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GPU: Added a function to retrieve the bytes per pixel of the render target formats.

nce_cpp
Subv 8 years ago
parent
commit
284aad1420
  1. 12
      src/video_core/gpu.cpp
  2. 3
      src/video_core/gpu.h

12
src/video_core/gpu.cpp

@ -22,4 +22,16 @@ const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
return *maxwell_3d;
}
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
ASSERT(format != RenderTargetFormat::NONE);
switch (format) {
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGB10_A2_UNORM:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format %u", static_cast<u32>(format));
}
}
} // namespace Tegra

3
src/video_core/gpu.h

@ -21,6 +21,9 @@ enum class RenderTargetFormat : u32 {
RGBA8_SRGB = 0xD6,
};
/// Returns the number of bytes per pixel of each rendertarget format.
u32 RenderTargetBytesPerPixel(RenderTargetFormat format);
class DebugContext;
/**

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