@ -88,7 +88,7 @@ class SettingsFragmentPresenter(
MenuTag . SECTION_ROOT -> addConfigSettings ( sl )
MenuTag . SECTION_SYSTEM -> addSystemSettings ( sl )
MenuTag . SECTION_RENDERER -> addGraphicsSettings ( sl )
MenuTag . SECTION_PERFORMANCE_STATS -> addPerfomanceOverlaySettings ( sl )
MenuTag . SECTION_PERFORMANCE_STATS -> addPerfor manceOverlaySettings ( sl )
MenuTag . SECTION_AUDIO -> addAudioSettings ( sl )
MenuTag . SECTION_INPUT -> addInputSettings ( sl )
MenuTag . SECTION_INPUT_PLAYER_ONE -> addInputPlayer ( sl , 0 )
@ -102,6 +102,7 @@ class SettingsFragmentPresenter(
MenuTag . SECTION_THEME -> addThemeSettings ( sl )
MenuTag . SECTION_DEBUG -> addDebugSettings ( sl )
MenuTag . SECTION_EDEN_VEIL -> addEdenVeilSettings ( sl )
MenuTag . SECTION_APPLETS -> addAppletSettings ( sl )
}
settingsList = sl
adapter . submitList ( settingsList ) {
@ -162,6 +163,14 @@ class SettingsFragmentPresenter(
menuKey = MenuTag . SECTION_EDEN_VEIL
)
)
add (
SubmenuSetting (
titleId = R . string . applets_menu ,
descriptionId = R . string . applets_menu_description ,
iconId = R . drawable . ic_applet ,
menuKey = MenuTag . SECTION_APPLETS
)
)
add (
RunnableSetting (
titleId = R . string . reset_to_default ,
@ -173,88 +182,6 @@ class SettingsFragmentPresenter(
}
}
private val InterpolationSetting = object : AbstractBooleanSetting {
override val key = BooleanSetting . FRAME_INTERPOLATION . key
override fun getBoolean ( needsGlobal : Boolean ) : Boolean {
return BooleanSetting . FRAME_INTERPOLATION . getBoolean ( needsGlobal )
}
override fun setBoolean ( value : Boolean ) {
BooleanSetting . FRAME_INTERPOLATION . setBoolean ( value )
}
override val defaultValue = BooleanSetting . FRAME_INTERPOLATION . defaultValue
override fun getValueAsString ( needsGlobal : Boolean ) : String =
BooleanSetting . FRAME_INTERPOLATION . getValueAsString ( needsGlobal )
override fun reset ( ) = BooleanSetting . FRAME_INTERPOLATION . reset ( )
}
private val syncCoreSpeedSetting = object : AbstractBooleanSetting {
override val key = BooleanSetting . CORE_SYNC_CORE_SPEED . key
override fun getBoolean ( needsGlobal : Boolean ) : Boolean {
return BooleanSetting . CORE_SYNC_CORE_SPEED . getBoolean ( needsGlobal )
}
override fun setBoolean ( value : Boolean ) {
BooleanSetting . CORE_SYNC_CORE_SPEED . setBoolean ( value )
}
override val defaultValue = BooleanSetting . CORE_SYNC_CORE_SPEED . defaultValue
override fun getValueAsString ( needsGlobal : Boolean ) : String =
BooleanSetting . CORE_SYNC_CORE_SPEED . getValueAsString ( needsGlobal )
override fun reset ( ) = BooleanSetting . CORE_SYNC_CORE_SPEED . reset ( )
}
private val frameSkippingSetting = object : AbstractBooleanSetting {
override val key = BooleanSetting . FRAME_SKIPPING . key
override fun getBoolean ( needsGlobal : Boolean ) : Boolean {
return BooleanSetting . FRAME_SKIPPING . getBoolean ( needsGlobal )
}
override fun setBoolean ( value : Boolean ) {
BooleanSetting . FRAME_SKIPPING . setBoolean ( value )
}
override val defaultValue = BooleanSetting . FRAME_SKIPPING . defaultValue
override fun getValueAsString ( needsGlobal : Boolean ) : String =
BooleanSetting . FRAME_SKIPPING . getValueAsString ( needsGlobal )
override fun reset ( ) = BooleanSetting . FRAME_SKIPPING . reset ( )
}
private fun addEdenVeilSubmenu ( sl : ArrayList < SettingsItem > ) {
sl . apply {
add (
SubmenuSetting (
titleId = R . string . eden_veil ,
descriptionId = R . string . eden_veil_description ,
iconId = R . drawable . ic_code ,
menuKey = MenuTag . SECTION_EDEN_VEIL
)
)
addEdenVeilSettings ( sl )
add ( BooleanSetting . FRAME_INTERPOLATION . key )
add ( BooleanSetting . FRAME_SKIPPING . key )
add ( BooleanSetting . CORE_SYNC_CORE_SPEED . key )
add ( IntSetting . RENDERER_SHADER_BACKEND . key )
add ( IntSetting . RENDERER_OPTIMIZE_SPIRV_OUTPUT . key )
add ( IntSetting . RENDERER_NVDEC_EMULATION . key )
add ( IntSetting . RENDERER_ASTC_DECODE_METHOD . key )
add ( IntSetting . RENDERER_ASTC_RECOMPRESSION . key )
add ( IntSetting . RENDERER_VRAM_USAGE_MODE . key )
add ( BooleanSetting . USE_LRU_CACHE . key )
}
}
private fun addSystemSettings ( sl : ArrayList < SettingsItem > ) {
sl . apply {
add ( StringSetting . DEVICE_NAME . key )
@ -288,7 +215,7 @@ class SettingsFragmentPresenter(
}
}
private fun addPerfomanceOverlaySettings ( sl : ArrayList < SettingsItem > ) {
private fun addPerfor manceOverlaySettings ( sl : ArrayList < SettingsItem > ) {
sl . apply {
add ( HeaderSetting ( R . string . stats_overlay_customization ) )
add ( BooleanSetting . SHOW_PERFORMANCE_OVERLAY . key )
@ -457,6 +384,7 @@ class SettingsFragmentPresenter(
}
}
// TODO(alekpop): sort these into headers.
private fun addEdenVeilSettings ( sl : ArrayList < SettingsItem > ) {
sl . apply {
add ( BooleanSetting . FRAME_INTERPOLATION . key )
@ -479,6 +407,12 @@ class SettingsFragmentPresenter(
add ( IntSetting . RENDERER_OPTIMIZE_SPIRV_OUTPUT . key )
}
}
private fun addAppletSettings ( sl : ArrayList < SettingsItem > ) {
sl . apply {
add ( IntSetting . SWKBD_APPLET . key )
}
}
private fun addInputPlayer ( sl : ArrayList < SettingsItem > , playerIndex : Int ) {
sl . apply {
val connectedSetting = object : AbstractBooleanSetting {