From 1b1e186a580984e210519f2bc2969ed3b94dbc20 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 4 Dec 2025 07:18:36 +0100 Subject: [PATCH] [fs] fix paths not being created due to instance not existing yet (#3134) basically a check runs that depends on the instance being created, but instance isnt created yet so check fails Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3134 Reviewed-by: Caio Oliveira Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/common/fs/path_util.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index dc1071b9ca..8f1fe1402e 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -294,17 +294,15 @@ std::string GetLegacyPathString(EmuPath legacy_path) { } void SetEdenPath(EdenPath eden_path, const fs::path& new_path) { - if (!FS::IsDir(new_path)) { - LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory", - PathToUTF8String(new_path)); - return; + auto& instance = PathManagerImpl::GetInstance(); + if (FS::IsDir(new_path)) { + instance.SetEdenPathImpl(eden_path, new_path); + } else { + LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory", PathToUTF8String(new_path)); } - - PathManagerImpl::GetInstance().SetEdenPathImpl(eden_path, new_path); } -void CreateEdenPaths() -{ +void CreateEdenPaths() { PathManagerImpl::GetInstance().CreateEdenPaths(); }