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@ -995,12 +995,25 @@ void RasterizerOpenGL::SyncClipCoef() { |
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} |
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void RasterizerOpenGL::SyncCullMode() { |
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const auto& regs = system.GPU().Maxwell3D().regs; |
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auto& gpu = system.GPU().Maxwell3D(); |
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auto& flags = gpu.dirty.flags; |
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const auto& regs = gpu.regs; |
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oglEnable(GL_CULL_FACE, regs.cull_test_enabled); |
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glCullFace(MaxwellToGL::CullFace(regs.cull_face)); |
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if (flags[Dirty::CullTest]) { |
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flags[Dirty::CullTest] = false; |
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glFrontFace(MaxwellToGL::FrontFace(regs.front_face)); |
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if (regs.cull_test_enabled) { |
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glEnable(GL_CULL_FACE); |
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glCullFace(MaxwellToGL::CullFace(regs.cull_face)); |
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} else { |
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glDisable(GL_CULL_FACE); |
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} |
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} |
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if (flags[Dirty::FrontFace]) { |
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flags[Dirty::FrontFace] = false; |
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glFrontFace(MaxwellToGL::FrontFace(regs.front_face)); |
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} |
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} |
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void RasterizerOpenGL::SyncPrimitiveRestart() { |
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