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gl_shader_decompiler: Fix warnings with MarkAsUsed.

pull/15/merge
bunnei 8 years ago
parent
commit
1f6fe062ca
  1. 3
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

3
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -207,7 +207,8 @@ private:
/// Generates code representing a uniform (C buffer) register.
std::string GetUniform(const Uniform& reg) {
declr_const_buffers[reg.index].MarkAsUsed(reg.index, reg.offset, stage);
declr_const_buffers[reg.index].MarkAsUsed(static_cast<unsigned>(reg.index),
static_cast<unsigned>(reg.offset), stage);
return 'c' + std::to_string(reg.index) + '[' + std::to_string(reg.offset) + ']';
}

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