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@ -77,12 +77,6 @@ enum class NvidiaArchitecture { |
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constexpr std::array REQUIRED_EXTENSIONS{ |
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VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, |
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VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, |
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// Core in 1.2, but required due to use of extension methods,
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// and well-supported by drivers
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VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, |
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VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, |
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VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, |
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#ifdef _WIN32
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VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, |
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#endif
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@ -311,10 +305,10 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, |
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VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{}; |
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shading_rate_props.sType = |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; |
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VkPhysicalDeviceProperties2KHR physical_properties{}; |
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR; |
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VkPhysicalDeviceProperties2 physical_properties{}; |
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; |
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physical_properties.pNext = &shading_rate_props; |
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physical.GetProperties2KHR(physical_properties); |
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physical.GetProperties2(physical_properties); |
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if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) { |
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// Only Ampere and newer support this feature
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return NvidiaArchitecture::AmpereOrNewer; |
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@ -405,15 +399,15 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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const void* first_next = &features2; |
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void** next = &features2.pNext; |
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VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR, |
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, |
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.pNext = nullptr, |
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.timelineSemaphore = true, |
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}; |
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SetNext(next, timeline_semaphore); |
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VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, |
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VkPhysicalDevice16BitStorageFeatures bit16_storage{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, |
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.pNext = nullptr, |
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.storageBuffer16BitAccess = true, |
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.uniformAndStorageBuffer16BitAccess = true, |
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@ -422,8 +416,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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}; |
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SetNext(next, bit16_storage); |
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VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR, |
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VkPhysicalDevice8BitStorageFeatures bit8_storage{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, |
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.pNext = nullptr, |
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.storageBuffer8BitAccess = false, |
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.uniformAndStorageBuffer8BitAccess = true, |
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@ -440,15 +434,15 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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}; |
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SetNext(next, robustness2); |
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VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT, |
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VkPhysicalDeviceHostQueryResetFeatures host_query_reset{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, |
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.pNext = nullptr, |
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.hostQueryReset = true, |
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}; |
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SetNext(next, host_query_reset); |
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VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR, |
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VkPhysicalDeviceVariablePointerFeatures variable_pointers{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, |
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.pNext = nullptr, |
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.variablePointersStorageBuffer = VK_TRUE, |
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.variablePointers = VK_TRUE, |
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@ -462,10 +456,17 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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}; |
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SetNext(next, demote); |
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VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8; |
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VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES, |
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.pNext = nullptr, |
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.shaderDrawParameters = true, |
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}; |
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SetNext(next, draw_parameters); |
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VkPhysicalDeviceShaderFloat16Int8Features float16_int8; |
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if (is_int8_supported || is_float16_supported) { |
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float16_int8 = { |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR, |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, |
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.pNext = nullptr, |
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.shaderFloat16 = is_float16_supported, |
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.shaderInt8 = is_int8_supported, |
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@ -491,10 +492,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders"); |
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} |
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VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout; |
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VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout; |
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if (khr_uniform_buffer_standard_layout) { |
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std430_layout = { |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR, |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, |
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.pNext = nullptr, |
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.uniformBufferStandardLayout = true, |
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}; |
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@ -612,10 +613,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state"); |
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} |
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VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64; |
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VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; |
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if (ext_shader_atomic_int64) { |
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atomic_int64 = { |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR, |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, |
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.pNext = nullptr, |
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.shaderBufferInt64Atomics = VK_TRUE, |
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.shaderSharedInt64Atomics = VK_TRUE, |
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@ -971,22 +972,42 @@ void Device::CheckSuitability(bool requires_swapchain) const { |
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demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES; |
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demote.pNext = nullptr; |
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VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointers{}; |
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variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR; |
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VkPhysicalDeviceVariablePointerFeatures variable_pointers{}; |
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variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES; |
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variable_pointers.pNext = &demote; |
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VkPhysicalDeviceRobustness2FeaturesEXT robustness2{}; |
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robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT; |
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robustness2.pNext = &variable_pointers; |
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VkPhysicalDeviceFeatures2KHR features2{}; |
