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shader: Fix CC in I2I

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
211fc6331d
  1. 2
      src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp

2
src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp

@ -105,6 +105,8 @@ void I2I(TranslatorVisitor& v, u64 insn, const IR::U32& src_a) {
if (i2i.cc != 0) { if (i2i.cc != 0) {
v.SetZFlag(v.ir.GetZeroFromOp(result)); v.SetZFlag(v.ir.GetZeroFromOp(result));
v.SetSFlag(v.ir.GetSignFromOp(result)); v.SetSFlag(v.ir.GetSignFromOp(result));
v.ResetCFlag();
v.ResetOFlag();
} }
} }
} // Anonymous namespace } // Anonymous namespace

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