Browse Source

gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.

- Used by Super Mario Odyssey.
nce_cpp
bunnei 7 years ago
parent
commit
1e66ac1103
  1. 1
      src/video_core/gpu.cpp

1
src/video_core/gpu.cpp

@ -42,6 +42,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
case RenderTargetFormat::R32_FLOAT:
case RenderTargetFormat::R11G11B10_FLOAT:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));

Loading…
Cancel
Save