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{}; |
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timeline_semaphore.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES; |
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timeline_semaphore.pNext = &robustness2; |
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VkPhysicalDevice16BitStorageFeatures bit16_storage{}; |
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bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES; |
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bit16_storage.pNext = &timeline_semaphore; |
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VkPhysicalDevice8BitStorageFeatures bit8_storage{}; |
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bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES; |
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bit8_storage.pNext = &bit16_storage; |
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VkPhysicalDeviceHostQueryResetFeatures host_query_reset{}; |
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host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES; |
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host_query_reset.pNext = &bit8_storage; |
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VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{}; |
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draw_parameters.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES; |
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draw_parameters.pNext = &host_query_reset; |
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VkPhysicalDeviceFeatures2 features2{}; |
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features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; |
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features2.pNext = &robustness2; |
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features2.pNext = &draw_parameters; |
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physical.GetFeatures2KHR(features2); |
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physical.GetFeatures2(features2); |
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const VkPhysicalDeviceFeatures& features{features2.features}; |
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std::vector feature_report{ |
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std::array feature_report{ |
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"), |
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), |
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std::make_pair(features.imageCubeArray, "imageCubeArray"), |
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@ -1002,6 +1023,7 @@ void Device::CheckSuitability(bool requires_swapchain) const { |
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std::make_pair(features.tessellationShader, "tessellationShader"), |
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std::make_pair(features.sampleRateShading, "sampleRateShading"), |
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std::make_pair(features.dualSrcBlend, "dualSrcBlend"), |
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std::make_pair(features.logicOp, "logicOp"), |
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std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"), |
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std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"), |
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std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"), |
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@ -1016,6 +1038,14 @@ void Device::CheckSuitability(bool requires_swapchain) const { |
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std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"), |
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std::make_pair(robustness2.nullDescriptor, "nullDescriptor"), |
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std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"), |
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std::make_pair(timeline_semaphore.timelineSemaphore, "timelineSemaphore"), |
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std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"), |
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std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess, |
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"uniformAndStorageBuffer16BitAccess"), |
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std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess, |
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"uniformAndStorageBuffer8BitAccess"), |
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std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"), |
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std::make_pair(draw_parameters.shaderDrawParameters, "shaderDrawParameters"), |
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}; |
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bool has_all_required_features = true; |
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@ -1108,37 +1138,37 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false); |
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} |
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} |
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VkPhysicalDeviceFeatures2KHR features{}; |
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features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR; |
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VkPhysicalDeviceFeatures2 features{}; |
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features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; |
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VkPhysicalDeviceProperties2KHR physical_properties{}; |
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR; |
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VkPhysicalDeviceProperties2 physical_properties{}; |
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; |
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if (has_khr_shader_float16_int8) { |
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VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features; |
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float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR; |
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VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features; |
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float16_int8_features.sType = |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; |
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float16_int8_features.pNext = nullptr; |
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features.pNext = &float16_int8_features; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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is_float16_supported = float16_int8_features.shaderFloat16; |
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is_int8_supported = float16_int8_features.shaderInt8; |
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extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME); |
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} |
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if (has_ext_subgroup_size_control) { |
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VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features; |
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subgroup_features.sType = |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT; |
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VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features; |
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subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES; |
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subgroup_features.pNext = nullptr; |
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features.pNext = &subgroup_features; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties; |
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VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties; |
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subgroup_properties.sType = |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT; |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES; |
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subgroup_properties.pNext = nullptr; |
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physical_properties.pNext = &subgroup_properties; |
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physical.GetProperties2KHR(physical_properties); |
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physical.GetProperties2(physical_properties); |
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is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize; |
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@ -1157,7 +1187,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT; |
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provoking_vertex.pNext = nullptr; |
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features.pNext = &provoking_vertex; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (provoking_vertex.provokingVertexLast && |
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provoking_vertex.transformFeedbackPreservesProvokingVertex) { |
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@ -1171,7 +1201,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT; |
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vertex_input.pNext = nullptr; |
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features.pNext = &vertex_input; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (vertex_input.vertexInputDynamicState) { |
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extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); |
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@ -1183,7 +1213,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES; |
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atomic_int64.pNext = nullptr; |
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features.pNext = &atomic_int64; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) { |
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extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME); |
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@ -1195,13 +1225,13 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT; |
