||
|
|||
} // namespace FileSys |
|||
1240
src/core/file_sys/fs_path_utility.h
File diff suppressed because it is too large
View File
File diff suppressed because it is too large
View File
@ -0,0 +1,241 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project |
|||
// SPDX-License-Identifier: GPL-2.0-or-later |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/assert.h" |
|||
|
|||
namespace FileSys { |
|||
|
|||
template <typename T> |
|||
constexpr int Strlen(const T* str) { |
|||
ASSERT(str != nullptr); |
|||
|
|||
int length = 0; |
|||
while (*str++) { |
|||
++length; |
|||
} |
|||
|
|||
return length; |
|||
} |
|||
|
|||
template <typename T> |
|||
constexpr int Strnlen(const T* str, int count) { |
|||
ASSERT(str != nullptr); |
|||
ASSERT(count >= 0); |
|||
|
|||
int length = 0; |
|||
while (count-- && *str++) { |
|||
++length; |
|||
} |
|||
|
|||
return length; |
|||
} |
|||
|
|||
template <typename T> |
|||
constexpr int Strncmp(const T* lhs, const T* rhs, int count) { |
|||
ASSERT(lhs != nullptr); |
|||
ASSERT(rhs != nullptr); |
|||
ASSERT(count >= 0); |
|||
|
|||
if (count == 0) { |
|||
return 0; |
|||
} |
|||
|
|||
T l, r; |
|||
do { |
|||
l = *(lhs++); |
|||
r = *(rhs++); |
|||
} while (l && (l == r) && (--count)); |
|||
|
|||
return l - r; |
|||
} |
|||
|
|||
template <typename T> |
|||
static constexpr int Strlcpy(T* dst, const T* src, int count) { |
|||
ASSERT(dst != nullptr); |
|||
ASSERT(src != nullptr); |
|||
|
|||
const T* cur = src; |
|||
if (count > 0) { |
|||
while ((--count) && *cur) { |
|||
*(dst++) = *(cur++); |
|||
} |
|||
*dst = 0; |
|||
} |
|||
|
|||
while (*cur) { |
|||
cur++; |
|||
} |
|||
|
|||
return static_cast<int>(cur - src); |
|||
} |
|||
|
|||
/* std::size() does not support zero-size C arrays. We're fixing that. */ |
|||
template <class C> |
|||
constexpr auto size(const C& c) -> decltype(c.size()) { |
|||
return std::size(c); |
|||
} |
|||
|
|||
template <class C> |
|||
constexpr std::size_t size(const C& c) { |
|||
if constexpr (sizeof(C) == 0) { |
|||
return 0; |
|||
} else { |
|||
return std::size(c); |
|||
} |
|||
} |
|||
|
|||
enum CharacterEncodingResult { |
|||
CharacterEncodingResult_Success = 0, |
|||
CharacterEncodingResult_InsufficientLength = 1, |
|||
CharacterEncodingResult_InvalidFormat = 2, |
|||
}; |
|||
|
|||
namespace impl { |
|||
|
|||
class CharacterEncodingHelper { |
|||
public: |
|||
static constexpr int8_t Utf8NBytesInnerTable[0x100 + 1] = { |
|||
-1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
|||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
|||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
|||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
|||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
|||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
|||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, |
|||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, |
|||
3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 7, 8, |
|||
}; |
|||
|
|||
static constexpr char GetUtf8NBytes(size_t i) { |
|||
return static_cast<char>(Utf8NBytesInnerTable[1 + i]); |
|||
} |
|||
}; |
|||
|
|||
} // namespace impl |
|||
|
|||
constexpr inline CharacterEncodingResult ConvertCharacterUtf8ToUtf32(u32* dst, const char* src) { |
|||
/* Check pre-conditions. */ |
|||
ASSERT(dst != nullptr); |
|||
ASSERT(src != nullptr); |
|||
|
|||
/* Perform the conversion. */ |
|||
const auto* p = src; |
|||
switch (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[0]))) { |
|||
case 1: |
|||
*dst = static_cast<u32>(p[0]); |
|||
return CharacterEncodingResult_Success; |
|||
case 2: |
|||
if ((static_cast<u32>(p[0]) & 0x1E) != 0) { |
|||
if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == |
