@ -1329,7 +1329,7 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
case PixelFormat::ASTC_2D_6X5_SRGB:
case PixelFormat::E5B9G9R9_FLOAT:
case PixelFormat::D32_FLOAT:
case PixelFormat::D16_UNORM:
case PixelFormat::X8_D24_UNORM:
case PixelFormat::S8_UINT:
case PixelFormat::S8_UINT_D24_UNORM: