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fixes incorrect texture selection on vk when shaders use per-pixel descriptor indices, in line with #3898 so dynamic descs are no longer treated as uniform also fixes TD;LTD spotty grass issue on SD not addressed by above pr you can test out all the fixes here: https://git.eden-emu.dev/may/eden/src/branch/may/integrate-texture-descriptor-fixes Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3900 Reviewed-by: crueter <crueter@eden-emu.dev>pull/3927/head
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crueter
4 changed files with 57 additions and 5 deletions
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