|||
0) { |
|||
*dst = (static_cast<u32>(p[0] & 0x1F) << 6) | (static_cast<u32>(p[1] & 0x3F) << 0); |
|||
return CharacterEncodingResult_Success; |
|||
} |
|||
} |
|||
break; |
|||
case 3: |
|||
if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 && |
|||
impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0) { |
|||
const u32 c = (static_cast<u32>(p[0] & 0xF) << 12) | |
|||
(static_cast<u32>(p[1] & 0x3F) << 6) | |
|||
(static_cast<u32>(p[2] & 0x3F) << 0); |
|||
if ((c & 0xF800) != 0 && (c & 0xF800) != 0xD800) { |
|||
*dst = c; |
|||
return CharacterEncodingResult_Success; |
|||
} |
|||
} |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
case 4: |
|||
if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 && |
|||
impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0 && |
|||
impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[3])) == 0) { |
|||
const u32 c = |
|||
(static_cast<u32>(p[0] & 0x7) << 18) | (static_cast<u32>(p[1] & 0x3F) << 12) | |
|||
(static_cast<u32>(p[2] & 0x3F) << 6) | (static_cast<u32>(p[3] & 0x3F) << 0); |
|||
if (c >= 0x10000 && c < 0x110000) { |
|||
*dst = c; |
|||
return CharacterEncodingResult_Success; |
|||
} |
|||
} |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
default: |
|||
break; |
|||
} |
|||
|
|||
/* We failed to convert. */ |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
} |
|||
|
|||
constexpr inline CharacterEncodingResult PickOutCharacterFromUtf8String(char* dst, |
|||
const char** str) { |
|||
/* Check pre-conditions. */ |
|||
ASSERT(dst != nullptr); |
|||
ASSERT(str != nullptr); |
|||
ASSERT(*str != nullptr); |
|||
|
|||
/* Clear the output. */ |
|||
dst[0] = 0; |
|||
dst[1] = 0; |
|||
dst[2] = 0; |
|||
dst[3] = 0; |
|||
|
|||
/* Perform the conversion. */ |
|||
const auto* p = *str; |
|||
u32 c = static_cast<u32>(*p); |
|||
switch (impl::CharacterEncodingHelper::GetUtf8NBytes(c)) { |
|||
case 1: |
|||
dst[0] = (*str)[0]; |
|||
++(*str); |
|||
break; |
|||
case 2: |
|||
if ((p[0] & 0x1E) != 0) { |
|||
if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == |
|||
0) { |
|||
c = (static_cast<u32>(p[0] & 0x1F) << 6) | (static_cast<u32>(p[1] & 0x3F) << 0); |
|||
dst[0] = (*str)[0]; |
|||
dst[1] = (*str)[1]; |
|||
(*str) += 2; |
|||
break; |
|||
} |
|||
} |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
case 3: |
|||
if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 && |
|||
impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0) { |
|||
c = (static_cast<u32>(p[0] & 0xF) << 12) | (static_cast<u32>(p[1] & 0x3F) << 6) | |
|||
(static_cast<u32>(p[2] & 0x3F) << 0); |
|||
if ((c & 0xF800) != 0 && (c & 0xF800) != 0xD800) { |
|||
dst[0] = (*str)[0]; |
|||
dst[1] = (*str)[1]; |
|||
dst[2] = (*str)[2]; |
|||
(*str) += 3; |
|||
break; |
|||
} |
|||
} |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
case 4: |
|||
if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 && |
|||
impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0 && |
|||
impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[3])) == 0) { |
|||
c = (static_cast<u32>(p[0] & 0x7) << 18) | (static_cast<u32>(p[1] & 0x3F) << 12) | |
|||
(static_cast<u32>(p[2] & 0x3F) << 6) | (static_cast<u32>(p[3] & 0x3F) << 0); |
|||
if (c >= 0x10000 && c < 0x110000) { |
|||
dst[0] = (*str)[0]; |
|||
dst[1] = (*str)[1]; |
|||
dst[2] = (*str)[2]; |
|||
dst[3] = (*str)[3]; |
|||
(*str) += 4; |
|||
break; |
|||
} |
|||
} |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
default: |
|||
return CharacterEncodingResult_InvalidFormat; |
|||
} |
|||
|
|||
return CharacterEncodingResult_Success; |
|||
} |
|||
|
|||
} // namespace FileSys |
|||
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