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@ -21,7 +21,7 @@ namespace Kernel { |
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*/ |
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static void ResumeWaitingThread(Mutex* mutex) { |
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// Reset mutex lock thread handle, nothing is waiting
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mutex->locked = false; |
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mutex->lock_count = 0; |
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mutex->holding_thread = nullptr; |
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// Find the next waiting thread for the mutex...
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@ -44,8 +44,7 @@ Mutex::~Mutex() {} |
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SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) { |
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SharedPtr<Mutex> mutex(new Mutex); |
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mutex->initial_locked = initial_locked; |
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mutex->locked = false; |
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mutex->lock_count = 0; |
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mutex->name = std::move(name); |
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mutex->holding_thread = nullptr; |
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@ -57,7 +56,7 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) { |
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} |
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bool Mutex::ShouldWait() { |
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return locked && holding_thread != GetCurrentThread(); |
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return lock_count > 0 && holding_thread != GetCurrentThread();; |
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} |
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void Mutex::Acquire() { |
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@ -66,21 +65,27 @@ void Mutex::Acquire() { |
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void Mutex::Acquire(SharedPtr<Thread> thread) { |
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_assert_msg_(Kernel, !ShouldWait(), "object unavailable!"); |
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if (locked) |
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return; |
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locked = true; |
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// Actually "acquire" the mutex only if we don't already have it...
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if (lock_count == 0) { |
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thread->held_mutexes.insert(this); |
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holding_thread = std::move(thread); |
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} |
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thread->held_mutexes.insert(this); |
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holding_thread = std::move(thread); |
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lock_count++; |
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} |
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void Mutex::Release() { |
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if (!locked) |
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return; |
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holding_thread->held_mutexes.erase(this); |
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ResumeWaitingThread(this); |
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// Only release if the mutex is held...
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if (lock_count > 0) { |
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lock_count--; |
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// Yield to the next thread only if we've fully released the mutex...
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if (lock_count == 0) { |
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holding_thread->held_mutexes.erase(this); |
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ResumeWaitingThread(this); |
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} |
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} |
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} |
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} // namespace
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