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fuckyougcc

lizzie/macro-hle-inline
lizzie 6 days ago
parent
commit
246878240e
  1. 8
      src/video_core/macro.h

8
src/video_core/macro.h

@ -104,7 +104,7 @@ struct HLEMacro {
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawArraysIndirect final {
HLE_DrawArraysIndirect(bool extended) noexcept : extended{extended} {}
HLE_DrawArraysIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
@ -112,7 +112,7 @@ struct HLE_DrawArraysIndirect final {
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawIndexedIndirect final {
explicit HLE_DrawIndexedIndirect(bool extended) noexcept : extended{extended} {}
explicit HLE_DrawIndexedIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
@ -141,7 +141,7 @@ struct HLE_SetRasterBoundingBox final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_ClearConstBuffer final {
HLE_ClearConstBuffer(size_t base_size) noexcept : base_size{base_size} {}
HLE_ClearConstBuffer(size_t base_size_) noexcept : base_size{base_size_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
size_t base_size;
};
@ -215,7 +215,7 @@ using AnyCachedMacro = std::variant<
>;
struct MacroEngine {
MacroEngine(bool is_interpreted) noexcept : is_interpreted{is_interpreted} {}
MacroEngine(bool is_interpreted_) noexcept : is_interpreted{is_interpreted_} {}
// Store the uploaded macro code to compile them when they're called.
inline void AddCode(u32 method, u32 data) noexcept {
uploaded_macro_code[method].push_back(data);

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