@ -137,7 +137,7 @@ void TextureCache<P>::RunGarbageCollector() {
return false;
}
--num_iterations;
if (must_download && !image.info.is_sparse) {
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
image.DownloadMemory(map, copies);