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Fix linux build

nce_cpp
MrPurple666 8 months ago
parent
commit
19d28cf97b
  1. 2
      src/video_core/renderer_vulkan/vk_shader_util.cpp

2
src/video_core/renderer_vulkan/vk_shader_util.cpp

@ -242,7 +242,7 @@ void AsyncCompileShader(const Device& device, const std::string& shader_path,
}).detach();
}
ShaderManager::ShaderManager(const Device& device) : device(device) {
ShaderManager::ShaderManager(const Device& device_) : device(device_) {
// Initialize command queue system
InitializeCommandQueue();
}

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