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@ -1020,6 +1020,26 @@ void RasterizerOpenGL::SyncViewport() { |
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const auto& regs = gpu.regs; |
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const bool dirty_viewport = flags[Dirty::Viewports]; |
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const bool dirty_clip_control = flags[Dirty::ClipControl]; |
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if (dirty_clip_control || flags[Dirty::FrontFace]) { |
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flags[Dirty::FrontFace] = false; |
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GLenum mode = MaxwellToGL::FrontFace(regs.front_face); |
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if (regs.screen_y_control.triangle_rast_flip != 0 && |
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regs.viewport_transform[0].scale_y < 0.0f) { |
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switch (mode) { |
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case GL_CW: |
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mode = GL_CCW; |
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break; |
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case GL_CCW: |
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mode = GL_CW; |
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break; |
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} |
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} |
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glFrontFace(mode); |
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} |
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if (dirty_viewport || flags[Dirty::ClipControl]) { |
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flags[Dirty::ClipControl] = false; |
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@ -1117,11 +1137,6 @@ void RasterizerOpenGL::SyncCullMode() { |
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glDisable(GL_CULL_FACE); |
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} |
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} |
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if (flags[Dirty::FrontFace]) { |
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flags[Dirty::FrontFace] = false; |
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glFrontFace(MaxwellToGL::FrontFace(regs.front_face)); |
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} |
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} |
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void RasterizerOpenGL::SyncPrimitiveRestart() { |
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