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tfb_features.pNext = nullptr; |
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features.pNext = &tfb_features; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties; |
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tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT; |
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tfb_properties.pNext = nullptr; |
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physical_properties.pNext = &tfb_properties; |
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physical.GetProperties2KHR(physical_properties); |
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physical.GetProperties2(physical_properties); |
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if (tfb_features.transformFeedback && tfb_features.geometryStreams && |
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tfb_properties.maxTransformFeedbackStreams >= 4 && |
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@ -1216,7 +1246,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT; |
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border_features.pNext = nullptr; |
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features.pNext = &border_features; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) { |
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extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); |
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@ -1229,7 +1259,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT; |
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extended_dynamic_state.pNext = nullptr; |
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features.pNext = &extended_dynamic_state; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (extended_dynamic_state.extendedDynamicState) { |
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extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); |
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@ -1241,7 +1271,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT; |
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line_raster.pNext = nullptr; |
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features.pNext = &line_raster; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (line_raster.rectangularLines && line_raster.smoothLines) { |
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extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME); |
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ext_line_rasterization = true; |
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@ -1253,7 +1283,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR; |
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layout.pNext = nullptr; |
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features.pNext = &layout; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (layout.workgroupMemoryExplicitLayout && |
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layout.workgroupMemoryExplicitLayout8BitAccess && |
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@ -1269,7 +1299,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR; |
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executable_properties.pNext = nullptr; |
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features.pNext = &executable_properties; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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if (executable_properties.pipelineExecutableInfo) { |
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extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); |
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@ -1282,7 +1312,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT; |
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primitive_topology_list_restart.pNext = nullptr; |
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features.pNext = &primitive_topology_list_restart; |
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physical.GetFeatures2KHR(features); |
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physical.GetFeatures2(features); |
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is_topology_list_restart_supported = |
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primitive_topology_list_restart.primitiveTopologyListRestart; |
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@ -1300,7 +1330,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { |
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push_descriptor.pNext = nullptr; |
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physical_properties.pNext = &push_descriptor; |
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physical.GetProperties2KHR(physical_properties); |
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physical.GetProperties2(physical_properties); |
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max_push_descriptors = push_descriptor.maxPushDescriptors; |
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} |
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@ -1351,18 +1381,18 @@ void Device::SetupFeatures() { |
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} |
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void Device::SetupProperties() { |
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float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR; |
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float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; |
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VkPhysicalDeviceProperties2KHR properties2{}; |
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properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR; |
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properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; |
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properties2.pNext = &float_controls; |
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physical.GetProperties2KHR(properties2); |
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physical.GetProperties2(properties2); |
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} |
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void Device::CollectTelemetryParameters() { |
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VkPhysicalDeviceDriverPropertiesKHR driver{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR, |
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VkPhysicalDeviceDriverProperties driver{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, |
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.pNext = nullptr, |
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.driverID = {}, |
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.driverName = {}, |
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@ -1370,12 +1400,12 @@ void Device::CollectTelemetryParameters() { |
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.conformanceVersion = {}, |
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}; |
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VkPhysicalDeviceProperties2KHR device_properties{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR, |
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VkPhysicalDeviceProperties2 device_properties{ |
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, |
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.pNext = &driver, |
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.properties = {}, |
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}; |
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physical.GetProperties2KHR(device_properties); |
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physical.GetProperties2(device_properties); |
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driver_id = driver.driverID; |
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vendor_name = driver.driverName; |
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@ -1431,23 +1461,10 @@ void Device::CollectToolingInfo() { |
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if (!ext_tooling_info) { |
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return; |
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} |
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const auto vkGetPhysicalDeviceToolPropertiesEXT = |
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reinterpret_cast<PFN_vkGetPhysicalDeviceToolPropertiesEXT>( |
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dld.vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceToolPropertiesEXT")); |
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if (!vkGetPhysicalDeviceToolPropertiesEXT) { |
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return; |
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} |
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u32 tool_count = 0; |
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if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, nullptr) != VK_SUCCESS) { |
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return; |
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} |
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std::vector<VkPhysicalDeviceToolPropertiesEXT> tools(tool_count); |
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if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, tools.data()) != VK_SUCCESS) { |
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return; |
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} |
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for (const VkPhysicalDeviceToolPropertiesEXT& tool : tools) { |
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|
auto tools{physical.GetPhysicalDeviceToolProperties()}; |
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for (const VkPhysicalDeviceToolProperties& tool : tools) { |
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|
const std::string_view name = tool.name; |
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|
|
LOG_INFO(Render_Vulkan, "{}", name); |
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|
|
LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name); |
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|
|
has_renderdoc = has_renderdoc || name == "RenderDoc"; |
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|
|
has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics"; |
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} |
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