Browse Source

Merge pull request #1105 from Subv/convert_neg

Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
nce_cpp
bunnei 7 years ago
committed by GitHub
parent
commit
2a0d141f54
  1. 2
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

2
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -1293,8 +1293,6 @@ private:
break;
}
case OpCode::Type::Conversion: {
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");

Loading…
Cancel
Save