Browse Source

yuzu: Fix loading input profiles

pull/15/merge
german77 4 years ago
committed by Narr the Reg
parent
commit
21819da8cd
  1. 2
      src/core/hid/motion_input.cpp
  2. 7
      src/yuzu/configuration/configure_input_player.cpp

2
src/core/hid/motion_input.cpp

@ -73,6 +73,8 @@ void MotionInput::UpdateRotation(u64 elapsed_time) {
rotations += gyro * sample_period;
}
// Based on Madgwick's implementation of Mayhony's AHRS algorithm.
// https://github.com/xioTechnologies/Open-Source-AHRS-With-x-IMU/blob/master/x-IMU%20IMU%20and%20AHRS%20Algorithms/x-IMU%20IMU%20and%20AHRS%20Algorithms/AHRS/MahonyAHRS.cs
void MotionInput::UpdateOrientation(u64 elapsed_time) {
if (!IsCalibrated(0.1f)) {
ResetOrientation();

7
src/yuzu/configuration/configure_input_player.cpp

@ -598,8 +598,15 @@ void ConfigureInputPlayer::RetranslateUI() {
}
void ConfigureInputPlayer::LoadConfiguration() {
emulated_controller->ReloadFromSettings();
UpdateUI();
UpdateInputDeviceCombobox();
if (debug) {
return;
}
const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true));
ui->comboControllerType->setCurrentIndex(comboBoxIndex);
ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));

Loading…
Cancel
Save