Browse Source
Merge pull request #2659 from FernandoS27/safe-caches
rasterizer_cache: Protect inherited caches from submission level
pull/15/merge
bunnei
7 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with
5 additions and
1 deletions
-
src/video_core/rasterizer_cache.h
-
src/video_core/renderer_opengl/gl_buffer_cache.cpp
-
src/video_core/renderer_opengl/gl_global_cache.cpp
|
|
|
@ -169,6 +169,8 @@ protected: |
|
|
|
object->MarkAsModified(false, *this); |
|
|
|
} |
|
|
|
|
|
|
|
std::recursive_mutex mutex; |
|
|
|
|
|
|
|
private: |
|
|
|
/// Returns a list of cached objects from the specified memory region, ordered by access time |
|
|
|
std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) { |
|
|
|
@ -208,5 +210,4 @@ private: |
|
|
|
IntervalCache interval_cache; ///< Cache of objects |
|
|
|
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing |
|
|
|
VideoCore::RasterizerInterface& rasterizer; |
|
|
|
std::recursive_mutex mutex; |
|
|
|
}; |
|
|
|
@ -23,6 +23,7 @@ OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size) |
|
|
|
|
|
|
|
GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment, |
|
|
|
bool cache) { |
|
|
|
std::lock_guard lock{mutex}; |
|
|
|
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); |
|
|
|
|
|
|
|
// Cache management is a big overhead, so only cache entries with a given size.
|
|
|
|
@ -62,6 +63,7 @@ GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std:: |
|
|
|
|
|
|
|
GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size, |
|
|
|
std::size_t alignment) { |
|
|
|
std::lock_guard lock{mutex}; |
|
|
|
AlignBuffer(alignment); |
|
|
|
std::memcpy(buffer_ptr, raw_pointer, size); |
|
|
|
const GLintptr uploaded_offset = buffer_offset; |
|
|
|
|
|
|
|
@ -76,6 +76,7 @@ GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer) |
|
|
|
GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion( |
|
|
|
const GLShader::GlobalMemoryEntry& global_region, |
|
|
|
Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) { |
|
|
|
std::lock_guard lock{mutex}; |
|
|
|
|
|
|
|
auto& gpu{Core::System::GetInstance().GPU()}; |
|
|
|
auto& memory_manager{gpu.MemoryManager()}; |
|
|
|
|