10 changed files with 284 additions and 3 deletions
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1CMakeModules/GenerateSCMRev.cmake
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1src/common/CMakeLists.txt
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1src/video_core/CMakeLists.txt
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66src/video_core/engines/shader_bytecode.h
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70src/video_core/renderer_opengl/gl_shader_decompiler.cpp
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7src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
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1src/video_core/shader/decode.cpp
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89src/video_core/shader/decode/image.cpp
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42src/video_core/shader/node.h
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9src/video_core/shader/shader_ir.h
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/engines/shader_bytecode.h"
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#include "video_core/shader/shader_ir.h"
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namespace VideoCommon::Shader { |
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using Tegra::Shader::Instruction; |
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using Tegra::Shader::OpCode; |
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namespace { |
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std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) { |
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switch (image_type) { |
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case Tegra::Shader::ImageType::Texture1D: |
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case Tegra::Shader::ImageType::TextureBuffer: |
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return 1; |
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case Tegra::Shader::ImageType::Texture1DArray: |
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case Tegra::Shader::ImageType::Texture2D: |
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return 2; |
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case Tegra::Shader::ImageType::Texture2DArray: |
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case Tegra::Shader::ImageType::Texture3D: |
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return 3; |
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} |
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UNREACHABLE(); |
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return 1; |
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} |
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} // Anonymous namespace
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u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { |
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const Instruction instr = {program_code[pc]}; |
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const auto opcode = OpCode::Decode(instr); |
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switch (opcode->get().GetId()) { |
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case OpCode::Id::SUST: { |
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UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P); |
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UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer); |
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UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore); |
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UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store
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std::vector<Node> values; |
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constexpr std::size_t hardcoded_size{4}; |
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for (std::size_t i = 0; i < hardcoded_size; ++i) { |
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values.push_back(GetRegister(instr.gpr0.Value() + i)); |
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} |
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std::vector<Node> coords; |
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const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)}; |
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for (std::size_t i = 0; i < num_coords; ++i) { |
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coords.push_back(GetRegister(instr.gpr8.Value() + i)); |
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} |
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ASSERT(instr.sust.is_immediate); |
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const auto& image{GetImage(instr.image, instr.sust.image_type)}; |
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MetaImage meta{image, values}; |
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const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))}; |
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bb.push_back(store); |
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break; |
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} |
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default: |
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UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName()); |
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} |
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return pc; |
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} |
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const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) { |
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const auto offset{static_cast<std::size_t>(image.index.Value())}; |
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// If this image has already been used, return the existing mapping.
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const auto itr{std::find_if(used_images.begin(), used_images.end(), |
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[=](const Image& entry) { return entry.GetOffset() == offset; })}; |
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if (itr != used_images.end()) { |
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ASSERT(itr->GetType() == type); |
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return *itr; |
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} |
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// Otherwise create a new mapping for this image.
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const std::size_t next_index{used_images.size()}; |
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const Image entry{offset, next_index, type}; |
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return *used_images.emplace(entry).first; |
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} |
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} // namespace VideoCommon::Shader
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