Browse Source
core: Consolidate core and system state, remove system module & cleanups.
pull/15/merge
core: Consolidate core and system state, remove system module & cleanups.
pull/15/merge
22 changed files with 284 additions and 336 deletions
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3src/citra/citra.cpp
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6src/citra_qt/bootmanager.cpp
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2src/citra_qt/configure_general.cpp
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2src/citra_qt/configure_graphics.cpp
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1src/citra_qt/configure_system.cpp
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2src/citra_qt/debugger/callstack.cpp
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10src/citra_qt/debugger/disassembler.cpp
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16src/citra_qt/debugger/registers.cpp
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2src/citra_qt/debugger/wait_tree.cpp
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1src/citra_qt/main.cpp
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2src/core/CMakeLists.txt
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112src/core/core.cpp
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132src/core/core.h
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27src/core/core_timing.cpp
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39src/core/gdbstub/gdbstub.cpp
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60src/core/hle/function_wrappers.h
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4src/core/hle/hle.cpp
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6src/core/hle/kernel/thread.cpp
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8src/core/hle/service/ldr_ro/ldr_ro.cpp
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12src/core/hle/svc.cpp
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90src/core/system.cpp
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83src/core/system.h
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/audio_core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hw/hw.h"
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#include "core/system.h"
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#include "video_core/video_core.h"
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namespace Core { |
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/*static*/ System System::s_instance; |
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) { |
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Core::Init(); |
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CoreTiming::Init(); |
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Memory::Init(); |
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HW::Init(); |
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Kernel::Init(system_mode); |
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HLE::Init(); |
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AudioCore::Init(); |
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GDBStub::Init(); |
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if (!VideoCore::Init(emu_window)) { |
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return ResultStatus::ErrorVideoCore; |
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} |
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is_powered_on = true; |
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return ResultStatus::Success; |
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} |
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void System::Shutdown() { |
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GDBStub::Shutdown(); |
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AudioCore::Shutdown(); |
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VideoCore::Shutdown(); |
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HLE::Shutdown(); |
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Kernel::Shutdown(); |
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HW::Shutdown(); |
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CoreTiming::Shutdown(); |
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Core::Shutdown(); |
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is_powered_on = false; |
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} |
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System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) { |
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state.app_loader = Loader::GetLoader(filepath); |
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if (!state.app_loader) { |
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LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); |
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return ResultStatus::ErrorGetLoader; |
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} |
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boost::optional<u32> system_mode{ state.app_loader->LoadKernelSystemMode() }; |
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if (!system_mode) { |
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LOG_CRITICAL(Frontend, "Failed to determine system mode!"); |
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return ResultStatus::ErrorSystemMode; |
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} |
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ResultStatus init_result{ Init(emu_window, system_mode.get()) }; |
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if (init_result != ResultStatus::Success) { |
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LOG_CRITICAL(Frontend, "Failed to initialize system (Error %i)!", init_result); |
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System::Shutdown(); |
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return init_result; |
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} |
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const Loader::ResultStatus load_result{ state.app_loader->Load() }; |
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if (Loader::ResultStatus::Success != load_result) { |
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LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result); |
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System::Shutdown(); |
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switch (load_result) { |
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case Loader::ResultStatus::ErrorEncrypted: |
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return ResultStatus::ErrorLoader_ErrorEncrypted; |
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case Loader::ResultStatus::ErrorInvalidFormat: |
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return ResultStatus::ErrorLoader_ErrorInvalidFormat; |
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default: |
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return ResultStatus::ErrorLoader; |
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} |
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} |
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return ResultStatus::Success; |
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} |
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} // namespace Core
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@ -1,83 +0,0 @@ |
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// Copyright 2014 Citra Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <string> |
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#include "core/loader/loader.h" |
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class EmuWindow; |
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namespace Core { |
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class System { |
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public: |
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struct State { |
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std::unique_ptr<Loader::AppLoader> app_loader; |
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}; |
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/** |
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* Gets the instance of the System singleton class. |
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* @returns Reference to the instance of the System singleton class. |
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*/ |
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static System& GetInstance() { |
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return s_instance; |
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} |
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/// Enumeration representing the return values of the System Initialize and Load process. |
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enum class ResultStatus : u32 { |
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Success, ///< Succeeded |
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ErrorGetLoader, ///< Error finding the correct application loader |
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ErrorSystemMode, ///< Error determining the system mode |
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ErrorLoader, ///< Error loading the specified application |
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ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption |
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ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format |
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ErrorVideoCore, ///< Error in the video core |
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}; |
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/** |
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* Initialize the emulated system. |
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* @param emu_window Pointer to the host-system window used for video output and keyboard input. |
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* @param system_mode The system mode. |
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* @returns ResultStatus code, indicating if the operation succeeded. |
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*/ |
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ResultStatus Init(EmuWindow* emu_window, u32 system_mode); |
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/// Shutdown the emulated system. |
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void Shutdown(); |
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/** |
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* Load an executable application. |
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* @param emu_window Pointer to the host-system window used for video output and keyboard input. |
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* @param filepath String path to the executable application to load on the host file system. |
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* @returns ResultStatus code, indicating if the operation succeeded. |
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*/ |
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ResultStatus Load(EmuWindow* emu_window, const std::string& filepath); |
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/** |
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* Indicates if the emulated system is powered on (all subsystems initialized and able to run an |
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* application). |
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* @returns True if the emulated system is powered on, otherwise false. |
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*/ |
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bool IsPoweredOn() const { |
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return is_powered_on; |
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} |
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/** |
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* Gets the internal state of the emulated system. |
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* @returns The internal state of the emulated system |
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*/ |
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State& GetState() { |
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return state; |
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} |
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private: |
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bool is_powered_on{}; |
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State state; |
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static System s_instance; |
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}; |
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} // namespace Core |
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