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renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
- Used by Breath of the Wild.remotes/1778439668340191200/nce_cpp
4 changed files with 45 additions and 34 deletions
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1src/video_core/gpu.cpp
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1src/video_core/gpu.h
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3src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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74src/video_core/renderer_opengl/gl_rasterizer_cache.h
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