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@ -207,9 +207,7 @@ const char* TranslateCategory(Category category) { |
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return "Miscellaneous"; |
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} |
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void UpdateRescalingInfo() { |
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const auto setup = values.resolution_setup.GetValue(); |
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auto& info = values.resolution_info; |
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void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info) { |
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info.downscale = false; |
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switch (setup) { |
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case ResolutionSetup::Res1_2X: |
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@ -269,6 +267,12 @@ void UpdateRescalingInfo() { |
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info.active = info.up_scale != 1 || info.down_shift != 0; |
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} |
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void UpdateRescalingInfo() { |
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const auto setup = values.resolution_setup.GetValue(); |
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auto& info = values.resolution_info; |
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TranslateResolutionInfo(setup, info); |
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} |
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void RestoreGlobalState(bool is_powered_on) { |
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// If a game is running, DO NOT restore the global settings state
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if (is_powered_on) { |
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